Player Matchup

Ravana
Ravana
CallOfTheHunt
Ravana
Level 29
God Stats
3W - 4L
1,379 SR
Queue Stats
59W - 38L
1,489 Elo+
Party 1
Achilles
Achilles
DuckMilker
Achilles
Level 16
God Stats
4W - 1L
1,127 SR
Queue Stats
18W - 10L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
LP309
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 4
Scylla
Scylla
Zerket2
Scylla
Level 17
God Stats
3W - 0L
1,805 SR
Queue Stats
29W - 25L
1,452 Elo+
Solo
Chiron
Chiron
superfruit88
Chiron
Level 38
God Stats
6W - 0L
1,295 SR
Queue Stats
121W - 105L
1,527 Elo+
Party 4
Team Averages
Level 21
1,421 SR
1,413 Elo+

VS

Team Averages
Level 11
1,414 SR
1,414 Elo+
Thanatos
Thanatos
GotchaBiech
Thanatos
Level 6
God Stats
1W - 2L
1,195 SR
Queue Stats
5W - 5L
1,331 Elo+
Party 3
Tyr
Tyr
Knifes123
Tyr
Level 23
God Stats
2W - 4L
1,305 SR
Queue Stats
46W - 36L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
Lehvei
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,432 Elo+
Party 3
Ra
Ra
Paradox4141
Ra
Level 16
God Stats
4W - 3L
1,567 SR
Queue Stats
14W - 12L
1,454 Elo+
Party 2
Cupid
Cupid
arribalaschivas
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 10
9,914
583
12,643
11,271
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
DuckMilker
Achilles
14
0 / 2 / 6
8,457
497
6,482
13,660
9,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
LP309
Cthulhu
14
2 / 2 / 18
8,480
499
6,721
13,529
10,862
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Zerket2
Scylla
14
7 / 1 / 5
9,170
539
7,647
7,989
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
17
17 / 0 / 7
11,088
652
19,327
9,693
3,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GotchaBiech
Thanatos
14
1 / 7 / 5
8,705
512
6,911
13,835
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 10 / 1
6,316
372
4,894
18,792
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Lehvei
Guan Yu
15
6 / 3 / 2
9,398
553
12,823
19,045
18,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 0
8,100
476
8,999
8,775
2,156
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 9 / 3
6,471
381
3,482
10,666
1,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
34
Kills
8
8
Deaths
34
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Achilles
DuckMilker
Achilles
0
2
6
1.5
L
Thanatos
GotchaBiech
Thanatos
1
7
5
0.5
L
0
10
1
0.05
W
Cthulhu
LP309
Cthulhu
2
2
18
5.5
L
Guan Yu
Lehvei
Guan Yu
6
3
2
2.33
L
1
5
0
0.2
W
Scylla
Zerket2
Scylla
7
1
5
9.5
L
0
9
3
0.17
W
Chiron
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,820
Damage
37,109
56,142
Taken
71,113
30,517
Mitigated
35,831
16,080
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,643
4,045
0
3,461
11,271
3,707
392
1,067
10,204
0
73,134
W
Achilles
DuckMilker
Achilles
6,482
2,251
0
3,885
13,660
9,835
0
913
12,747
0
43,827
L
Thanatos
GotchaBiech
Thanatos
6,911
2,010
0
8,133
13,835
3,561
0
1,269
12,566
0
48,751
L
4,894
641
0
1,721
18,792
9,563
0
5,897
12,895
0
14,399
W
Cthulhu
LP309
Cthulhu
6,721
618
489
2,805
13,529
10,862
272
4,497
9,032
29,280
0
L
Guan Yu
Lehvei
Guan Yu
12,823
2,119
652
8,044
19,045
18,619
270
2,734
16,311
618
56,232
L
8,999
925
435
1,932
8,775
2,156
54
2,079
6,696
56,725
0
W
Scylla
Zerket2
Scylla
7,647
1,307
0
1,012
7,989
2,571
148
1,307
6,682
59,284
0
L
3,482
1,883
77
1,109
10,666
1,932
0
2,389
8,277
0
22,097
W
Chiron
19,327
8,192
1,176
3,252
9,693
3,542
2,733
1,298
8,395
0
79,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
38,990
449
Minions Killed
364
0
Camps Cleared
0
1,702,103
Distance Traveled
1,521,901
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,914
583
112
7
0
358,615
3
W
Achilles
8,457
497
81
5
0
338,685
2
L
Thanatos
8,705
512
97
6
0
317,452
2
L
Tyr
6,316
372
29
2
0
266,206
0
W
Cthulhu
8,480
499
45
3
0
327,354
0
L
Guan Yu
9,398
553
86
5
0
330,731
1
L
Ra
8,100
476
103
6
0
311,095
1
W
Scylla
9,170
539
107
6
0
336,983
6
L
Cupid
6,471
381
49
3
0
296,417
3
W
Chiron
11,088
652
104
6
0
340,466
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role