Player Matchup

Baron Samedi
Baron Samedi
BigBulubsBarquis
Baron Samedi
Level 26
God Stats
44W - 24L
1,691 SR
Queue Stats
117W - 81L
1,529 Elo+
Party 1
Neith
Neith
MRNUGGET27
Neith
Level 72
God Stats
2W - 0L
1,734 SR
Queue Stats
177W - 151L
1,620 Elo+
Party 1
Geb
Geb
NickyTheSteevs
Geb
Level 100
God Stats
4W - 3L
1,492 SR
Queue Stats
581W - 579L
1,609 Elo+
Party 1
Team Averages
Level 66
1,639 SR
1,586 Elo+

VS

Team Averages
Level 65
1,622 SR
1,556 Elo+
Fenrir
Fenrir
Camrique
Fenrir
Level 17
God Stats
1W - 2L
1,699 SR
Queue Stats
3W - 6L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
ChuckBuck3
Cthulhu
Level 117
God Stats
0W - 1L
1,723 SR
Queue Stats
6W - 8L
1,626 Elo+
Party 2
Hera
Hera
xKILLER CROCx1
Hera
Level 62
God Stats
0W - 2L
1,445 SR
Queue Stats
3W - 7L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBulubsBarquis
Baron Samedi
12
2 / 1 / 4
7,622
762
4,563
4,727
1,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
4 / 0 / 3
8,009
801
7,434
4,337
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 5
7,615
762
4,813
11,367
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camrique
Fenrir
9
0 / 2 / 1
5,968
597
1,846
7,068
3,637
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ChuckBuck3
Cthulhu
10
2 / 2 / 0
6,656
666
6,648
8,439
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 1
6,023
602
3,024
4,649
1,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
2
1
4
4
L
Fenrir
Camrique
Fenrir
0
2
1
0.25
L
Cthulhu
ChuckBuck3
Cthulhu
2
2
0
1
W
Neith
4
0
3
5.5
W
1
1
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
11,518
20,431
Taken
20,156
12,947
Mitigated
12,379
7,471
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
4,563
214
741
1,657
4,727
1,990
643
3,368
1,161
21,719
0
L
Fenrir
Camrique
Fenrir
1,846
363
0
790
7,068
3,637
0
3,572
3,496
0
4,857
L
Cthulhu
ChuckBuck3
Cthulhu
6,648
399
52
1,435
8,439
7,252
0
3,423
5,016
18,457
0
W
Neith
7,434
3,041
0
2,801
4,337
1,565
2,153
2,157
2,017
0
29,350
W
4,813
579
0
2,272
11,367
9,392
138
4,156
6,719
14,266
0
L
3,024
750
449
717
4,649
1,490
0
2,381
2,268
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
18,647
116
Minions Killed
71
7
Camps Cleared
2
609,331
Distance Traveled
536,644
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,622
762
55
6
0
188,940
1
L
Fenrir
5,968
597
7
1
0
181,737
0
L
Cthulhu
6,656
666
28
3
1
179,548
2
W
Neith
8,009
801
44
4
5
194,514
3
W
Geb
7,615
762
17
2
2
225,877
0
L
Hera
6,023
602
36
4
1
175,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role