Player Matchup

Nemesis
Nemesis
HotGirlFartzYUM
Nemesis
Level 68
God Stats
3W - 3L
1,636 SR
Queue Stats
259W - 237L
1,564 Elo+
Party 1
Thanatos
Thanatos
LordSmegmaRod
Thanatos
Level 61
God Stats
11W - 10L
1,531 SR
Queue Stats
120W - 121L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
Sarotic
Sylvanus
Level 89
God Stats
9W - 8L
1,566 SR
Queue Stats
257W - 252L
1,566 Elo+
Party 1
Anubis
Anubis
SwerPacks
Anubis
Level 28
God Stats
4W - 7L
1,565 SR
Queue Stats
8W - 12L
1,488 Elo+
Party 1
Neith
Neith
Ticonderoga99
Neith
Level 29
God Stats
4W - 7L
1,503 SR
Queue Stats
65W - 76L
1,510 Elo+
Party 1
Team Averages
Level 55
1,560 SR
1,528 Elo+

VS

Team Averages
Level 81
1,549 SR
1,565 Elo+
Thanatos
Thanatos
JulioJSM
Thanatos
Level 127
God Stats
5W - 5L
1,481 SR
Queue Stats
207W - 199L
1,520 Elo+
Party 2
Ra
Ra
WilzonVz
Ra
Level 128
God Stats
8W - 16L
1,493 SR
Queue Stats
167W - 164L
1,564 Elo+
Party 2
Ymir
Ymir
gameriel999
Ymir
Level 25
God Stats
24W - 18L
1,684 SR
Queue Stats
63W - 55L
1,642 Elo+
Party 2
Gilgamesh
Gilgamesh
leonelalex10
Gilgamesh
Level 81
God Stats
3W - 0L
1,736 SR
Queue Stats
172W - 145L
1,576 Elo+
Party 2
Chiron
Chiron
littlecrow3
Chiron
Level 44
God Stats
3W - 6L
1,349 SR
Queue Stats
118W - 116L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,554
504
7,834
11,647
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
LordSmegmaRod
Thanatos
13
3 / 7 / 2
7,982
532
3,350
12,336
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Sarotic
Sylvanus
14
1 / 3 / 1
8,372
558
7,287
8,587
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SwerPacks
Anubis
13
3 / 9 / 2
8,055
537
7,490
11,554
4,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 1 / 2
5,335
356
1,106
2,007
351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JulioJSM
Thanatos
17
15 / 0 / 7
10,300
687
9,998
15,236
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 12
8,809
587
12,417
8,219
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 7
6,733
449
1,889
10,639
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
leonelalex10
Gilgamesh
15
2 / 1 / 4
8,078
539
3,184
8,473
6,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
13
1 / 2 / 2
7,718
515
4,332
9,880
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
23
23
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Thanatos
JulioJSM
Thanatos
15
0
7
18.5
L
Thanatos
LordSmegmaRod
Thanatos
3
7
2
0.57
L
Sylvanus
Sarotic
Sylvanus
1
3
1
0.5
L
Anubis
SwerPacks
Anubis
3
9
2
0.44
L
0
1
2
1
W
5
2
12
5.5
W
0
3
7
1.17
W
Gilgamesh
leonelalex10
Gilgamesh
2
1
4
4
W
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,067
Damage
31,820
46,131
Taken
52,447
24,805
Mitigated
26,881
16,690
Healing
34,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,834
1,811
198
2,931
11,647
8,921
0
1,972
9,555
0
34,077
W
Thanatos
JulioJSM
Thanatos
9,998
4,117
0
17,436
15,236
6,123
1,787
3,325
11,911
0
63,285
L
Thanatos
LordSmegmaRod
Thanatos
3,350
850
0
8,403
12,336
3,288
0
3,533
8,487
0
42,235
L
Sylvanus
Sarotic
Sylvanus
7,287
1,694
48
1,932
8,587
7,931
76
2,984
5,493
44,391
11,732
L
Anubis
SwerPacks
Anubis
7,490
501
0
2,541
11,554
4,314
658
4,808
6,386
48,558
0
L
1,106
541
0
637
2,007
351
0
103
1,904
0
7,467
W
12,417
1,708
1,748
3,762
8,219
2,707
780
4,389
3,830
54,499
0
W
1,889
339
0
1,261
10,639
9,055
702
1,948
8,691
14,633
0
W
Gilgamesh
leonelalex10
Gilgamesh
3,184
626
0
3,858
8,473
6,219
174
3,356
5,117
952
38,931
W
Chiron
4,332
2,566
544
5,631
9,880
2,777
1,240
1,261
8,619
0
58,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
41,638
347
Minions Killed
453
0
Camps Cleared
0
1,215,400
Distance Traveled
1,458,426
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,554
504
36
2
0
303,959
3
W
Thanatos
10,300
687
112
7
0
321,768
2
L
Thanatos
7,982
532
96
6
0
312,359
0
L
Sylvanus
8,372
558
119
8
0
243,053
4
L
Anubis
8,055
537
76
5
0
255,499
3
L
Neith
5,335
356
20
1
0
100,530
0
W
Ra
8,809
587
102
7
0
306,070
3
W
Ymir
6,733
449
26
2
0
253,429
2
W
Gilgamesh
8,078
539
104
7
0
303,309
1
W
Chiron
7,718
515
109
7
0
273,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role