Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ChueLove
Yemoja
Level 24
God Stats
1W - 6L
1,230 SR
Queue Stats
2W - 8L
1,151 Elo+
Party 2
Artemis
Artemis
MagicalRye
Artemis
Level 15
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Geb
Geb
youngdeath430
Geb
Level 15
God Stats
0W - 3L
1,546 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 2
Team Averages
Level 28
1,366 SR
1,339 Elo+

VS

Team Averages
Level 90
1,461 SR
1,359 Elo+
He Bo
He Bo
XXhulkbuster23XX
He Bo
Level 157
God Stats
1W - 0L
1,467 SR
Queue Stats
44W - 62L
1,350 Elo+
Solo
Nike
Nike
cake223vengeful
Nike
Level 56
God Stats
1W - 0L
1,560 SR
Queue Stats
1W - 3L
1,087 Elo+
Party 1
Chaac
Chaac
iSmellBud
Chaac
Level 123
God Stats
1W - 0L
1,441 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anubis
Anubis
starwarrior43
Anubis
Level 22
God Stats
1W - 0L
1,374 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
0 / 4 / 6
10,987
687
9,035
15,264
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ChueLove
Yemoja
18
2 / 6 / 4
11,709
732
7,624
18,396
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
MagicalRye
Artemis
17
3 / 7 / 4
11,356
710
9,791
13,698
4,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 4 / 3
12,008
751
8,975
16,526
15,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
12,866
804
12,998
11,553
4,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 11
12,111
757
12,955
14,311
13,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
iSmellBud
Chaac
17
2 / 3 / 6
11,428
714
10,015
16,118
18,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 4 / 5
12,348
772
14,926
10,460
5,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
20
21
Deaths
10
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
6
0.75
L
Yemoja
ChueLove
Yemoja
2
6
4
0.67
L
Artemis
MagicalRye
Artemis
3
7
4
0.71
W
7
0
5
9.5
W
4
3
11
3.17
W
Chaac
iSmellBud
Chaac
2
3
6
1.67
W
7
4
5
2.38
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,425
Damage
50,894
63,884
Taken
52,442
53,520
Mitigated
42,056
11,591
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,035
2,941
0
1,455
15,264
13,399
473
6,201
9,063
0
48,663
L
Yemoja
ChueLove
Yemoja
7,624
1,456
2,383
2,244
18,396
19,809
0
9,772
8,624
33,836
0
L
Artemis
MagicalRye
Artemis
9,791
4,460
961
1,124
13,698
4,318
2,028
7,353
6,345
0
44,198
W
12,998
1,238
0
4,908
11,553
4,465
842
4,268
6,982
48,892
0
W
12,955
2,777
0
2,334
14,311
13,377
1,070
4,135
9,848
207
38,222
W
Chaac
iSmellBud
Chaac
10,015
1,650
518
8,023
16,118
18,689
1,071
4,059
11,800
365
40,868
W
14,926
946
0
1,876
10,460
5,525
1,397
4,655
5,662
40,383
0
L
8,975
1,170
2,012
1,412
16,526
15,994
0
5,587
10,939
22,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
48,753
224
Minions Killed
233
15
Camps Cleared
13
1,112,258
Distance Traveled
1,162,202
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,987
687
82
5
8
302,880
1
L
Yemoja
11,709
732
60
4
2
264,795
3
L
Artemis
11,356
710
69
4
4
240,557
1
W
He Bo
12,866
804
89
6
7
336,223
3
W
Nike
12,111
757
43
3
2
297,299
3
W
Chaac
11,428
714
60
4
2
289,232
1
W
Anubis
12,348
772
41
3
2
239,448
0
L
Geb
12,008
751
13
1
1
304,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role