Player Matchup

Artio
Artio
Brittany762
Artio
Level 96
God Stats
3W - 3L
1,547 SR
Queue Stats
191W - 185L
1,438 Elo+
Party 1
Merlin
Merlin
ForExcalibur
Merlin
Level 113
God Stats
3W - 3L
1,495 SR
Queue Stats
230W - 214L
1,385 Elo+
Party 2
Osiris
Osiris
Midwhin87
Osiris
Level 108
God Stats
1W - 2L
1,197 SR
Queue Stats
251W - 238L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
serah3_6Farron
Cliodhna
Level 95
God Stats
5W - 2L
1,583 SR
Queue Stats
203W - 188L
1,435 Elo+
Party 1
Rama
Rama
x-Morghulis-x
Rama
Level 94
God Stats
3W - 1L
1,588 SR
Queue Stats
222W - 212L
1,441 Elo+
Party 1
Team Averages
Level 101
1,482 SR
1,432 Elo+

VS

Team Averages
Level 92
1,472 SR
1,470 Elo+
Ymir
Ymir
L0ST LOTUS
Ymir
Level 69
God Stats
82W - 71L
1,615 SR
Queue Stats
109W - 99L
1,497 Elo+
Party 3
Hachiman
Hachiman
UNKNOWN_SHIKAS-
Hachiman
Level 121
God Stats
1W - 5L
1,236 SR
Queue Stats
288W - 268L
1,423 Elo+
Solo
Cliodhna
Cliodhna
XKingLaviothinX
Cliodhna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 220L
1,457 Elo+
Solo
King Arthur
King Arthur
dotty1081
King Arthur
Level 85
God Stats
3W - 4L
1,424 SR
Queue Stats
116W - 104L
1,496 Elo+
Party 3
Janus
Janus
l23COW
Janus
Level 102
God Stats
5W - 3L
1,586 SR
Queue Stats
484W - 454L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
8,658
456
5,472
15,853
13,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
2 / 3 / 7
8,861
466
7,553
6,702
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Midwhin87
Osiris
17
6 / 1 / 4
10,435
549
8,534
10,790
10,350
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
19
7 / 4 / 6
11,310
595
11,764
11,285
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
11 / 4 / 0
10,600
558
11,422
12,833
4,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 8
8,093
426
4,690
17,294
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
14
5 / 6 / 3
9,308
490
8,524
16,125
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
14
5 / 7 / 2
9,296
489
10,627
16,492
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
dotty1081
King Arthur
1
0 / 0 / 0
5,237
276
0
806
150
Janus
l23COW
Janus
14
3 / 8 / 5
9,252
487
7,048
14,546
4,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
27
Kills
14
14
Deaths
28
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Merlin
2
3
7
1.83
L
1
7
8
0.71
W
Osiris
Midwhin87
Osiris
6
1
4
8
L
Hachiman
5
6
3
1.08
L
Cliodhna
5
7
2
0.86
L
King Arthur
dotty1081
King Arthur
0
0
0
0
L
Janus
l23COW
Janus
3
8
5
0.69
W
Cliodhna
7
4
6
2.5
W
11
4
0
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,745
Damage
30,889
57,463
Taken
65,263
34,247
Mitigated
25,605
17,519
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,472
737
545
1,805
15,853
13,563
137
3,612
12,241
29,490
0
W
Merlin
7,553
368
157
1,575
6,702
1,925
587
1,517
5,185
42,336
0
L
4,690
1,023
0
2,419
17,294
11,656
0
3,850
13,280
19,042
0
W
Osiris
Midwhin87
Osiris
8,534
2,021
0
2,052
10,790
10,350
493
2,292
8,498
9,143
50,726
L
Hachiman
8,524
5,800
0
3,863
16,125
4,208
710
1,469
14,520
0
51,330
L
Cliodhna
10,627
1,693
0
4,583
16,492
5,172
0
4,138
11,983
0
51,973
L
King Arthur
dotty1081
King Arthur
0
0
0
250
806
150
0
0
806
0
774
L
Janus
l23COW
Janus
7,048
459
0
4,131
14,546
4,419
270
4,613
9,343
51,757
0
W
Cliodhna
11,764
688
0
5,069
11,285
4,315
1,589
2,399
8,886
0
90,519
W
11,422
9,833
0
6,316
12,833
4,094
950
1,918
10,915
0
61,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
41,186
501
Minions Killed
285
0
Camps Cleared
0
1,781,199
Distance Traveled
1,405,604
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,658
456
53
3
0
375,827
10
W
Merlin
8,861
466
84
4
0
302,310
1
L
Ymir
8,093
426
31
2
0
336,095
10
W
Osiris
10,435
549
121
6
0
398,685
4
L
Hachiman
9,308
490
84
4
0
321,393
6
L
Cliodhna
9,296
489
84
4
0
377,990
0
L
King Arthur
5,237
276
4
0
0
18,150
0
L
Janus
9,252
487
82
4
0
351,976
3
W
Cliodhna
11,310
595
148
8
0
398,010
7
W
Rama
10,600
558
95
5
0
306,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role