Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DrugsOne
Thoth
Level 143
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 6L
1,119 Elo+
Solo
Cliodhna
Cliodhna
LoN_StAbWoUnDz
Cliodhna
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
215W - 218L
1,509 Elo+
Party 2
Geb
Geb
Zombi3cracker90
Geb
Level 149
God Stats
3W - 8L
1,370 SR
Queue Stats
508W - 485L
1,594 Elo+
Party 2
Freya
Freya
iFALL3N
Freya
Level 146
God Stats
4W - 12L
1,274 SR
Queue Stats
1,040W - 1,055L
1,499 Elo+
Solo
Team Averages
Level 145
1,411 SR
1,444 Elo+

VS

Team Averages
Level 116
1,604 SR
1,537 Elo+
Artemis
Artemis
DermanDigitl
Artemis
Level 123
God Stats
7W - 4L
1,998 SR
Queue Stats
346W - 321L
1,527 Elo+
Solo
Sobek
Sobek
MiCdT WiNGMaN
Sobek
Level 143
God Stats
7W - 2L
1,835 SR
Queue Stats
217W - 197L
1,525 Elo+
Solo
Charybdis
Charybdis
Reaper13666
Charybdis
Level 142
God Stats
5W - 6L
1,370 SR
Queue Stats
247W - 262L
1,551 Elo+
Party 1
Da Ji
Da Ji
SwoleJS
Da Ji
Level 68
God Stats
1W - 1L
1,208 SR
Queue Stats
61W - 45L
1,558 Elo+
Solo
Jormungandr
Jormungandr
lHereticl
Jormungandr
Level 105
God Stats
12W - 2L
1,607 SR
Queue Stats
243W - 242L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 5 / 7
9,557
796
8,595
10,851
4,990
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
DrugsOne
Thoth
14
0 / 4 / 4
8,343
695
12,420
12,742
5,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
16
5 / 2 / 9
9,647
804
12,869
10,155
8,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 3 / 11
10,008
834
7,519
17,275
22,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
iFALL3N
Freya
15
5 / 5 / 10
9,433
786
13,688
14,653
7,113
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DermanDigitl
Artemis
18
7 / 2 / 11
10,468
872
18,402
12,919
6,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 13
9,347
779
7,431
21,035
20,508
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Reaper13666
Charybdis
15
1 / 4 / 13
8,965
747
9,153
9,187
3,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
SwoleJS
Da Ji
16
5 / 3 / 11
9,657
805
12,552
10,633
5,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
lHereticl
Jormungandr
17
4 / 2 / 14
9,878
823
11,356
14,113
14,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
81
15
Kills
19
19
Deaths
15
41
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
7
1.3
W
Artemis
DermanDigitl
Artemis
7
2
11
6.25
L
Thoth
DrugsOne
Thoth
0
4
4
0.5
L
Cliodhna
5
2
9
4.75
W
2
4
13
2.13
W
Charybdis
Reaper13666
Charybdis
1
4
13
1.88
W
Da Ji
SwoleJS
Da Ji
5
3
11
3.5
L
2
3
11
2.5
L
Freya
iFALL3N
Freya
5
5
10
2
W
Jormungandr
lHereticl
Jormungandr
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,091
Damage
58,894
65,676
Taken
67,887
48,101
Mitigated
50,810
18,864
Healing
27,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,595
1,604
2,042
1,317
10,851
4,990
832
2,890
7,961
0
16,312
W
Artemis
DermanDigitl
Artemis
18,402
7,948
3,086
6,773
12,919
6,390
1,959
7,832
4,993
0
35,078
L
Thoth
DrugsOne
Thoth
12,420
263
989
2,220
12,742
5,534
844
4,249
8,493
29,335
0
L
Cliodhna
12,869
1,013
657
1,966
10,155
8,139
850
3,791
6,364
0
22,858
W
7,431
263
1,553
6,011
21,035
20,508
25
7,261
13,424
14,520
0
W
Charybdis
Reaper13666
Charybdis
9,153
6,169
1,659
1,247
9,187
3,928
1,675
5,890
3,229
0
23,472
W
Da Ji
SwoleJS
Da Ji
12,552
3,345
2,316
1,549
10,633
5,201
860
5,300
5,247
0
17,538
L
7,519
568
1,646
3,188
17,275
22,325
140
3,797
13,478
15,972
0
L
Freya
iFALL3N
Freya
13,688
5,016
832
4,007
14,653
7,113
1,028
4,060
10,593
21,128
0
W
Jormungandr
lHereticl
Jormungandr
11,356
2,097
1,111
2,383
14,113
14,783
799
7,344
6,569
32,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,988
Gold Earned
48,315
112
Minions Killed
125
0
Camps Cleared
0
1,116,276
Distance Traveled
1,067,567
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,557
796
24
2
0
253,527
1
W
Artemis
10,468
872
22
2
0
219,642
0
L
Thoth
8,343
695
33
3
0
220,602
1
L
Cliodhna
9,647
804
22
2
0
262,551
0
W
Sobek
9,347
779
14
1
0
217,771
0
W
Charybdis
8,965
747
46
4
0
178,763
0
W
Da Ji
9,657
805
7
1
0
241,929
1
L
Geb
10,008
834
11
1
0
206,952
0
L
Freya
9,433
786
22
2
0
172,644
0
W
Jormungandr
9,878
823
36
3
0
209,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role