Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Eqwinoxx
Cerberus
Level 29
God Stats
3W - 3L
1,416 SR
Queue Stats
20W - 19L
1,551 Elo+
Solo
Agni
Agni
LethalSmurfettee
Agni
Level 29
God Stats
6W - 5L
1,340 SR
Queue Stats
40W - 44L
1,522 Elo+
Solo
Nemesis
Nemesis
SoccerAiDLoLz
Nemesis
Level 11
God Stats
1W - 1L
1,302 SR
Queue Stats
13W - 7L
1,662 Elo+
Party 1
Fafnir
Fafnir
hench-irl
Fafnir
Level 26
God Stats
3W - 2L
1,514 SR
Queue Stats
89W - 102L
1,438 Elo+
Party 1
Team Averages
Level 32
1,414 SR
1,535 Elo+

VS

Team Averages
Level 17
1,595 SR
1,545 Elo+
Heimdallr
Heimdallr
Arkohz
Heimdallr
Level 28
God Stats
10W - 8L
1,697 SR
Queue Stats
81W - 62L
1,605 Elo+
Solo
Anubis
Anubis
Deathwalker65
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,408 Elo+
Solo
Ymir
Ymir
Fiendr
Ymir
Level 20
God Stats
2W - 4L
1,463 SR
Queue Stats
10W - 10L
1,507 Elo+
Solo
Thor
Thor
GracieBJJ
Thor
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 117L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Haddixlover
Guan Yu
Level 8
God Stats
3W - 1L
1,815 SR
Queue Stats
9W - 5L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 2 / 3
13,201
600
9,168
11,426
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Eqwinoxx
Cerberus
18
1 / 2 / 0
11,734
533
2,708
13,121
8,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 4 / 4
11,828
538
12,068
11,971
4,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
16
5 / 3 / 7
10,716
487
9,145
15,426
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
hench-irl
Fafnir
15
0 / 1 / 12
11,075
503
6,486
15,583
20,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arkohz
Heimdallr
20
8 / 1 / 1
12,879
585
21,023
12,452
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 4
8,737
397
6,318
9,958
4,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Fiendr
Ymir
13
2 / 4 / 2
9,262
421
4,150
16,343
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
13
1 / 5 / 2
9,090
413
1,944
9,434
5,265
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Haddixlover
Guan Yu
8
0 / 3 / 1
7,285
331
4,557
9,554
7,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
18
Kills
12
12
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
3
3.75
L
Heimdallr
Arkohz
Heimdallr
8
1
1
8.5
L
1
5
4
0.6
W
Cerberus
Eqwinoxx
Cerberus
1
2
0
0.5
L
Ymir
Fiendr
Ymir
2
4
2
0.75
L
Thor
1
5
2
0.4
L
Guan Yu
Haddixlover
Guan Yu
0
3
1
0.17
W
6
4
4
2
W
Nemesis
5
3
7
2.83
W
Fafnir
hench-irl
Fafnir
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
37,992
67,527
Taken
57,741
44,517
Mitigated
35,998
21,221
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,168
7,079
0
4,518
11,426
3,576
2,505
1,848
9,578
0
135,734
L
Heimdallr
Arkohz
Heimdallr
21,023
8,066
0
4,836
12,452
5,890
2,652
5,540
6,912
0
130,654
L
6,318
0
0
2,447
9,958
4,399
0
4,886
5,072
32,850
0
W
Cerberus
Eqwinoxx
Cerberus
2,708
0
0
2,730
13,121
8,768
514
2,106
11,015
64,269
0
L
Ymir
Fiendr
Ymir
4,150
626
0
1,835
16,343
13,430
0
6,309
10,034
28,149
0
L
Thor
1,944
462
0
580
9,434
5,265
0
1,908
7,526
0
33,790
L
Guan Yu
Haddixlover
Guan Yu
4,557
1,070
172
4,234
9,554
7,014
0
2,619
6,935
0
26,248
W
12,068
881
0
4,341
11,971
4,950
985
2,599
9,369
84,283
0
W
Nemesis
9,145
4,039
0
5,980
15,426
7,113
0
3,716
11,710
0
85,604
W
Fafnir
hench-irl
Fafnir
6,486
1,804
0
3,652
15,583
20,110
0
4,320
11,263
22,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,554
Gold Earned
47,253
652
Minions Killed
409
0
Camps Cleared
0
2,063,670
Distance Traveled
1,709,665
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,201
600
214
10
0
368,413
2
L
Heimdallr
12,879
585
188
9
0
414,202
7
L
Anubis
8,737
397
66
3
0
374,982
0
W
Cerberus
11,734
533
152
7
0
430,366
2
L
Ymir
9,262
421
45
2
0
407,043
10
L
Thor
9,090
413
57
3
0
310,010
0
L
Guan Yu
7,285
331
53
2
0
203,428
2
W
Agni
11,828
538
147
7
0
425,497
6
W
Nemesis
10,716
487
115
5
0
415,882
0
W
Fafnir
11,075
503
24
1
0
423,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role