Player Matchup

Bellona
Bellona
Eto Sasaki
Bellona
Level 30
God Stats
8W - 8L
1,604 SR
Queue Stats
123W - 110L
1,471 Elo+
Solo
Sol
Sol
Hardtoptings
Sol
Level 7
God Stats
2W - 0L
1,777 SR
Queue Stats
36W - 17L
1,714 Elo+
Party 1
Da Ji
Da Ji
NOOUWERENTREADY
Da Ji
Level 23
God Stats
1W - 1L
1,313 SR
Queue Stats
53W - 43L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hntrbryant
Morgan Le Fay
Level 27
God Stats
10W - 9L
1,398 SR
Queue Stats
17W - 22L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
reddragonman87
Sylvanus
Level 158
God Stats
3W - 5L
1,475 SR
Queue Stats
161W - 162L
1,640 Elo+
Party 1
Team Averages
Level 49
1,513 SR
1,576 Elo+

VS

Team Averages
Level 21
1,563 SR
1,592 Elo+
Scylla
Scylla
Crvehs
Scylla
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 53L
1,822 Elo+
Solo
Ares
Ares
OG SnakeEyez
Ares
Level 9
God Stats
8W - 5L
1,753 SR
Queue Stats
97W - 110L
1,627 Elo+
Solo
Cliodhna
Cliodhna
TheDestroyer27x
Cliodhna
Level 29
God Stats
3W - 5L
1,589 SR
Queue Stats
41W - 40L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
dshade637
Jing Wei
Level 29
God Stats
18W - 23L
1,473 SR
Queue Stats
195W - 225L
1,509 Elo+
Solo
Danzaburou
Danzaburou
slenderman123546
Danzaburou
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 30L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eto Sasaki
Bellona
15
3 / 0 / 1
8,625
663
3,945
6,133
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
9 / 0 / 10
9,029
695
11,839
8,055
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 7
7,951
612
8,248
9,172
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
hntrbryant
Morgan Le Fay
12
2 / 1 / 1
7,520
578
1,373
6,106
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
12
10 / 1 / 11
8,237
634
4,466
9,181
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crvehs
Scylla
11
1 / 6 / 0
6,580
506
2,570
7,642
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,626
433
1,419
8,480
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
8
1 / 5 / 0
5,491
422
5,816
7,438
1,654
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
dshade637
Jing Wei
12
1 / 3 / 0
6,836
526
3,055
6,854
1,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
slenderman123546
Danzaburou
7
0 / 11 / 1
5,481
422
3,124
9,651
2,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
29
Kills
3
3
Deaths
29
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Crvehs
Scylla
1
6
0
0.17
W
Bellona
Eto Sasaki
Bellona
3
0
1
3.5
W
9
0
10
14
W
5
1
7
8.5
L
0
4
1
0.13
L
Cliodhna
1
5
0
0.2
L
Jing Wei
dshade637
Jing Wei
1
3
0
0.33
W
Morgan Le Fay
hntrbryant
Morgan Le Fay
2
1
1
2.5
W
Sylvanus
10
1
11
15.5
L
Danzaburou
slenderman123546
Danzaburou
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
15,984
38,647
Taken
40,065
21,508
Mitigated
13,411
18,435
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Crvehs
Scylla
2,570
397
0
1,392
7,642
2,069
0
3,322
4,178
35,822
0
W
Bellona
Eto Sasaki
Bellona
3,945
782
0
3,189
6,133
5,427
134
649
5,484
1,339
47,251
W
11,839
5,868
0
3,523
8,055
3,515
2,870
416
7,639
66,680
6,119
W
8,248
2,509
0
3,320
9,172
3,422
204
1,417
7,549
0
45,067
L
1,419
49
0
1,867
8,480
5,139
0
3,758
4,722
16,078
0
L
Cliodhna
5,816
696
0
615
7,438
1,654
0
2,698
4,740
0
18,258
L
Jing Wei
dshade637
Jing Wei
3,055
1,922
0
2,878
6,854
1,927
0
0
6,854
0
37,995
W
Morgan Le Fay
hntrbryant
Morgan Le Fay
1,373
187
0
2,250
6,106
2,150
186
546
5,496
35,963
0
W
Sylvanus
4,466
1,624
2,670
3,483
9,181
6,994
720
675
8,440
18,524
4,257
L
Danzaburou
slenderman123546
Danzaburou
3,124
1,495
0
646
9,651
2,622
890
6,047
3,598
0
18,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
30,014
431
Minions Killed
256
0
Camps Cleared
0
1,396,739
Distance Traveled
1,317,351
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,580
506
63
5
0
245,788
2
W
Bellona
8,625
663
125
10
0
317,747
4
W
Sol
9,029
695
115
9
0
256,304
4
W
Da Ji
7,951
612
80
6
0
318,759
0
L
Ares
5,626
433
38
3
0
247,523
0
L
Cliodhna
5,491
422
39
3
0
309,199
4
L
Jing Wei
6,836
526
78
6
0
260,233
1
W
Morgan Le Fay
7,520
578
74
6
0
249,735
4
W
Sylvanus
8,237
634
37
3
0
254,194
1
L
Danzaburou
5,481
422
38
3
0
254,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role