Player Matchup

Ra
Ra
ENTERpa55word57
Ra
Level 29
God Stats
19W - 19L
1,420 SR
Queue Stats
102W - 107L
1,462 Elo+
Solo
Cerberus
Cerberus
KingShlt
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,358 Elo+
Solo
Loki
Loki
Knightmare98
Loki
Level 29
God Stats
9W - 6L
1,499 SR
Queue Stats
67W - 58L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
Starlotteeeeee
Jing Wei
Level 6
God Stats
25W - 6L
1,922 SR
Queue Stats
123W - 41L
1,853 Elo+
Solo
Cliodhna
Cliodhna
ppmumu
Cliodhna
Level 30
God Stats
4W - 1L
1,677 SR
Queue Stats
66W - 55L
1,532 Elo+
Party 2
Team Averages
Level 22
1,603 SR
1,548 Elo+

VS

Team Averages
Level 40
1,575 SR
1,683 Elo+
Athena
Athena
Milomelol
Athena
Level 126
God Stats
1W - 2L
1,527 SR
Queue Stats
73W - 61L
1,639 Elo+
Party 1
Apollo
Apollo
NotBayNanza
Apollo
Level 12
God Stats
3W - 2L
1,844 SR
Queue Stats
35W - 32L
1,350 Elo+
Party 1
Bellona
Bellona
Panduhz44
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 17L
1,939 Elo+
Solo
Kali
Kali
SNAKE289
Kali
Level 29
God Stats
1W - 2L
1,504 SR
Queue Stats
99W - 58L
1,655 Elo+
Solo
Baba Yaga
Baba Yaga
Scrufffer
Baba Yaga
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 10L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
10,716
510
9,999
15,806
6,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KingShlt
Cerberus
14
4 / 2 / 15
10,276
489
8,709
19,872
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 3 / 6
10,793
514
6,487
11,130
4,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
20
24 / 1 / 5
13,729
654
24,323
24,032
11,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ppmumu
Cliodhna
18
4 / 4 / 9
11,614
553
9,837
18,818
10,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Milomelol
Athena
14
3 / 6 / 3
9,753
464
13,138
20,196
14,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
12
0 / 9 / 2
7,811
372
3,963
11,870
2,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Panduhz44
Bellona
11
1 / 12 / 1
8,055
384
10,424
18,289
12,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
17
8 / 2 / 2
11,559
550
15,049
15,796
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Scrufffer
Baba Yaga
11
1 / 7 / 3
7,550
360
10,683
12,676
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
36
Kills
13
14
Deaths
36
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Cerberus
KingShlt
Cerberus
4
2
15
5.75
W
2
3
6
1.67
L
Athena
Milomelol
Athena
3
6
3
0.75
L
Apollo
0
9
2
0.11
L
Bellona
Panduhz44
Bellona
1
12
1
0.13
L
Kali
8
2
2
4.5
L
Baba Yaga
Scrufffer
Baba Yaga
1
7
3
0.36
W
Jing Wei
24
1
5
26.5
W
Cliodhna
ppmumu
Cliodhna
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,355
Damage
53,257
89,658
Taken
78,827
52,168
Mitigated
40,338
39,952
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,999
848
4,416
8,668
15,806
6,873
2,458
6,073
9,433
76,160
0
W
Cerberus
KingShlt
Cerberus
8,709
695
0
5,105
19,872
18,528
640
5,786
13,590
25,965
0
W
6,487
1,054
0
2,946
11,130
4,159
68
6,067
4,993
0
65,919
L
Athena
Milomelol
Athena
13,138
2,787
1,103
2,160
20,196
14,092
12
3,842
16,148
49,462
0
L
Apollo
3,963
1,903
0
1,071
11,870
2,516
660
1,018
10,798
0
35,179
L
Bellona
Panduhz44
Bellona
10,424
3,463
0
2,028
18,289
12,214
572
3,101
15,058
0
41,431
L
Kali
15,049
6,371
0
4,184
15,796
8,096
574
4,863
10,738
0
79,017
L
Baba Yaga
Scrufffer
Baba Yaga
10,683
318
0
2,512
12,676
3,420
116
5,190
7,199
32,692
0
W
Jing Wei
24,323
21,755
0
12,153
24,032
11,678
2,962
5,105
18,709
0
122,347
W
Cliodhna
ppmumu
Cliodhna
9,837
2,301
0
6,664
18,818
10,930
239
4,616
14,146
0
97,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,128
Gold Earned
44,728
606
Minions Killed
414
0
Camps Cleared
0
2,108,519
Distance Traveled
1,948,006
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,716
510
141
7
0
404,447
4
W
Cerberus
10,276
489
33
2
0
395,848
2
W
Loki
10,793
514
123
6
0
432,643
1
L
Athena
9,753
464
88
4
0
426,201
3
L
Apollo
7,811
372
68
3
0
362,899
0
L
Bellona
8,055
384
60
3
0
384,414
9
L
Kali
11,559
550
148
7
0
418,061
0
L
Baba Yaga
7,550
360
50
2
0
356,431
3
W
Jing Wei
13,729
654
165
8
0
431,551
3
W
Cliodhna
11,614
553
144
7
0
444,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role