Player Matchup

Baron Samedi
Baron Samedi
Paradine107
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,325 Elo+
Solo
Awilix
Awilix
ScaryBunny79708
Awilix
Level 156
God Stats
15W - 22L
1,514 SR
Queue Stats
1,002W - 979L
1,573 Elo+
Party 3
Bacchus
Bacchus
TheDoomoDumbDip
Bacchus
Level 146
God Stats
5W - 9L
1,424 SR
Queue Stats
477W - 458L
1,543 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UPST8
Cu Chulainn
Level 129
God Stats
0W - 1L
1,329 SR
Queue Stats
92W - 113L
1,426 Elo+
Party 1
Tiamat
Tiamat
YunJaeYul
Tiamat
Level 149
God Stats
0W - 2L
1,605 SR
Queue Stats
63W - 77L
1,462 Elo+
Party 1
Team Averages
Level 129
1,474 SR
1,466 Elo+

VS

Team Averages
Level 116
1,604 SR
1,541 Elo+
Hun Batz
Hun Batz
Djsatr
Hun Batz
Level 105
God Stats
2W - 0L
1,789 SR
Queue Stats
85W - 55L
1,571 Elo+
Solo
Ares
Ares
IvanHuerta
Ares
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 100L
1,543 Elo+
Solo
Ne Zha
Ne Zha
MezzoItaliano26
Ne Zha
Level 123
God Stats
2W - 2L
1,574 SR
Queue Stats
121W - 112L
1,549 Elo+
Party 2
Cupid
Cupid
NotThatHindin
Cupid
Level 115
God Stats
1W - 2L
1,659 SR
Queue Stats
110W - 93L
1,535 Elo+
Party 2
Agni
Agni
slidestayblue
Agni
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 94L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Paradine107
Baron Samedi
17
4 / 5 / 9
9,917
708
16,610
14,941
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 6 / 8
10,872
777
11,219
15,717
7,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 5 / 13
9,520
680
12,841
16,103
25,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
UPST8
Cu Chulainn
15
2 / 8 / 10
9,467
676
9,216
18,891
10,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
YunJaeYul
Tiamat
15
0 / 5 / 11
8,830
631
15,348
12,888
7,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Djsatr
Hun Batz
18
4 / 5 / 17
11,064
790
14,114
13,998
6,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 2 / 19
11,110
794
6,987
18,353
19,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 19
10,560
754
11,267
23,068
18,814
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
9 / 3 / 18
12,068
862
21,625
12,692
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 2 / 15
11,246
803
15,366
10,111
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
117
15
Kills
29
29
Deaths
15
51
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Djsatr
Hun Batz
4
5
17
2.5
W
2
2
19
5.75
W
4
3
19
4.5
W
9
3
18
6
L
Baron Samedi
Paradine107
Baron Samedi
4
5
9
1.7
L
7
6
8
1.83
L
2
5
13
1.7
L
Cu Chulainn
UPST8
Cu Chulainn
2
8
10
0.88
L
Tiamat
YunJaeYul
Tiamat
0
5
11
1.1
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,234
Damage
69,359
78,540
Taken
78,222
57,957
Mitigated
55,221
25,608
Healing
38,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Djsatr
Hun Batz
14,114
1,716
2,549
1,511
13,998
6,879
952
9,862
3,944
0
34,369
W
6,987
86
1,415
6,671
18,353
19,067
359
10,533
7,434
14,002
0
W
11,267
2,384
2,797
9,032
23,068
18,814
451
9,586
13,188
0
22,964
W
21,625
9,622
5,298
5,216
12,692
5,784
2,249
7,049
5,565
0
44,402
L
Baron Samedi
Paradine107
Baron Samedi
16,610
236
5,837
4,498
14,941
6,970
769
3,838
11,103
29,897
0
L
11,219
2,821
662
3,235
15,717
7,050
1,407
4,310
11,407
0
14,756
L
12,841
71
2,367
3,376
16,103
25,676
134
4,349
11,754
20,200
0
L
Cu Chulainn
UPST8
Cu Chulainn
9,216
1,870
0
1,777
18,891
10,298
836
5,988
12,903
0
24,769
L
Tiamat
YunJaeYul
Tiamat
15,348
1,280
936
2,920
12,888
7,963
235
3,868
9,020
28,413
0
W
15,366
894
1,100
2,556
10,111
4,677
370
6,677
3,292
30,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
56,048
116
Minions Killed
152
0
Camps Cleared
0
1,193,135
Distance Traveled
1,301,231
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,064
790
49
4
0
268,855
0
W
Ares
11,110
794
9
1
0
271,475
2
W
Ne Zha
10,560
754
19
1
0
276,564
5
W
Cupid
12,068
862
35
3
0
223,817
6
L
Baron Samedi
9,917
708
31
2
0
238,172
2
L
Awilix
10,872
777
13
1
0
239,923
1
L
Bacchus
9,520
680
22
2
0
260,869
1
L
Cu Chulainn
9,467
676
18
1
0
212,586
0
L
Tiamat
8,830
631
32
2
0
241,585
2
W
Agni
11,246
803
40
3
0
260,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role