Player Matchup

Athena
Athena
Crestan
Athena
Level 109
God Stats
9W - 4L
1,596 SR
Queue Stats
81W - 64L
1,564 Elo+
Party 1
Da Ji
Da Ji
damuffiman18
Da Ji
Level 134
God Stats
38W - 18L
1,628 SR
Queue Stats
72W - 55L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
joseto1024
Ah Puch
Level 124
God Stats
4W - 6L
1,397 SR
Queue Stats
48W - 68L
1,413 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,521 Elo+

VS

Team Averages
Level 43
1,372 SR
1,369 Elo+
Thoth
Thoth
BryannCast
Thoth
Level 61
God Stats
2W - 8L
1,438 SR
Queue Stats
45W - 79L
1,302 Elo+
Party 2
Hercules
Hercules
Elucid Low
Hercules
Level 32
God Stats
3W - 5L
1,465 SR
Queue Stats
97W - 86L
1,512 Elo+
Solo
Medusa
Medusa
erikemilio12
Medusa
Level 36
God Stats
3W - 15L
1,213 SR
Queue Stats
60W - 123L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crestan
Athena
12
4 / 0 / 14
8,466
847
6,579
10,727
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
9 / 2 / 6
8,472
847
5,288
6,225
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
joseto1024
Ah Puch
12
5 / 2 / 12
7,953
795
9,543
7,418
3,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
2 / 7 / 1
7,172
717
4,901
6,582
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Elucid Low
Hercules
10
1 / 5 / 2
6,763
676
3,502
9,229
4,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
10
1 / 6 / 1
6,600
660
2,679
7,566
2,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
4
4
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
7
1
0.36
W
Athena
Crestan
Athena
4
0
14
11
L
Hercules
Elucid Low
Hercules
1
5
2
0.4
W
9
2
6
6
L
Medusa
1
6
1
0.25
W
Ah Puch
joseto1024
Ah Puch
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,410
Damage
11,082
24,370
Taken
23,377
21,227
Mitigated
8,828
4,813
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
4,901
266
0
336
6,582
2,013
0
5,301
1,281
14,613
0
W
Athena
Crestan
Athena
6,579
1,965
0
1,446
10,727
14,808
624
2,108
8,345
16,860
0
L
Hercules
Elucid Low
Hercules
3,502
1,168
27
1,286
9,229
4,374
0
7,284
1,945
0
12,860
W
5,288
1,760
0
731
6,225
3,212
374
1,232
4,781
0
14,795
L
Medusa
2,679
793
0
112
7,566
2,441
0
3,819
3,747
0
13,968
W
Ah Puch
joseto1024
Ah Puch
9,543
409
860
1,776
7,418
3,207
316
1,189
6,125
32,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
20,535
99
Minions Killed
106
5
Camps Cleared
3
560,904
Distance Traveled
481,606
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,172
717
42
4
1
134,708
1
W
Athena
8,466
847
23
2
2
216,513
3
L
Hercules
6,763
676
27
3
2
188,523
0
W
Da Ji
8,472
847
32
3
1
163,926
1
L
Medusa
6,600
660
37
4
0
158,375
2
W
Ah Puch
7,953
795
44
4
2
180,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role