Player Matchup

Chang'e
Chang'e
LTD_Batatamon
Chang'e
Level 26
God Stats
36W - 30L
1,522 SR
Queue Stats
91W - 95L
1,434 Elo+
Solo
Chaac
Chaac
TheHamnHam
Chaac
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 29L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zatanna101
Tsukuyomi
Level 27
God Stats
4W - 0L
1,841 SR
Queue Stats
70W - 44L
1,552 Elo+
Party 1
Hades
Hades
ninjacat10012
Hades
Level 8
God Stats
5W - 0L
1,585 SR
Queue Stats
8W - 6L
1,434 Elo+
Party 2
Skadi
Skadi
vNorthWestv
Skadi
Level 87
God Stats
2W - 0L
1,360 SR
Queue Stats
42W - 46L
1,388 Elo+
Party 2
Team Averages
Level 34
1,562 SR
1,482 Elo+

VS

Team Averages
Level 15
1,561 SR
1,445 Elo+
Arachne
Arachne
Isellmuscles
Arachne
Level 15
God Stats
20W - 11L
1,747 SR
Queue Stats
66W - 56L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Thiccpäwg
Zhong Kui
Level 22
God Stats
6W - 8L
1,561 SR
Queue Stats
113W - 77L
1,581 Elo+
Solo
Ravana
Ravana
danimalz76
Ravana
Level 8
God Stats
1W - 3L
1,498 SR
Queue Stats
21W - 25L
1,300 Elo+
Solo
Ymir
Ymir
purrpy24
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,304 Elo+
Solo
Medusa
Medusa
shadownazarus
Medusa
Level 20
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 5 / 25
13,504
1,125
13,279
14,053
5,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
20
11 / 2 / 26
14,119
1,177
18,792
12,458
15,855
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Zatanna101
Tsukuyomi
20
18 / 6 / 20
15,468
1,289
28,330
15,414
7,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 9 / 31
11,426
952
11,654
18,720
10,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 4 / 31
14,901
1,242
35,508
19,486
9,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Isellmuscles
Arachne
20
12 / 13 / 10
14,419
1,202
22,381
28,094
11,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Thiccpäwg
Zhong Kui
19
7 / 3 / 14
13,497
1,125
19,750
17,520
11,323
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
danimalz76
Ravana
18
2 / 11 / 10
11,351
946
8,589
17,874
6,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
3 / 6 / 14
12,378
1,032
7,307
25,576
17,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 16 / 14
11,987
999
16,912
26,893
9,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
88
49
Kills
26
26
Deaths
49
133
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Arachne
Isellmuscles
Arachne
12
13
10
1.31
W
Chang'e
8
5
25
4.1
W
Chaac
11
2
26
12
L
Zhong Kui
Thiccpäwg
Zhong Kui
7
3
14
4.67
W
Tsukuyomi
Zatanna101
Tsukuyomi
18
6
20
4.67
L
Ravana
danimalz76
Ravana
2
11
10
0.64
W
0
9
31
1.72
L
Ymir
3
6
14
1.67
L
2
16
14
0.56
W
12
4
31
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,563
Damage
74,939
80,131
Taken
115,957
49,064
Mitigated
55,778
18,032
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Isellmuscles
Arachne
22,381
17,032
0
3,252
28,094
11,083
0
4,069
23,596
0
37,756
W
Chang'e
13,279
676
3,592
4,400
14,053
5,786
0
5,051
9,002
52,124
0
W
Chaac
18,792
3,572
0
4,221
12,458
15,855
0
3,625
8,833
2,070
32,123
L
Zhong Kui
Thiccpäwg
Zhong Kui
19,750
1,851
0
2,665
17,520
11,323
0
3,841
13,357
44,488
0
W
Tsukuyomi
Zatanna101
Tsukuyomi
28,330
8,102
0
152
15,414
7,349
0
2,960
12,454
0
38,252
L
Ravana
danimalz76
Ravana
8,589
1,538
0
954
17,874
6,214
0
5,183
12,332
0
23,848
W
11,654
1,949
30
666
18,720
10,937
0
7,519
11,201
20,903
0
L
Ymir
7,307
794
0
2,192
25,576
17,540
0
5,881
19,232
27,149
0
L
16,912
7,981
0
959
26,893
9,618
0
5,962
20,477
0
40,489
W
35,508
17,920
0
4,971
19,486
9,137
0
7,902
11,584
0
58,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,418
Gold Earned
63,632
220
Minions Killed
198
6
Camps Cleared
8
1,034,945
Distance Traveled
1,025,104
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,419
1,202
17
1
7
210,802
0
W
Chang'e
13,504
1,125
88
7
1
209,521
0
W
Chaac
14,119
1,177
29
2
1
232,816
1
L
Zhong Kui
13,497
1,125
54
5
0
233,782
0
W
Tsukuyomi
15,468
1,289
30
3
2
209,038
1
L
Ravana
11,351
946
35
3
1
185,533
1
W
Hades
11,426
952
27
2
1
169,881
1
L
Ymir
12,378
1,032
40
3
0
200,140
1
L
Medusa
11,987
999
52
4
0
194,847
0
W
Skadi
14,901
1,242
46
4
1
213,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role