Player Matchup

Olorun
Olorun
Aionquan
Olorun
Level 64
God Stats
8W - 5L
1,400 SR
Queue Stats
47W - 84L
1,252 Elo+
Party 2
Thanatos
Thanatos
PapaQueMataCTM
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,195 Elo+
Party 2
Nike
Nike
Zapphirx
Nike
Level 29
God Stats
6W - 3L
1,703 SR
Queue Stats
52W - 76L
1,380 Elo+
Solo
Team Averages
Level 35
1,534 SR
1,275 Elo+

VS

Team Averages
Level 42
1,388 SR
1,280 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Andresitopro198
Olorun
Level 8
God Stats
0W - 1L
1,189 SR
Queue Stats
6W - 14L
1,124 Elo+
Solo
Neith
Neith
Bobiscador
Neith
Level 12
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aionquan
Olorun
17
5 / 0 / 13
12,130
674
14,584
15,231
6,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
16
6 / 2 / 15
12,235
680
15,183
15,397
5,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
12 / 4 / 7
12,941
719
19,204
23,829
20,591
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 3 / 2
12,060
670
16,723
17,946
9,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 14 / 4
10,060
559
4,855
20,004
5,914
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
2 / 6 / 3
11,166
620
14,938
18,416
6,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
23
Kills
6
6
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
3
2
1.67
W
Olorun
Aionquan
Olorun
5
0
13
11.5
L
0
14
4
0.14
L
Neith
2
6
3
0.58
W
Thanatos
6
2
15
6.75
W
Nike
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,971
Damage
36,516
54,457
Taken
56,366
32,781
Mitigated
21,585
24,802
Healing
22,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,723
1,676
9,534
8,607
17,946
9,113
237
6,478
11,468
51,986
0
W
Olorun
Aionquan
Olorun
14,584
5,700
2,247
7,432
15,231
6,260
1,937
7,111
8,120
57,629
0
L
4,855
2,918
347
636
20,004
5,914
590
4,103
15,901
19,995
0
L
Neith
14,938
8,817
0
3,483
18,416
6,558
889
4,651
13,765
0
38,201
W
Thanatos
15,183
3,714
472
10,390
15,397
5,930
1,004
9,715
5,682
0
29,679
W
Nike
19,204
3,033
548
3,713
23,829
20,591
46
5,221
18,608
416
55,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
33,286
174
Minions Killed
164
6
Camps Cleared
6
937,533
Distance Traveled
860,890
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,060
670
76
4
5
333,255
9
W
Olorun
12,130
674
86
5
0
333,460
1
L
Olorun
10,060
559
36
2
0
262,061
0
L
Neith
11,166
620
52
3
1
265,574
0
W
Thanatos
12,235
680
35
2
1
317,713
0
W
Nike
12,941
719
53
3
5
286,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role