Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BLACKSABRE_KING
Thanatos
Level 88
God Stats
5W - 5L
1,674 SR
Queue Stats
249W - 271L
1,448 Elo+
Party 1
Chronos
Chronos
HenriqueLF_1978
Chronos
Level 129
God Stats
5W - 5L
1,612 SR
Queue Stats
294W - 317L
1,442 Elo+
Solo
Hera
Hera
RutedLaw
Hera
Level 106
God Stats
2W - 1L
1,808 SR
Queue Stats
60W - 42L
1,594 Elo+
Party 2
Charybdis
Charybdis
SpaceCoyote2112
Charybdis
Level 144
God Stats
0W - 2L
1,361 SR
Queue Stats
97W - 88L
1,526 Elo+
Party 2
Team Averages
Level 123
1,591 SR
1,502 Elo+

VS

Team Averages
Level 98
1,409 SR
1,409 Elo+
Bacchus
Bacchus
IFxXceptionsz
Bacchus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 50L
1,373 Elo+
Solo
Hachiman
Hachiman
MagicJohnson878
Hachiman
Level 88
God Stats
5W - 1L
1,439 SR
Queue Stats
216W - 210L
1,402 Elo+
Party 3
Bellona
Bellona
SpiceMelange556
Bellona
Level 128
God Stats
8W - 8L
1,511 SR
Queue Stats
388W - 394L
1,410 Elo+
Party 3
The Morrigan
The Morrigan
Studder
The Morrigan
Level 142
God Stats
2W - 1L
1,502 SR
Queue Stats
102W - 100L
1,466 Elo+
Solo
Discordia
Discordia
risas123
Discordia
Level 109
God Stats
1W - 2L
1,092 SR
Queue Stats
39W - 58L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 8 / 8
9,239
711
11,171
13,610
4,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
17
6 / 8 / 6
10,812
832
7,490
13,360
5,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 7 / 6
9,626
740
9,338
17,276
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
15
2 / 7 / 8
9,311
716
14,056
12,492
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SpaceCoyote2112
Charybdis
17
2 / 8 / 6
9,481
729
9,189
13,527
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 5 / 17
9,612
739
6,664
11,846
19,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
19
14 / 3 / 14
11,789
907
21,523
16,091
6,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
9 / 4 / 17
11,183
860
11,860
16,280
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Studder
The Morrigan
19
7 / 2 / 17
11,395
877
7,039
8,757
3,996
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
risas123
Discordia
20
7 / 2 / 16
11,849
911
15,860
10,798
4,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
14
Kills
38
38
Deaths
16
34
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
8
0.75
L
Thanatos
6
8
6
1.13
L
2
7
6
0.71
W
Bacchus
1
5
17
1.9
W
Hachiman
14
3
14
7
L
Hera
2
7
8
0.86
L
Charybdis
SpaceCoyote2112
Charybdis
2
8
6
0.63
W
9
4
17
4.38
W
The Morrigan
Studder
The Morrigan
7
2
17
7.75
W
Discordia
risas123
Discordia
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
62,946
70,265
Taken
63,772
25,937
Mitigated
50,295
19,020
Healing
26,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,171
4,627
1,076
1,506
13,610
4,827
244
5,549
7,888
0
27,688
L
Thanatos
7,490
1,163
1,619
5,213
13,360
5,371
147
6,453
6,640
0
17,099
L
9,338
2,461
1,260
3,485
17,276
6,172
444
7,917
9,165
28,138
0
W
Bacchus
6,664
131
2,072
1,456
11,846
19,004
240
5,403
6,443
12,609
0
W
Hachiman
21,523
5,724
1,948
5,835
16,091
6,807
1,049
4,289
11,802
0
33,561
L
Hera
14,056
2,605
1,052
2,505
12,492
4,139
279
6,817
5,584
23,691
0
L
Charybdis
SpaceCoyote2112
Charybdis
9,189
2,737
663
641
13,527
5,428
306
6,097
7,282
0
33,868
W
11,860
1,485
1,829
4,365
16,280
16,023
1,142
6,463
9,817
6,034
15,557
W
The Morrigan
Studder
The Morrigan
7,039
69
2,044
2,912
8,757
3,996
2,104
2,444
6,313
31,921
0
W
Discordia
risas123
Discordia
15,860
1,731
602
3,658
10,798
4,465
1,101
4,795
6,003
38,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,469
Gold Earned
55,828
132
Minions Killed
145
0
Camps Cleared
0
1,058,181
Distance Traveled
1,170,617
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,239
711
25
2
0
194,173
0
L
Thanatos
10,812
832
13
1
0
225,190
3
L
Chronos
9,626
740
38
3
0
224,541
1
W
Bacchus
9,612
739
15
1
0
260,095
0
W
Hachiman
11,789
907
24
2
0
246,842
0
L
Hera
9,311
716
14
1
0
229,395
0
L
Charybdis
9,481
729
42
3
0
184,882
0
W
Bellona
11,183
860
16
1
0
215,872
1
W
The Morrigan
11,395
877
49
4
0
226,897
0
W
Discordia
11,849
911
41
3
0
220,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role