Player Matchup

Neith
Neith
DroppinClips423
Neith
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 106L
1,549 Elo+
Solo
Geb
Geb
IcyMistXXX
Geb
Level 28
God Stats
3W - 3L
1,272 SR
Queue Stats
106W - 117L
1,501 Elo+
Solo
Bakasura
Bakasura
MadtownKush
Bakasura
Level 8
God Stats
0W - 5L
1,359 SR
Queue Stats
12W - 16L
1,567 Elo+
Solo
Sylvanus
Sylvanus
NOOUWERENTREADY
Sylvanus
Level 23
God Stats
3W - 3L
1,740 SR
Queue Stats
53W - 43L
1,566 Elo+
Solo
Hel
Hel
jeff2000jeff
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,654 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,567 Elo+

VS

Team Averages
Level 24
1,515 SR
1,599 Elo+
Bakasura
Bakasura
NetherBerry
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 102L
1,573 Elo+
Solo
Ares
Ares
OutlawDrum8
Ares
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 45L
1,674 Elo+
Solo
Thor
Thor
TheAmazingCorn
Thor
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 160L
1,545 Elo+
Solo
Tiamat
Tiamat
baldingman56
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 38L
1,712 Elo+
Solo
Artemis
Artemis
sulwyn_S
Artemis
Level 25
God Stats
91W - 84L
1,577 SR
Queue Stats
118W - 130L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 1
6,417
642
5,368
5,322
1,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 4
5,238
524
2,296
7,808
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
MadtownKush
Bakasura
6
0 / 2 / 0
4,540
454
1,531
6,127
1,662
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
10
2 / 2 / 0
6,146
615
6,652
8,354
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 6 / 2
5,594
559
3,144
8,696
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NetherBerry
Bakasura
12
1 / 2 / 0
6,533
653
5,439
9,736
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 3 / 3
6,127
613
3,580
7,729
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 0 / 2
6,749
675
3,806
5,112
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
6 / 2 / 3
6,659
666
7,306
5,388
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
sulwyn_S
Artemis
9
0 / 2 / 3
5,515
552
2,799
5,361
1,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
15
15
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
L
0
3
4
0.67
L
Bakasura
MadtownKush
Bakasura
0
2
0
0
L
Sylvanus
2
2
0
1
W
Bakasura
NetherBerry
Bakasura
1
2
0
0.5
W
3
3
3
1.5
W
5
0
2
6
W
Tiamat
6
2
3
3.75
L
1
6
2
0.33
W
Artemis
sulwyn_S
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
22,930
36,307
Taken
33,326
16,828
Mitigated
15,026
12,346
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,368
3,219
0
1,682
5,322
1,521
583
1,475
3,809
0
28,087
L
2,296
285
68
1,676
7,808
3,259
0
2,870
4,872
12,658
0
L
Bakasura
MadtownKush
Bakasura
1,531
1,179
0
1,959
6,127
1,662
0
1,372
4,675
0
15,577
L
Sylvanus
6,652
1,990
0
4,073
8,354
7,667
0
0
6,953
29,823
7,937
W
Bakasura
NetherBerry
Bakasura
5,439
2,991
0
5,443
9,736
3,799
0
5,944
3,792
0
26,769
W
3,580
345
0
1,379
7,729
5,279
0
1,610
6,119
19,345
0
W
3,806
1,617
0
2,648
5,112
1,517
0
667
4,345
0
37,009
W
Tiamat
7,306
800
0
2,250
5,388
3,138
0
2,142
3,212
26,347
0
L
3,144
282
47
2,841
8,696
2,719
0
4,613
3,711
29,749
0
W
Artemis
sulwyn_S
Artemis
2,799
977
208
2,236
5,361
1,293
891
1,021
4,340
0
25,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,935
Gold Earned
31,583
247
Minions Killed
292
0
Camps Cleared
0
910,201
Distance Traveled
995,807
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,417
642
65
7
0
178,555
1
L
Geb
5,238
524
10
1
0
193,253
0
L
Bakasura
4,540
454
43
4
0
206,303
1
L
Sylvanus
6,146
615
80
8
0
160,032
0
W
Bakasura
6,533
653
87
9
0
215,324
0
W
Ares
6,127
613
30
3
0
179,147
3
W
Thor
6,749
675
83
8
0
236,516
2
W
Tiamat
6,659
666
54
5
0
201,888
0
L
Hel
5,594
559
49
5
0
172,058
0
W
Artemis
5,515
552
38
4
0
162,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role