Player Matchup

Bellona
Bellona
Aridalis
Bellona
Level 83
God Stats
10W - 9L
1,666 SR
Queue Stats
201W - 213L
1,464 Elo+
Party 1
Sol
Sol
Bankk_of_Bootyss
Sol
Level 106
God Stats
3W - 3L
1,516 SR
Queue Stats
131W - 128L
1,452 Elo+
Party 1
Geb
Geb
SovietCanadian
Geb
Level 28
God Stats
1W - 0L
1,503 SR
Queue Stats
12W - 17L
1,391 Elo+
Party 1
Skadi
Skadi
blakememe-team12
Skadi
Level 101
God Stats
1W - 1L
1,684 SR
Queue Stats
65W - 60L
1,434 Elo+
Party 1
Fenrir
Fenrir
iiPrimitive-
Fenrir
Level 109
God Stats
12W - 5L
1,640 SR
Queue Stats
244W - 229L
1,445 Elo+
Party 1
Team Averages
Level 85
1,602 SR
1,437 Elo+

VS

Team Averages
Level 89
1,457 SR
1,472 Elo+
Hou Yi
Hou Yi
Hoolious
Hou Yi
Level 114
God Stats
0W - 6L
1,247 SR
Queue Stats
385W - 386L
1,415 Elo+
Party 2
Tiamat
Tiamat
HypoluxoKrazie
Tiamat
Level 158
God Stats
19W - 9L
1,695 SR
Queue Stats
434W - 432L
1,524 Elo+
Party 2
Osiris
Osiris
Imaniceguy_247
Osiris
Level 40
God Stats
0W - 3L
1,254 SR
Queue Stats
42W - 51L
1,373 Elo+
Solo
Cliodhna
Cliodhna
LittelFae
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 296L
1,572 Elo+
Party 2
Ymir
Ymir
LittelTunda
Ymir
Level 29
God Stats
41W - 46L
1,591 SR
Queue Stats
49W - 65L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aridalis
Bellona
15
3 / 3 / 2
9,130
571
8,319
11,586
10,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 8
9,408
588
8,178
10,656
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 11
8,318
520
5,245
8,231
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 2 / 6
9,242
578
11,509
8,175
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
12 / 1 / 5
10,760
673
13,240
11,463
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hoolious
Hou Yi
11
1 / 7 / 3
7,267
454
6,231
11,558
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 2
8,833
552
7,508
11,030
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 2
8,418
526
6,122
12,814
11,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
LittelFae
Cliodhna
13
2 / 6 / 2
7,799
487
6,059
12,134
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 3
7,870
492
4,638
15,296
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
28
Kills
9
9
Deaths
29
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aridalis
Bellona
3
3
2
1.33
W
3
2
8
3.5
L
Hou Yi
Hoolious
Hou Yi
1
7
3
0.36
L
3
5
2
0.8
L
1
4
2
0.5
L
Cliodhna
LittelFae
Cliodhna
2
6
2
0.5
L
2
7
3
0.5
W
1
1
11
6.5
W
9
2
6
6
W
Fenrir
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,491
Damage
30,558
50,111
Taken
62,832
27,330
Mitigated
36,924
17,886
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aridalis
Bellona
8,319
3,631
0
2,868
11,586
10,672
0
0
11,586
0
47,795
W
8,178
2,358
0
4,639
10,656
4,175
3,084
4,358
6,298
46,888
5,754
L
Hou Yi
Hoolious
Hou Yi
6,231
1,877
0
479
11,558
3,715
0
2,112
9,446
0
39,226
L
7,508
989
81
3,388
11,030
5,295
65
2,925
8,105
54,304
0
L
6,122
2,440
83
4,710
12,814
11,737
790
0
12,814
0
50,200
L
Cliodhna
LittelFae
Cliodhna
6,059
1,244
0
1,776
12,134
4,688
0
1,835
10,299
0
53,186
L
4,638
743
0
1,606
15,296
11,489
0
6,000
9,296
12,337
0
W
5,245
1,164
0
2,350
8,231
4,669
658
2,642
5,589
18,252
0
W
11,509
6,223
0
1,697
8,175
2,958
2,340
2,177
5,998
0
55,602
W
Fenrir
13,240
3,881
0
6,332
11,463
4,856
0
2,969
8,494
0
71,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,858
Gold Earned
40,187
417
Minions Killed
424
0
Camps Cleared
0
1,630,559
Distance Traveled
1,402,078
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,130
571
96
6
0
304,573
2
W
Sol
9,408
588
94
6
0
316,076
4
L
Hou Yi
7,267
454
79
5
0
260,160
2
L
Tiamat
8,833
552
124
8
0
294,612
5
L
Osiris
8,418
526
112
7
0
274,082
5
L
Cliodhna
7,799
487
98
6
0
278,725
1
L
Ymir
7,870
492
11
1
0
294,499
0
W
Geb
8,318
520
23
1
0
343,967
4
W
Skadi
9,242
578
93
6
0
297,612
0
W
Fenrir
10,760
673
111
7
0
368,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role