Player Matchup

Hel
Hel
 
Hel
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Lusque
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,779 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
N1neTales
Morgan Le Fay
Level 8
God Stats
7W - 6L
1,299 SR
Queue Stats
24W - 17L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
Yuutto
Amaterasu
Level 15
God Stats
15W - 15L
1,744 SR
Queue Stats
29W - 25L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
gensougrimar
Cernunnos
Level 29
God Stats
5W - 4L
1,508 SR
Queue Stats
191W - 204L
1,461 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,558 Elo+

VS

Team Averages
Level 22
1,497 SR
1,513 Elo+
Scylla
Scylla
Braedi
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,639 Elo+
Party 1
Bellona
Bellona
DaShIrO
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,473 Elo+
Solo
Cupid
Cupid
Kishin99
Cupid
Level 18
God Stats
12W - 13L
1,420 SR
Queue Stats
62W - 57L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
NERVorc
Jormungandr
Level 13
God Stats
14W - 11L
1,525 SR
Queue Stats
16W - 13L
1,523 Elo+
Solo
Merlin
Merlin
XxEllesmerxX
Merlin
Level 25
God Stats
41W - 35L
1,542 SR
Queue Stats
73W - 78L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 3 / 32
12,831
1,069
9,892
14,352
6,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ra
20
9 / 2 / 23
12,695
1,058
21,094
16,144
6,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
N1neTales
Morgan Le Fay
20
12 / 1 / 25
13,115
1,093
38,522
14,078
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Yuutto
Amaterasu
20
13 / 1 / 22
13,519
1,127
17,834
21,186
17,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
gensougrimar
Cernunnos
19
6 / 2 / 21
12,363
1,030
17,915
16,619
6,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Braedi
Scylla
17
3 / 10 / 5
11,685
974
20,410
16,639
5,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DaShIrO
Bellona
17
3 / 10 / 5
11,431
953
16,327
26,699
14,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
Kishin99
Cupid
17
1 / 5 / 4
10,285
857
7,644
15,508
5,726
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NERVorc
Jormungandr
18
0 / 13 / 9
10,618
885
16,500
29,659
37,197
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
17
2 / 9 / 4
11,107
926
15,759
21,406
8,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
36
47
Kills
9
9
Deaths
47
123
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
3
32
7.67
L
Scylla
Braedi
Scylla
3
10
5
0.55
L
Bellona
DaShIrO
Bellona
3
10
5
0.55
L
Cupid
Kishin99
Cupid
1
5
4
0.6
W
Ra
9
2
23
10.25
W
Morgan Le Fay
N1neTales
Morgan Le Fay
12
1
25
24.5
L
Jormungandr
NERVorc
Jormungandr
0
13
9
0.35
L
Merlin
2
9
4
0.44
W
Amaterasu
Yuutto
Amaterasu
13
1
22
24
W
Cernunnos
gensougrimar
Cernunnos
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,257
Damage
76,640
82,379
Taken
109,911
43,149
Mitigated
71,964
36,716
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,892
1,583
8,361
6,361
14,352
6,303
0
9,581
4,581
21,623
0
L
Scylla
Braedi
Scylla
20,410
2,441
0
756
16,639
5,808
0
8,977
7,662
47,650
0
L
Bellona
DaShIrO
Bellona
16,327
3,880
0
2,138
26,699
14,835
0
16,553
10,146
721
37,456
L
Cupid
Kishin99
Cupid
7,644
3,652
35
442
15,508
5,726
0
10,167
5,341
0
20,635
W
Ra
21,094
1,805
6,188
8,058
16,144
6,628
0
12,584
3,364
53,345
0
W
Morgan Le Fay
N1neTales
Morgan Le Fay
38,522
4,676
97
2,771
14,078
5,763
0
8,618
5,360
53,346
0
L
Jormungandr
NERVorc
Jormungandr
16,500
1,771
0
0
29,659
37,197
0
20,188
9,471
28,587
0
L
Merlin
15,759
714
334
1,396
21,406
8,398
0
16,726
4,680
50,875
0
W
Amaterasu
Yuutto
Amaterasu
17,834
7,127
0
2,726
21,186
17,846
0
12,567
8,203
7,445
21,125
W
Cernunnos
gensougrimar
Cernunnos
17,915
7,139
0
2,154
16,619
6,609
0
8,918
7,523
0
37,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,523
Gold Earned
55,126
211
Minions Killed
229
7
Camps Cleared
7
1,107,417
Distance Traveled
1,009,490
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,831
1,069
29
2
1
211,223
1
L
Scylla
11,685
974
76
6
1
190,911
1
L
Bellona
11,431
953
38
3
3
227,378
2
L
Cupid
10,285
857
20
2
2
206,829
0
W
Ra
12,695
1,058
90
8
3
203,522
1
W
Morgan Le Fay
13,115
1,093
35
3
2
242,786
1
L
Jormungandr
10,618
885
12
1
1
203,095
0
L
Merlin
11,107
926
83
7
0
181,277
1
W
Amaterasu
13,519
1,127
20
2
0
238,672
1
W
Cernunnos
12,363
1,030
37
3
1
211,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role