Player Matchup

Ne Zha
Ne Zha
ALSG
Ne Zha
Level 121
God Stats
8W - 9L
1,647 SR
Queue Stats
37W - 40L
1,551 Elo+
Solo
Achilles
Achilles
FreshPrince3296
Achilles
Level 120
God Stats
1W - 1L
1,968 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 1
Xing Tian
Xing Tian
StealSkullHead
Xing Tian
Level 104
God Stats
3W - 1L
1,572 SR
Queue Stats
28W - 41L
1,444 Elo+
Solo
Chronos
Chronos
lennix---
Chronos
Level 126
God Stats
1W - 0L
1,755 SR
Queue Stats
6W - 6L
1,441 Elo+
Party 1
Team Averages
Level 118
1,735 SR
1,456 Elo+

VS

Team Averages
Level 145
1,621 SR
1,565 Elo+
Agni
Agni
Aray_2K
Agni
Level 143
God Stats
0W - 2L
1,649 SR
Queue Stats
102W - 71L
1,620 Elo+
Solo
Hou Yi
Hou Yi
ChuckMcaulkner
Hou Yi
Level 121
God Stats
2W - 2L
1,693 SR
Queue Stats
30W - 13L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
Kentiepoo08
Gilgamesh
Level 160
God Stats
43W - 37L
1,643 SR
Queue Stats
598W - 592L
1,518 Elo+
Solo
Thor
Thor
buttermymatthew
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ALSG
Ne Zha
17
5 / 5 / 3
11,227
864
10,141
13,733
8,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
16
5 / 3 / 4
10,930
841
12,034
15,801
23,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
StealSkullHead
Xing Tian
15
1 / 2 / 6
10,237
787
5,169
15,193
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
lennix---
Chronos
17
1 / 1 / 6
10,867
836
7,221
7,458
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aray_2K
Agni
17
4 / 4 / 4
10,292
792
15,153
11,331
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 5
10,211
785
10,716
8,158
3,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kentiepoo08
Gilgamesh
15
4 / 5 / 3
9,381
722
8,082
16,848
14,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 2 / 3
8,690
668
4,704
8,259
4,097
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
11
11
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ALSG
Ne Zha
5
5
3
1.3
L
Agni
Aray_2K
Agni
4
4
4
1.5
L
2
1
5
4.5
W
Achilles
5
3
4
2.33
L
Gilgamesh
Kentiepoo08
Gilgamesh
4
5
3
1.1
W
Xing Tian
StealSkullHead
Xing Tian
1
2
6
2
L
1
2
3
1.25
W
Chronos
lennix---
Chronos
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,565
Damage
38,655
52,185
Taken
44,596
53,227
Mitigated
26,233
12,714
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ALSG
Ne Zha
10,141
3,285
225
4,377
13,733
8,226
1,276
5,198
8,245
0
36,220
L
Agni
Aray_2K
Agni
15,153
1,443
0
2,012
11,331
4,096
161
3,209
7,936
46,672
0
L
10,716
6,671
0
2,403
8,158
3,043
851
1,551
6,168
0
49,238
W
Achilles
12,034
2,110
0
4,652
15,801
23,251
656
3,690
11,813
0
28,165
L
Gilgamesh
Kentiepoo08
Gilgamesh
8,082
2,197
0
2,085
16,848
14,997
37
6,027
10,342
0
19,816
W
Xing Tian
StealSkullHead
Xing Tian
5,169
786
0
1,333
15,193
18,508
451
2,932
12,015
19,178
0
L
4,704
2,137
0
250
8,259
4,097
0
1,592
6,573
0
14,923
W
Chronos
lennix---
Chronos
7,221
2,855
0
2,127
7,458
3,242
5,457
2,812
4,542
49,225
5,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
38,574
221
Minions Killed
217
10
Camps Cleared
10
1,057,798
Distance Traveled
898,418
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,227
864
56
4
4
250,998
3
L
Agni
10,292
792
73
6
4
235,858
3
L
Hou Yi
10,211
785
91
7
3
246,821
0
W
Achilles
10,930
841
42
3
1
258,627
2
L
Gilgamesh
9,381
722
25
2
2
256,099
0
W
Xing Tian
10,237
787
23
2
1
267,312
1
L
Thor
8,690
668
28
2
1
159,640
0
W
Chronos
10,867
836
100
8
4
280,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role