Player Matchup

Artemis
Artemis
Aselinos
Artemis
Level 25
God Stats
1W - 3L
1,599 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 2
Ymir
Ymir
InsidiousMunch
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 2
Osiris
Osiris
SSAMOMO
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Gilgamesh
Gilgamesh
SadMorta
Gilgamesh
Level 20
God Stats
9W - 6L
1,556 SR
Queue Stats
15W - 11L
1,531 Elo+
Party 2
Merlin
Merlin
SleepyLui
Merlin
Level 15
God Stats
10W - 8L
1,570 SR
Queue Stats
13W - 11L
1,493 Elo+
Party 2
Team Averages
Level 22
1,545 SR
1,459 Elo+

VS

Team Averages
Level 34
1,552 SR
1,460 Elo+
Artio
Artio
DboneDill
Artio
Level 7
God Stats
3W - 0L
1,745 SR
Queue Stats
16W - 8L
1,467 Elo+
Party 1
Bellona
Bellona
JoveNetto
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,292 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KotaShmokin
Morgan Le Fay
Level 24
God Stats
19W - 11L
1,618 SR
Queue Stats
74W - 66L
1,475 Elo+
Solo
Charybdis
Charybdis
RocketLove
Charybdis
Level 109
God Stats
6W - 3L
1,298 SR
Queue Stats
32W - 17L
1,599 Elo+
Party 1
Fenrir
Fenrir
RyuugaXZ
Fenrir
Level 26
God Stats
6W - 5L
1,597 SR
Queue Stats
57W - 55L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aselinos
Artemis
8
0 / 4 / 2
5,282
406
6,349
8,434
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,456
420
2,925
12,415
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
SSAMOMO
Osiris
10
2 / 1 / 2
6,325
487
2,148
5,047
3,000
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SadMorta
Gilgamesh
12
3 / 3 / 1
7,315
563
5,583
10,185
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SleepyLui
Merlin
11
1 / 5 / 0
6,524
502
3,500
6,161
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DboneDill
Artio
10
1 / 1 / 9
6,691
515
6,581
9,377
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
JoveNetto
Bellona
9
0 / 4 / 0
5,850
450
2,199
7,578
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
KotaShmokin
Morgan Le Fay
14
5 / 0 / 4
8,642
665
5,552
5,670
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RocketLove
Charybdis
12
6 / 1 / 4
7,037
541
11,201
8,744
2,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
RyuugaXZ
Fenrir
13
5 / 1 / 3
7,712
593
4,625
7,096
2,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
17
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aselinos
Artemis
0
4
2
0.25
W
Artio
DboneDill
Artio
1
1
9
5.5
L
0
4
2
0.25
W
Bellona
JoveNetto
Bellona
0
4
0
0
W
Morgan Le Fay
KotaShmokin
Morgan Le Fay
5
0
4
7
W
Charybdis
RocketLove
Charybdis
6
1
4
8
W
Fenrir
RyuugaXZ
Fenrir
5
1
3
6.5
L
Osiris
SSAMOMO
Osiris
2
1
2
3
L
Gilgamesh
SadMorta
Gilgamesh
3
3
1
1.17
L
Merlin
SleepyLui
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,505
Damage
30,158
42,242
Taken
38,465
22,850
Mitigated
20,001
7,046
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aselinos
Artemis
6,349
2,807
0
1,000
8,434
2,871
0
2,969
5,465
0
20,654
W
Artio
DboneDill
Artio
6,581
506
943
3,971
9,377
6,292
0
1,670
7,657
20,178
0
L
2,925
782
301
1,502
12,415
9,317
0
3,603
8,812
18,063
0
W
Bellona
JoveNetto
Bellona
2,199
467
0
1,127
7,578
6,536
464
104
7,436
5,372
16,119
W
Morgan Le Fay
KotaShmokin
Morgan Le Fay
5,552
604
0
881
5,670
2,138
588
1,416
3,968
51,780
0
W
Charybdis
RocketLove
Charybdis
11,201
7,118
0
2,486
8,744
2,468
1,475
1,407
7,337
0
51,888
W
Fenrir
RyuugaXZ
Fenrir
4,625
738
83
3,944
7,096
2,567
0
1,676
5,334
0
37,344
L
Osiris
SSAMOMO
Osiris
2,148
1,255
0
635
5,047
3,000
562
602
4,445
65
18,756
L
Gilgamesh
SadMorta
Gilgamesh
5,583
2,424
0
3,358
10,185
5,580
0
2,864
7,321
0
42,839
L
Merlin
SleepyLui
Merlin
3,500
164
0
250
6,161
2,082
0
2,697
3,464
34,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
35,932
265
Minions Killed
320
0
Camps Cleared
0
1,162,222
Distance Traveled
1,224,105
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,282
406
35
3
0
205,583
3
W
Artio
6,691
515
24
2
0
222,836
1
L
Ymir
5,456
420
26
2
0
206,375
0
W
Bellona
5,850
450
47
4
0
221,638
3
W
Morgan Le Fay
8,642
665
100
8
0
274,138
5
W
Charybdis
7,037
541
79
6
0
211,896
3
W
Fenrir
7,712
593
70
5
0
293,597
0
L
Osiris
6,325
487
42
3
0
226,087
0
L
Gilgamesh
7,315
563
87
7
0
299,784
3
L
Merlin
6,524
502
75
6
0
224,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role