Player Matchup

Anubis
Anubis
Bitty_Bakari
Anubis
Level 11
God Stats
27W - 29L
1,500 SR
Queue Stats
65W - 76L
1,185 Elo+
Party 1
Osiris
Osiris
N P C Toxic
Osiris
Level 55
God Stats
3W - 4L
1,653 SR
Queue Stats
126W - 130L
1,375 Elo+
Solo
Khepri
Khepri
fox-print
Khepri
Level 65
God Stats
30W - 37L
1,472 SR
Queue Stats
244W - 284L
1,456 Elo+
Party 1
Team Averages
Level 44
1,542 SR
1,339 Elo+

VS

Team Averages
Level 19
1,479 SR
1,370 Elo+
Medusa
Medusa
MKof39th
Medusa
Level 28
God Stats
3W - 1L
1,618 SR
Queue Stats
9W - 16L
1,129 Elo+
Solo
Ra
Ra
finelimepie79
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,571 Elo+
Party 2
Guan Yu
Guan Yu
winterstorm201
Guan Yu
Level 17
God Stats
2W - 0L
1,318 SR
Queue Stats
5W - 4L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 6 / 5
10,413
744
8,538
12,715
4,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
14
4 / 3 / 6
9,725
695
11,471
15,019
13,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
fox-print
Khepri
11
1 / 7 / 6
8,805
629
3,376
16,221
17,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MKof39th
Medusa
14
4 / 6 / 10
10,178
727
8,726
12,958
3,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 1 / 10
10,643
760
17,477
9,941
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 3 / 7
10,434
745
10,964
13,496
17,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
10
Kills
16
16
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
6
5
1.25
W
Medusa
MKof39th
Medusa
4
6
10
1.5
L
Osiris
4
3
6
2.33
W
5
1
10
10
L
Khepri
fox-print
Khepri
1
7
6
0.57
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
37,167
43,955
Taken
36,395
35,628
Mitigated
24,905
4,999
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,538
539
0
2,609
12,715
4,253
0
5,439
7,276
25,126
0
W
Medusa
MKof39th
Medusa
8,726
5,556
0
1,769
12,958
3,847
1,603
5,292
7,666
0
33,286
L
Osiris
11,471
3,446
0
1,836
15,019
13,398
0
4,420
10,599
0
33,038
W
17,477
2,602
712
2,356
9,941
3,271
1,109
3,484
6,457
54,185
0
L
Khepri
fox-print
Khepri
3,376
492
250
304
16,221
17,977
0
7,938
8,283
15,726
0
W
10,964
1,774
1,146
2,976
13,496
17,787
317
4,215
9,281
761
26,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
31,255
111
Minions Killed
162
4
Camps Cleared
5
704,622
Distance Traveled
725,162
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,413
744
52
4
1
210,665
0
W
Medusa
10,178
727
51
4
1
223,254
0
L
Osiris
9,725
695
47
3
3
290,208
4
W
Ra
10,643
760
86
6
4
232,202
1
L
Khepri
8,805
629
12
1
0
203,749
2
W
Guan Yu
10,434
745
25
2
0
269,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role