Player Matchup

Gilgamesh
Gilgamesh
DMarcello
Gilgamesh
Level 28
God Stats
2W - 3L
1,555 SR
Queue Stats
64W - 53L
1,580 Elo+
Solo
Cthulhu
Cthulhu
EyeAmBatman7681
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,278 Elo+
Solo
Tiamat
Tiamat
GenXCouRAGE
Tiamat
Level 17
God Stats
2W - 4L
1,473 SR
Queue Stats
27W - 36L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jffv28
Ah Muzen Cab
Level 24
God Stats
10W - 13L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Solo
Bakasura
Bakasura
maddmanjr
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 39L
1,665 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,482 Elo+

VS

Team Averages
Level 24
1,532 SR
1,383 Elo+
The Morrigan
The Morrigan
Ambertheotaku
The Morrigan
Level 29
God Stats
3W - 2L
1,423 SR
Queue Stats
156W - 187L
1,310 Elo+
Solo
Izanami
Izanami
Lizstaria
Izanami
Level 12
God Stats
17W - 3L
1,707 SR
Queue Stats
73W - 74L
1,284 Elo+
Party 1
Cerberus
Cerberus
TK Toxiccc
Cerberus
Level 22
God Stats
29W - 29L
1,471 SR
Queue Stats
103W - 156L
1,438 Elo+
Solo
Kukulkan
Kukulkan
icetrey35
Kukulkan
Level 29
God Stats
1W - 1L
1,268 SR
Queue Stats
7W - 6L
1,439 Elo+
Solo
Artemis
Artemis
sethgoblin
Artemis
Level 26
God Stats
3W - 0L
1,793 SR
Queue Stats
69W - 57L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DMarcello
Gilgamesh
20
7 / 4 / 11
16,139
1,153
18,977
28,505
14,989
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 9 / 4
12,125
866
2,928
22,253
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
20
3 / 10 / 9
12,985
928
12,760
23,590
16,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
jffv28
Ah Muzen Cab
20
1 / 3 / 8
13,167
941
12,067
14,696
4,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
maddmanjr
Bakasura
20
15 / 9 / 7
17,429
1,245
25,102
30,069
11,370
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ambertheotaku
The Morrigan
20
0 / 11 / 13
13,031
931
7,093
16,586
6,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Lizstaria
Izanami
20
12 / 1 / 15
15,299
1,093
22,280
8,672
3,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TK Toxiccc
Cerberus
20
6 / 2 / 17
14,563
1,040
13,164
20,224
29,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
icetrey35
Kukulkan
20
8 / 5 / 17
15,866
1,133
29,456
11,691
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
sethgoblin
Artemis
20
9 / 7 / 17
15,256
1,090
38,119
18,574
9,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
26
Kills
35
35
Deaths
26
39
Assists
79
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Ambertheotaku
The Morrigan
0
11
13
0.59
L
Gilgamesh
DMarcello
Gilgamesh
7
4
11
3.13
L
0
9
4
0.22
L
Tiamat
3
10
9
0.75
W
Izanami
Lizstaria
Izanami
12
1
15
19.5
W
Cerberus
TK Toxiccc
Cerberus
6
2
17
7.25
W
Kukulkan
icetrey35
Kukulkan
8
5
17
3.3
L
Ah Muzen Cab
jffv28
Ah Muzen Cab
1
3
8
1.67
L
Bakasura
maddmanjr
Bakasura
15
9
7
2.06
W
Artemis
sethgoblin
Artemis
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,834
Damage
110,112
119,113
Taken
75,747
58,405
Mitigated
54,868
10,442
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Ambertheotaku
The Morrigan
7,093
1,047
0
257
16,586
6,753
0
2,883
12,932
39,459
0
L
Gilgamesh
DMarcello
Gilgamesh
18,977
4,842
1,822
2,029
28,505
14,989
0
8,497
20,008
0
60,597
L
2,928
173
0
548
22,253
11,130
0
6,502
15,751
16,875
0
L
Tiamat
12,760
2,090
0
2,113
23,590
16,293
0
12,019
11,571
29,282
0
W
Izanami
Lizstaria
Izanami
22,280
17,943
0
0
8,672
3,866
0
2,281
6,321
0
39,947
W
Cerberus
TK Toxiccc
Cerberus
13,164
400
0
2,136
20,224
29,157
0
3,028
15,766
32,030
0
W
Kukulkan
icetrey35
Kukulkan
29,456
2,037
0
1,097
11,691
5,907
0
1,913
9,237
79,172
0
L
Ah Muzen Cab
jffv28
Ah Muzen Cab
12,067
5,470
0
1,628
14,696
4,623
0
9,459
5,237
0
55,842
L
Bakasura
maddmanjr
Bakasura
25,102
17,357
0
2,302
30,069
11,370
0
13,236
16,833
0
41,549
W
Artemis
sethgoblin
Artemis
38,119
18,309
0
4,076
18,574
9,185
0
5,583
12,091
0
57,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,845
Gold Earned
74,015
276
Minions Killed
352
11
Camps Cleared
10
1,364,803
Distance Traveled
1,334,344
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,031
931
82
6
0
216,533
0
L
Gilgamesh
16,139
1,153
58
4
2
305,862
0
L
Cthulhu
12,125
866
28
2
0
257,677
4
L
Tiamat
12,985
928
30
2
1
211,357
0
W
Izanami
15,299
1,093
50
4
1
280,944
0
W
Cerberus
14,563
1,040
48
3
0
315,747
0
W
Kukulkan
15,866
1,133
127
9
8
282,429
0
L
Ah Muzen Cab
13,167
941
111
8
3
276,353
2
L
Bakasura
17,429
1,245
49
4
5
313,554
0
W
Artemis
15,256
1,090
45
3
1
238,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role