Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Emimy
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
HAWJBODIAN
Kuzenbo
Level 67
God Stats
13W - 9L
1,668 SR
Queue Stats
254W - 257L
1,508 Elo+
Party 2
Sol
Sol
ZeroSkillzsx
Sol
Level 92
God Stats
3W - 2L
1,623 SR
Queue Stats
420W - 382L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
hmonghero916
Cliodhna
Level 79
God Stats
7W - 7L
1,664 SR
Queue Stats
371W - 339L
1,523 Elo+
Party 2
Team Averages
Level 64
1,591 SR
1,512 Elo+

VS

Team Averages
Level 73
1,440 SR
1,426 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GlaZe Viip3rZ
Mulan
Level 89
God Stats
9W - 9L
1,434 SR
Queue Stats
77W - 106L
1,394 Elo+
Party 3
Ra
Ra
TankyJrII
Ra
Level 99
God Stats
14W - 10L
1,604 SR
Queue Stats
307W - 331L
1,474 Elo+
Party 1
Athena
Athena
guerothelad128
Athena
Level 46
God Stats
2W - 5L
1,324 SR
Queue Stats
103W - 128L
1,439 Elo+
Party 1
Ullr
Ullr
iiEclipze
Ullr
Level 41
God Stats
1W - 3L
1,339 SR
Queue Stats
52W - 71L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
7 / 1 / 2
6,358
636
8,104
6,031
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Emimy
Ares
8
0 / 0 / 10
4,904
490
1,925
3,828
1,573
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
HAWJBODIAN
Kuzenbo
10
1 / 1 / 1
5,739
574
3,442
4,079
3,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 4
7,050
705
4,139
5,114
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
hmonghero916
Cliodhna
11
6 / 0 / 5
6,608
661
5,969
5,841
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 4 / 0
5,458
546
2,634
7,334
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 0
5,431
543
2,520
5,526
2,264
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
5,353
535
1,544
4,862
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
4,405
441
2,026
8,218
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
7
0 / 5 / 1
4,123
412
3,258
6,053
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
2
2
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
2
8
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
W
Ares
Emimy
Ares
0
0
10
5
L
1
1
0
1
W
Kuzenbo
HAWJBODIAN
Kuzenbo
1
1
1
1.5
L
0
3
0
0
W
4
0
4
6
L
0
5
1
0.1
W
Cliodhna
hmonghero916
Cliodhna
6
0
5
8.5
L
Ullr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
11,982
24,893
Taken
31,993
9,942
Mitigated
11,089
11,325
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,104
3,655
0
3,408
6,031
1,725
436
1,316
4,715
0
44,878
L
Ao Kuang
 
Ao Kuang
2,634
50
0
2,570
7,334
1,988
0
1,920
5,414
23,592
0
W
Ares
Emimy
Ares
1,925
117
0
0
3,828
1,573
113
1,061
2,767
5,682
0
L
2,520
22
0
1,521
5,526
2,264
0
3,052
2,474
0
28,348
W
Kuzenbo
HAWJBODIAN
Kuzenbo
3,442
703
0
839
4,079
3,303
0
459
3,620
25,666
0
L
1,544
162
0
1,624
4,862
1,567
0
2,169
2,693
32,852
0
W
4,139
1,402
0
3,729
5,114
1,562
444
1,905
3,033
39,147
0
L
2,026
456
0
1,406
8,218
3,953
0
1,411
6,807
8,001
0
W
Cliodhna
hmonghero916
Cliodhna
5,969
915
0
3,349
5,841
1,779
0
1,287
4,554
0
37,110
L
Ullr
3,258
1,097
0
967
6,053
1,317
0
954
5,099
0
15,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
24,770
309
Minions Killed
233
0
Camps Cleared
0
978,107
Distance Traveled
892,786
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,358
636
85
9
0
179,902
3
L
Ao Kuang
5,458
546
62
6
0
207,860
1
W
Ares
4,904
490
12
1
0
192,694
0
L
Mulan
5,431
543
70
7
0
170,182
3
W
Kuzenbo
5,739
574
55
6
0
183,119
1
L
Ra
5,353
535
67
7
0
177,271
0
W
Sol
7,050
705
85
9
0
191,562
1
L
Athena
4,405
441
16
2
0
178,607
1
W
Cliodhna
6,608
661
72
7
0
230,830
3
L
Ullr
4,123
412
18
2
0
158,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role