Player Matchup

Camazotz
Camazotz
CensingTidalT
Camazotz
Level 105
God Stats
3W - 4L
1,547 SR
Queue Stats
172W - 175L
1,574 Elo+
Party 2
Cerberus
Cerberus
DeadKraft7542
Cerberus
Level 84
God Stats
9W - 11L
1,486 SR
Queue Stats
72W - 87L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
RiddlingArc533
Kukulkan
Level 118
God Stats
23W - 9L
1,771 SR
Queue Stats
304W - 303L
1,582 Elo+
Party 2
Sol
Sol
Thatdudet117
Sol
Level 123
God Stats
30W - 19L
1,805 SR
Queue Stats
344W - 335L
1,659 Elo+
Party 2
Ullr
Ullr
quintyn25
Ullr
Level 129
God Stats
14W - 22L
1,516 SR
Queue Stats
236W - 231L
1,549 Elo+
Party 2
Team Averages
Level 112
1,625 SR
1,571 Elo+

VS

Team Averages
Level 124
1,578 SR
1,582 Elo+
Set
Set
BanTheUndead721
Set
Level 138
God Stats
9W - 8L
1,484 SR
Queue Stats
156W - 153L
1,605 Elo+
Solo
Hades
Hades
Oh_no_senpai
Hades
Level 106
God Stats
85W - 53L
1,655 SR
Queue Stats
151W - 128L
1,568 Elo+
Party 3
Loki
Loki
ROBMACKILLA
Loki
Level 160
God Stats
5W - 3L
1,580 SR
Queue Stats
271W - 264L
1,567 Elo+
Party 1
Bacchus
Bacchus
Senpai_Nanii
Bacchus
Level 129
God Stats
6W - 5L
1,547 SR
Queue Stats
304W - 273L
1,630 Elo+
Party 1
Bakasura
Bakasura
Senzu_senpai
Bakasura
Level 89
God Stats
48W - 33L
1,621 SR
Queue Stats
169W - 149L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CensingTidalT
Camazotz
14
4 / 4 / 3
8,787
488
9,444
19,295
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
DeadKraft7542
Cerberus
10
0 / 5 / 3
7,018
390
5,735
17,533
13,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
14
1 / 6 / 4
8,524
474
7,636
9,964
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 4 / 2
9,855
548
16,871
15,687
10,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
14
1 / 5 / 1
8,048
447
5,213
12,185
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 8
11,045
614
12,347
13,259
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 8
10,954
609
14,011
14,102
8,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 1
10,877
604
10,098
15,886
11,432
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Senpai_Nanii
Bacchus
15
4 / 2 / 14
9,736
541
11,761
13,541
15,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Senzu_senpai
Bakasura
16
3 / 4 / 7
9,605
534
7,749
14,901
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
24
24
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Camazotz
CensingTidalT
Camazotz
4
4
3
1.38
L
Cerberus
DeadKraft7542
Cerberus
0
5
3
0.3
W
7
1
8
11
W
3
4
1
0.88
L
Kukulkan
1
6
4
0.5
W
Bacchus
Senpai_Nanii
Bacchus
4
2
14
5.5
W
Bakasura
Senzu_senpai
Bakasura
3
4
7
1.63
L
6
4
2
1.75
L
Ullr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
55,966
74,664
Taken
71,689
36,093
Mitigated
46,851
22,523
Healing
29,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,347
5,172
0
6,072
13,259
5,310
2,772
2,302
10,957
0
91,899
L
Camazotz
CensingTidalT
Camazotz
9,444
2,023
221
7,923
19,295
6,022
82
6,059
13,071
0
48,437
L
Cerberus
DeadKraft7542
Cerberus
5,735
78
0
5,521
17,533
13,176
0
7,643
9,820
21,210
0
W
14,011
1,037
1,128
10,576
14,102
8,329
78
4,431
9,671
80,844
0
W
10,098
2,516
0
4,319
15,886
11,432
1,024
7,863
8,023
0
73,918
L
Kukulkan
7,636
831
0
1,005
9,964
3,114
48
4,357
5,022
64,287
0
W
Bacchus
Senpai_Nanii
Bacchus
11,761
1,022
337
2,762
13,541
15,893
434
5,754
7,787
34,415
0
W
Bakasura
Senzu_senpai
Bakasura
7,749
5,552
0
4,758
14,901
5,887
674
7,993
6,908
0
52,905
L
16,871
6,996
0
6,378
15,687
10,122
1,586
3,220
11,977
74,280
8,862
L
Ullr
5,213
2,031
0
1,475
12,185
3,659
0
4,493
7,482
0
56,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
52,217
493
Minions Killed
599
0
Camps Cleared
0
1,707,180
Distance Traveled
1,891,792
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,045
614
147
8
0
368,082
1
L
Camazotz
8,787
488
101
6
0
378,830
5
L
Cerberus
7,018
390
28
2
0
343,302
2
W
Hades
10,954
609
145
8
0
359,569
2
W
Loki
10,877
604
145
8
0
368,620
3
L
Kukulkan
8,524
474
130
7
0
318,807
4
W
Bacchus
9,736
541
40
2
0
367,033
0
W
Bakasura
9,605
534
122
7
0
428,488
3
L
Sol
9,855
548
137
8
0
328,991
2
L
Ullr
8,048
447
97
5
0
337,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role