Player Matchup

Ne Zha
Ne Zha
Hashira Gyomei
Ne Zha
Level 129
God Stats
0W - 1L
1,480 SR
Queue Stats
71W - 53L
1,620 Elo+
Party 2
Chang'e
Chang'e
Movings
Chang'e
Level 94
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 2
Achilles
Achilles
Nepythys
Achilles
Level 156
God Stats
7W - 8L
1,670 SR
Queue Stats
75W - 63L
1,627 Elo+
Party 2
Team Averages
Level 126
1,631 SR
1,510 Elo+

VS

Team Averages
Level 128
1,449 SR
1,573 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dbroom78
Sylvanus
Level 148
God Stats
4W - 14L
1,249 SR
Queue Stats
329W - 372L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
PR0 CATALYST
Baron Samedi
Level 128
God Stats
1W - 0L
1,598 SR
Queue Stats
12W - 10L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,783
599
9,865
11,272
3,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Movings
Chang'e
12
1 / 4 / 2
7,631
587
6,472
8,423
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Nepythys
Achilles
11
2 / 3 / 2
8,097
623
8,787
14,329
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
11 / 2 / 3
9,853
758
17,276
9,748
4,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Dbroom78
Sylvanus
13
3 / 1 / 10
9,453
727
7,435
11,849
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
PR0 CATALYST
Baron Samedi
13
0 / 1 / 10
8,106
624
5,826
9,694
4,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
11
2
3
6.25
W
Sylvanus
Dbroom78
Sylvanus
3
1
10
8
L
1
7
2
0.29
L
Chang'e
Movings
Chang'e
1
4
2
0.5
L
Achilles
Nepythys
Achilles
2
3
2
1
W
Baron Samedi
PR0 CATALYST
Baron Samedi
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,124
Damage
30,537
34,024
Taken
31,291
19,162
Mitigated
19,848
6,943
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
17,276
930
0
3,188
9,748
4,479
0
3,002
6,416
0
30,916
W
Sylvanus
Dbroom78
Sylvanus
7,435
1,947
2,691
6,237
11,849
10,544
92
2,133
9,333
16,223
0
L
9,865
839
0
1,008
11,272
3,077
0
3,958
7,314
0
28,206
L
Chang'e
Movings
Chang'e
6,472
230
1,386
2,126
8,423
2,550
0
4,038
4,385
21,429
0
L
Achilles
Nepythys
Achilles
8,787
1,332
0
2,423
14,329
13,535
0
5,729
8,600
0
20,945
W
Baron Samedi
PR0 CATALYST
Baron Samedi
5,826
517
1,162
3,800
9,694
4,825
230
1,513
7,843
36,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
27,412
122
Minions Killed
126
3
Camps Cleared
9
716,488
Distance Traveled
702,907
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,853
758
26
2
3
256,121
2
W
Sylvanus
9,453
727
14
1
0
212,059
5
L
Ne Zha
7,783
599
38
3
2
227,451
6
L
Chang'e
7,631
587
43
3
1
237,523
0
L
Achilles
8,097
623
41
3
0
251,514
5
W
Baron Samedi
8,106
624
86
7
6
234,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role