Player Matchup

Fenrir
Fenrir
Drewdini 13
Fenrir
Level 124
God Stats
17W - 11L
1,440 SR
Queue Stats
174W - 166L
1,573 Elo+
Party 1
Ares
Ares
MasterJimP
Ares
Level 83
God Stats
7W - 11L
1,553 SR
Queue Stats
118W - 135L
1,490 Elo+
Party 1
Hel
Hel
NeckChameleon
Hel
Level 134
God Stats
2W - 5L
1,289 SR
Queue Stats
170W - 142L
1,606 Elo+
Party 1
Team Averages
Level 114
1,427 SR
1,556 Elo+

VS

Team Averages
Level 18
1,498 SR
1,470 Elo+
Ares
Ares
Heal O Kitty825
Ares
Level 18
God Stats
2W - 3L
1,495 SR
Queue Stats
15W - 24L
1,431 Elo+
Solo
Artemis
Artemis
Nuclear_Shat
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 126L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
kaixpalmer
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
14 / 4 / 4
11,827
788
20,985
17,875
9,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 2 / 11
10,491
699
5,574
16,757
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 0 / 15
10,777
718
7,364
9,532
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,900
660
12,171
16,036
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Nuclear_Shat
Artemis
12
1 / 9 / 4
8,804
587
7,231
13,534
4,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
kaixpalmer
Ah Puch
12
1 / 6 / 3
8,886
592
12,900
10,431
3,503
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
6
6
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
4
4
4
L
4
4
2
1.25
W
2
2
11
3.75
W
3
0
15
10.5
L
Artemis
Nuclear_Shat
Artemis
1
9
4
0.33
L
Ah Puch
kaixpalmer
Ah Puch
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,923
Damage
32,302
44,164
Taken
40,001
30,246
Mitigated
20,275
19,659
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,985
5,721
0
1,448
17,875
9,342
1,414
8,097
9,778
0
49,167
L
12,171
976
357
3,029
16,036
12,531
0
6,819
9,217
24,471
0
W
5,574
182
0
3,245
16,757
16,499
501
10,664
6,093
12,539
0
W
7,364
169
9,419
5,547
9,532
4,405
246
6,674
2,858
51,065
0
L
Artemis
Nuclear_Shat
Artemis
7,231
3,138
0
0
13,534
4,241
0
3,540
9,994
0
23,832
L
Ah Puch
kaixpalmer
Ah Puch
12,900
410
0
81
10,431
3,503
0
2,855
7,576
35,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
27,590
196
Minions Killed
122
8
Camps Cleared
5
809,933
Distance Traveled
629,416
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,827
788
56
4
4
257,008
1
L
Ares
9,900
660
18
1
2
229,779
5
W
Ares
10,491
699
15
1
2
256,528
2
W
Hel
10,777
718
125
8
2
296,397
4
L
Artemis
8,804
587
49
3
1
189,485
4
L
Ah Puch
8,886
592
55
4
2
210,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role