Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Iskiatniseko
Cthulhu
Level 43
God Stats
0W - 2L
1,197 SR
Queue Stats
136W - 164L
1,356 Elo+
Solo
Jing Wei
Jing Wei
TTV_Orange21
Jing Wei
Level 14
God Stats
1W - 2L
1,465 SR
Queue Stats
12W - 14L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
crib-almighty309
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
iGross_Hearts
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,535 Elo+
Party 3
Team Averages
Level 51
1,432 SR
1,438 Elo+

VS

Team Averages
Level 90
1,445 SR
1,430 Elo+
Chiron
Chiron
AwashMouse28272
Chiron
Level 107
God Stats
3W - 0L
1,562 SR
Queue Stats
128W - 141L
1,476 Elo+
Party 2
Eset
Eset
Nickryan
Eset
Level 149
God Stats
1W - 1L
1,242 SR
Queue Stats
180W - 188L
1,506 Elo+
Party 2
Charybdis
Charybdis
RujiPuji
Charybdis
Level 17
God Stats
4W - 1L
1,311 SR
Queue Stats
16W - 15L
1,430 Elo+
Party 2
Geb
Geb
SavetheBees9619
Geb
Level 85
God Stats
9W - 10L
1,649 SR
Queue Stats
142W - 157L
1,495 Elo+
Party 2
Poseidon
Poseidon
TopDawg1976
Poseidon
Level 93
God Stats
1W - 2L
1,462 SR
Queue Stats
4W - 7L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 3 / 4
10,325
574
5,932
12,644
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Iskiatniseko
Cthulhu
13
0 / 6 / 3
7,794
433
4,358
11,695
7,286
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
TTV_Orange21
Jing Wei
11
0 / 10 / 2
7,028
390
1,218
10,475
2,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
crib-almighty309
Baron Samedi
14
3 / 5 / 3
8,874
493
3,787
11,150
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
iGross_Hearts
Gilgamesh
17
9 / 5 / 4
10,836
602
11,350
17,234
13,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 8
11,441
636
12,177
11,428
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
8 / 4 / 15
10,511
584
14,592
11,841
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
RujiPuji
Charybdis
16
3 / 7 / 1
10,542
586
7,484
11,547
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 7
9,760
542
7,188
15,814
11,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TopDawg1976
Poseidon
13
1 / 3 / 3
8,605
478
3,208
5,544
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
17
Kills
29
29
Deaths
18
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
3
4
2.33
W
14
2
8
9
L
Cthulhu
Iskiatniseko
Cthulhu
0
6
3
0.25
W
Eset
8
4
15
3.88
W
Charybdis
RujiPuji
Charybdis
3
7
1
0.5
W
3
2
7
3.25
L
Jing Wei
TTV_Orange21
Jing Wei
0
10
2
0.1
W
Poseidon
TopDawg1976
Poseidon
1
3
3
0.83
L
Baron Samedi
crib-almighty309
Baron Samedi
3
5
3
0.9
L
Gilgamesh
iGross_Hearts
Gilgamesh
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
44,649
63,198
Taken
56,174
31,438
Mitigated
28,116
10,272
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,932
515
0
2,627
12,644
5,072
0
4,576
8,068
0
64,370
W
12,177
6,085
664
2,762
11,428
4,493
2,107
1,875
9,520
0
61,892
L
Cthulhu
Iskiatniseko
Cthulhu
4,358
44
142
1,193
11,695
7,286
26
5,049
6,646
38,765
0
W
Eset
14,592
1,473
936
1,950
11,841
4,740
1,723
2,494
9,276
58,312
0
W
Charybdis
RujiPuji
Charybdis
7,484
3,312
0
1,953
11,547
4,097
3,386
182
11,353
0
60,623
W
7,188
1,020
54
4,115
15,814
11,442
67
2,386
13,294
62,275
0
L
Jing Wei
TTV_Orange21
Jing Wei
1,218
1,050
0
0
10,475
2,057
620
5,001
5,474
0
13,788
W
Poseidon
TopDawg1976
Poseidon
3,208
231
695
309
5,544
3,344
1,039
1,089
4,311
28,194
0
L
Baron Samedi
crib-almighty309
Baron Samedi
3,787
47
269
2,071
11,150
3,734
658
6,267
4,883
43,353
0
L
Gilgamesh
iGross_Hearts
Gilgamesh
11,350
2,479
0
3,970
17,234
13,289
236
4,095
13,139
0
63,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,857
Gold Earned
50,859
407
Minions Killed
468
0
Camps Cleared
0
1,679,106
Distance Traveled
1,665,742
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,325
574
104
6
0
371,204
1
W
Chiron
11,441
636
93
5
0
340,368
1
L
Cthulhu
7,794
433
59
3
0
325,503
1
W
Eset
10,511
584
92
5
0
340,226
10
W
Charybdis
10,542
586
131
7
0
293,179
0
W
Geb
9,760
542
104
6
0
369,929
2
L
Jing Wei
7,028
390
43
2
0
341,607
2
W
Poseidon
8,605
478
48
3
0
322,040
0
L
Baron Samedi
8,874
493
91
5
0
294,728
4
L
Gilgamesh
10,836
602
110
6
0
346,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role