Player Matchup

Cupid
Cupid
King_Asura8
Cupid
Level 19
God Stats
1W - 3L
1,319 SR
Queue Stats
5W - 16L
1,237 Elo+
Solo
Merlin
Merlin
MDRedfield
Merlin
Level 14
God Stats
3W - 9L
1,435 SR
Queue Stats
34W - 62L
1,272 Elo+
Solo
Ymir
Ymir
ThisJUSTIN-CNNx
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Twiddle Rompus
Thor
Level 23
God Stats
7W - 7L
1,410 SR
Queue Stats
103W - 115L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Voldytrix
Kukulkan
Level 15
God Stats
15W - 26L
1,434 SR
Queue Stats
78W - 76L
1,367 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,347 Elo+

VS

Team Averages
Level 31
1,546 SR
1,412 Elo+
Hou Yi
Hou Yi
DrierMonkey109
Hou Yi
Level 13
God Stats
16W - 15L
1,542 SR
Queue Stats
51W - 76L
1,281 Elo+
Party 1
Cernunnos
Cernunnos
SFC Nonstop
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Senpais 00f
Chang'e
Level 54
God Stats
57W - 68L
1,424 SR
Queue Stats
235W - 316L
1,301 Elo+
Party 1
Loki
Loki
iCosmichi
Loki
Level 29
God Stats
3W - 1L
1,658 SR
Queue Stats
41W - 25L
1,567 Elo+
Solo
Fenrir
Fenrir
legacy1029
Fenrir
Level 29
God Stats
10W - 4L
1,607 SR
Queue Stats
93W - 86L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
9,830
756
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Merlin
MDRedfield
Merlin
17
1 / 13 / 4
11,263
866
2,319
20,221
19,548
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 11 / 8
13,746
1,057
18,225
33,399
49,513
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 6 / 7
13,082
1,006
14,795
24,467
21,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Voldytrix
Kukulkan
19
4 / 4 / 8
13,442
1,034
20,879
14,969
7,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 17
13,685
1,053
25,446
15,432
5,475
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cernunnos
SFC Nonstop
Cernunnos
20
3 / 4 / 12
12,117
932
12,451
14,221
5,344
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Senpais 00f
Chang'e
20
4 / 1 / 16
14,093
1,084
8,941
8,873
4,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
8 / 5 / 11
13,374
1,029
17,782
15,401
5,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
legacy1029
Fenrir
20
13 / 0 / 12
14,284
1,099
21,454
10,520
4,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
15
Kills
34
34
Deaths
15
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
5
17
2.9
L
0
0
0
0
L
Merlin
MDRedfield
Merlin
1
13
4
0.23
W
Cernunnos
SFC Nonstop
Cernunnos
3
4
12
2.25
W
Chang'e
Senpais 00f
Chang'e
4
1
16
12
L
6
11
8
0.91
L
4
6
7
1.25
L
Kukulkan
Voldytrix
Kukulkan
4
4
8
2
W
Loki
8
5
11
2.7
W
Fenrir
legacy1029
Fenrir
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,218
Damage
86,074
93,056
Taken
64,447
98,016
Mitigated
25,467
1,392
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,446
18,555
0
1,021
15,432
5,475
0
10,373
5,059
0
60,589
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
MDRedfield
Merlin
2,319
765
0
0
20,221
19,548
0
1,737
18,484
14,874
0
W
Cernunnos
SFC Nonstop
Cernunnos
12,451
6,842
0
386
14,221
5,344
0
9,605
4,616
0
25,835
W
Chang'e
Senpais 00f
Chang'e
8,941
2,691
5,234
4,567
8,873
4,470
0
6,578
2,295
38,964
0
L
18,225
4,066
0
590
33,399
49,513
0
2,191
31,208
37,300
0
L
14,795
3,659
0
0
24,467
21,627
0
3,324
21,143
0
35,880
L
Kukulkan
Voldytrix
Kukulkan
20,879
1,357
0
802
14,969
7,328
0
1,689
13,280
59,300
0
W
Loki
17,782
6,282
76
567
15,401
5,646
0
8,454
6,245
0
31,431
W
Fenrir
legacy1029
Fenrir
21,454
9,352
0
2,280
10,520
4,532
0
6,413
4,107
0
28,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,363
Gold Earned
67,553
202
Minions Killed
252
1
Camps Cleared
3
756,430
Distance Traveled
1,132,707
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,685
1,053
99
8
1
191,896
0
L
Cupid
9,830
756
0
0
0
0
0
L
Merlin
11,263
866
24
2
0
137,701
2
W
Cernunnos
12,117
932
32
2
0
195,089
0
W
Chang'e
14,093
1,084
85
7
0
235,429
0
L
Ymir
13,746
1,057
41
3
0
204,685
0
L
Thor
13,082
1,006
44
3
0
200,487
1
L
Kukulkan
13,442
1,034
93
7
1
213,557
1
W
Loki
13,374
1,029
23
2
0
260,226
0
W
Fenrir
14,284
1,099
13
1
2
250,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role