Player Matchup

Sylvanus
Sylvanus
BolognaMann
Sylvanus
Level 87
God Stats
4W - 8L
1,431 SR
Queue Stats
288W - 411L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
Starlord__007
Danzaburou
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 90L
1,257 Elo+
Solo
Osiris
Osiris
WhirlingJZ
Osiris
Level 48
God Stats
14W - 19L
1,478 SR
Queue Stats
135W - 232L
1,213 Elo+
Party 2
Discordia
Discordia
darkenrai580
Discordia
Level 64
God Stats
35W - 21L
1,486 SR
Queue Stats
154W - 280L
1,269 Elo+
Party 2
Bastet
Bastet
hoopinggod-bjjon
Bastet
Level 103
God Stats
6W - 7L
1,340 SR
Queue Stats
151W - 195L
1,294 Elo+
Solo
Team Averages
Level 70
1,447 SR
1,281 Elo+

VS

Team Averages
Level 61
1,362 SR
1,278 Elo+
Jing Wei
Jing Wei
Aleee9807
Jing Wei
Level 84
God Stats
2W - 6L
1,515 SR
Queue Stats
289W - 353L
1,336 Elo+
Solo
Xing Tian
Xing Tian
BravoSixGoinDark
Xing Tian
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,334 Elo+
Solo
Anubis
Anubis
KeithStone85
Anubis
Level 66
God Stats
52W - 83L
1,333 SR
Queue Stats
124W - 245L
1,248 Elo+
Party 1
Osiris
Osiris
MaceKindu12
Osiris
Level 43
God Stats
1W - 2L
1,371 SR
Queue Stats
62W - 129L
1,206 Elo+
Party 1
Bellona
Bellona
zethor07
Bellona
Level 49
God Stats
0W - 6L
1,089 SR
Queue Stats
91W - 155L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BolognaMann
Sylvanus
16
7 / 2 / 11
11,008
550
8,515
15,446
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Starlord__007
Danzaburou
15
5 / 3 / 8
10,224
511
13,079
11,679
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
WhirlingJZ
Osiris
20
11 / 3 / 1
12,680
634
18,601
17,155
14,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
darkenrai580
Discordia
16
3 / 1 / 5
10,602
530
12,526
8,480
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 1 / 6
11,197
560
11,964
15,932
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aleee9807
Jing Wei
14
2 / 7 / 5
8,929
446
6,681
13,645
3,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
15
5 / 6 / 0
10,219
511
6,961
20,554
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
13
0 / 7 / 2
7,765
388
6,121
13,825
5,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
14
2 / 8 / 2
9,443
472
6,845
17,483
17,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
zethor07
Bellona
12
1 / 6 / 0
8,033
402
3,698
17,057
8,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
34
Kills
10
10
Deaths
34
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aleee9807
Jing Wei
2
7
5
0.64
W
Sylvanus
BolognaMann
Sylvanus
7
2
11
6.25
L
Xing Tian
5
6
0
0.83
L
Anubis
0
7
2
0.14
L
Osiris
2
8
2
0.38
W
Danzaburou
Starlord__007
Danzaburou
5
3
8
3
W
Osiris
WhirlingJZ
Osiris
11
3
1
3.83
W
Discordia
darkenrai580
Discordia
3
1
5
5.5
W
8
1
6
11
L
Bellona
zethor07
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,685
Damage
30,306
68,692
Taken
82,564
48,626
Mitigated
53,684
28,121
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aleee9807
Jing Wei
6,681
4,060
248
3,276
13,645
3,480
866
3,552
10,093
0
40,348
W
Sylvanus
BolognaMann
Sylvanus
8,515
3,560
4,089
6,640
15,446
19,329
613
3,825
11,621
36,207
0
L
Xing Tian
6,961
451
420
2,993
20,554
18,995
0
5,611
14,943
24,732
0
L
Anubis
6,121
398
0
3,358
13,825
5,759
0
7,146
6,679
36,895
0
L
Osiris
6,845
2,865
0
1,171
17,483
17,294
522
1,080
16,403
0
51,133
W
Danzaburou
Starlord__007
Danzaburou
13,079
5,426
0
2,468
11,679
5,374
2,665
3,775
7,904
0
55,088
W
Osiris
WhirlingJZ
Osiris
18,601
9,170
29
5,703
17,155
14,661
2,831
1,103
16,052
0
87,006
W
Discordia
darkenrai580
Discordia
12,526
1,236
0
2,250
8,480
2,873
1,382
2,258
6,222
68,599
0
W
11,964
3,015
71
6,871
15,932
6,389
598
2,223
13,709
0
76,801
L
Bellona
zethor07
Bellona
3,698
989
0
2,504
17,057
8,156
0
3,652
13,405
0
32,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
44,389
543
Minions Killed
321
0
Camps Cleared
0
1,849,120
Distance Traveled
1,697,559
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,929
446
82
4
0
362,885
1
W
Sylvanus
11,008
550
55
3
0
340,776
1
L
Xing Tian
10,219
511
23
1
0
361,710
0
L
Anubis
7,765
388
62
3
0
273,989
0
L
Osiris
9,443
472
99
5
0
367,147
2
W
Danzaburou
10,224
511
89
4
0
350,354
1
W
Osiris
12,680
634
168
8
0
403,462
0
W
Discordia
10,602
530
120
6
0
331,654
2
W
Bastet
11,197
560
111
6
0
422,874
0
L
Bellona
8,033
402
55
3
0
331,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role