Player Matchup

Ao Kuang
Ao Kuang
ELDerekos
Ao Kuang
Level 77
God Stats
1W - 4L
1,179 SR
Queue Stats
454W - 289L
1,747 Elo+
Party 1
Chiron
Chiron
Raph207
Chiron
Level 29
God Stats
8W - 6L
1,824 SR
Queue Stats
142W - 40L
1,846 Elo+
Party 1
Hercules
Hercules
wce45
Hercules
Level 117
God Stats
40W - 37L
1,587 SR
Queue Stats
587W - 442L
1,625 Elo+
Party 1
Team Averages
Level 74
1,530 SR
1,739 Elo+

VS

Team Averages
Level 74
1,443 SR
1,392 Elo+
Cernunnos
Cernunnos
Bekoolfisher
Cernunnos
Level 86
God Stats
4W - 8L
1,399 SR
Queue Stats
89W - 144L
1,291 Elo+
Party 2
Thoth
Thoth
Gurnkle
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,575 Elo+
Party 2
Mercury
Mercury
When Ur Too Dry
Mercury
Level 118
God Stats
8W - 12L
1,431 SR
Queue Stats
185W - 267L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ELDerekos
Ao Kuang
13
9 / 3 / 8
8,984
898
7,430
9,093
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Raph207
Chiron
14
8 / 1 / 9
9,038
904
10,506
7,455
2,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
wce45
Hercules
13
5 / 0 / 14
9,126
913
7,696
11,712
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bekoolfisher
Cernunnos
11
2 / 5 / 1
7,160
716
4,673
9,462
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Gurnkle
Thoth
10
0 / 7 / 2
6,469
647
4,749
8,677
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 10 / 0
7,071
707
3,707
10,428
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
22
Kills
4
4
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bekoolfisher
Cernunnos
2
5
1
0.5
W
Ao Kuang
ELDerekos
Ao Kuang
9
3
8
4.33
L
Thoth
Gurnkle
Thoth
0
7
2
0.14
W
Chiron
Raph207
Chiron
8
1
9
12.5
L
2
10
0
0.2
W
Hercules
wce45
Hercules
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
13,129
28,260
Taken
28,567
19,193
Mitigated
8,690
12,564
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bekoolfisher
Cernunnos
4,673
2,252
370
728
9,462
2,659
0
1,130
8,332
0
12,357
W
Ao Kuang
ELDerekos
Ao Kuang
7,430
2,487
0
4,234
9,093
3,922
664
1,426
7,489
23,846
3,040
L
Thoth
Gurnkle
Thoth
4,749
123
0
270
8,677
2,260
0
2,739
5,938
19,979
0
W
Chiron
Raph207
Chiron
10,506
3,329
738
2,651
7,455
2,644
1,001
1,662
5,571
0
44,229
L
3,707
1,428
200
370
10,428
3,771
0
3,648
6,780
0
8,799
W
Hercules
wce45
Hercules
7,696
2,445
0
4,941
11,712
12,627
362
1,270
10,244
310
13,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
20,700
118
Minions Killed
71
6
Camps Cleared
3
586,482
Distance Traveled
498,460
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,160
716
23
2
0
155,194
3
W
Ao Kuang
8,984
898
36
4
3
184,016
2
L
Thoth
6,469
647
41
4
2
163,036
1
W
Chiron
9,038
904
70
7
2
189,225
2
L
Mercury
7,071
707
7
1
1
180,230
4
W
Hercules
9,126
913
12
1
1
213,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role