Player Matchup

Izanami
Izanami
Jrobidas17
Izanami
Level 28
God Stats
39W - 33L
1,553 SR
Queue Stats
95W - 92L
1,492 Elo+
Party 2
Awilix
Awilix
McJibletzJr
Awilix
Level 27
God Stats
38W - 32L
1,608 SR
Queue Stats
128W - 114L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Ninjadude3765
Cthulhu
Level 27
God Stats
0W - 1L
1,777 SR
Queue Stats
92W - 89L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
p2kr__
Gilgamesh
Level 13
God Stats
1W - 1L
1,685 SR
Queue Stats
29W - 37L
1,500 Elo+
Solo
Anubis
Anubis
sulwyn_S
Anubis
Level 25
God Stats
12W - 13L
1,414 SR
Queue Stats
118W - 130L
1,505 Elo+
Solo
Team Averages
Level 24
1,607 SR
1,507 Elo+

VS

Team Averages
Level 13
1,534 SR
1,547 Elo+
Ravana
Ravana
ServeYourEgo
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,410 Elo+
Solo
Heimdallr
Heimdallr
Stoicoptimist71
Heimdallr
Level 3
God Stats
3W - 3L
1,662 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 1
Olorun
Olorun
jeff2000jeff
Olorun
Level 7
God Stats
2W - 1L
1,477 SR
Queue Stats
5W - 2L
1,565 Elo+
Solo
Ares
Ares
moonman299
Ares
Level 17
God Stats
4W - 1L
1,498 SR
Queue Stats
24W - 15L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
oPurjex
Gilgamesh
Level 25
God Stats
12W - 9L
1,534 SR
Queue Stats
114W - 132L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jrobidas17
Izanami
10
0 / 4 / 1
5,640
434
2,730
7,858
2,152
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
13
7 / 5 / 1
7,803
600
7,244
10,237
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
2 / 1 / 0
6,110
470
6,286
11,986
7,015
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
p2kr__
Gilgamesh
11
1 / 2 / 3
6,581
506
4,626
8,255
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
sulwyn_S
Anubis
11
2 / 9 / 1
6,777
521
4,905
10,763
4,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 2 / 2
5,926
456
2,451
5,169
1,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Stoicoptimist71
Heimdallr
12
3 / 2 / 3
6,983
537
5,744
6,125
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
10 / 5 / 0
8,876
683
9,671
8,897
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
6 / 0 / 6
7,828
602
12,534
11,574
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
oPurjex
Gilgamesh
14
1 / 3 / 0
7,371
567
3,217
7,805
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
12
Kills
21
21
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Jrobidas17
Izanami
0
4
1
0.13
L
Awilix
7
5
1
1.5
L
Cthulhu
2
1
0
2
W
Ravana
1
2
2
1
W
Heimdallr
Stoicoptimist71
Heimdallr
3
2
3
2.25
W
Olorun
10
5
0
2
W
6
0
6
9
W
Gilgamesh
oPurjex
Gilgamesh
1
3
0
0.33
L
Gilgamesh
p2kr__
Gilgamesh
1
2
3
1.25
L
Anubis
sulwyn_S
Anubis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
33,617
49,099
Taken
39,570
24,279
Mitigated
23,077
9,890
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Jrobidas17
Izanami
2,730
1,279
48
932
7,858
2,152
210
3,432
4,110
0
29,951
L
Awilix
7,244
3,710
0
2,202
10,237
3,866
0
3,104
6,995
0
37,224
L
Cthulhu
6,286
808
202
3,347
11,986
7,015
0
3,953
7,681
30,942
0
W
Ravana
2,451
704
0
506
5,169
1,504
90
2,397
2,772
0
18,619
W
Heimdallr
Stoicoptimist71
Heimdallr
5,744
2,640
0
435
6,125
2,998
81
2,283
3,842
0
38,687
W
Olorun
9,671
4,448
464
3,659
8,897
3,291
616
2,767
6,130
49,711
5,536
W
12,534
759
175
5,117
11,574
9,983
0
3,744
7,830
31,768
0
W
Gilgamesh
oPurjex
Gilgamesh
3,217
695
0
2,286
7,805
5,301
352
0
7,805
0
39,583
L
Gilgamesh
p2kr__
Gilgamesh
4,626
1,360
0
898
8,255
6,288
305
3,218
4,870
0
31,156
L
Anubis
sulwyn_S
Anubis
4,905
51
0
2,261
10,763
4,958
984
6,546
4,083
38,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
36,984
323
Minions Killed
348
0
Camps Cleared
0
1,255,289
Distance Traveled
1,269,850
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,640
434
64
5
0
233,243
2
L
Awilix
7,803
600
79
6
0
302,741
0
L
Cthulhu
6,110
470
51
4
0
291,516
4
W
Ravana
5,926
456
39
3
0
265,606
2
W
Heimdallr
6,983
537
66
5
0
249,777
1
W
Olorun
8,876
683
102
8
0
247,276
5
W
Ares
7,828
602
46
4
0
245,714
1
W
Gilgamesh
7,371
567
95
7
0
261,477
1
L
Gilgamesh
6,581
506
61
5
0
233,713
0
L
Anubis
6,777
521
68
5
0
194,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role