Player Matchup

Izanami
Izanami
Marthanuts
Izanami
Level 122
God Stats
12W - 16L
1,416 SR
Queue Stats
458W - 508L
1,394 Elo+
Solo
Thor
Thor
PurpleWyrm
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,261 Elo+
Party 1
Hel
Hel
SLICKVICK43
Hel
Level 101
God Stats
0W - 1L
1,333 SR
Queue Stats
33W - 38L
1,368 Elo+
Solo
Anhur
Anhur
SSTactics
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,453 Elo+
Solo
The Morrigan
The Morrigan
Sage Psylocke
The Morrigan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,288 Elo+
Party 1
Team Averages
Level 84
1,450 SR
1,353 Elo+

VS

Team Averages
Level 103
1,524 SR
1,447 Elo+
Yemoja
Yemoja
 
Yemoja
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Algernon_the_Old
Zhong Kui
Level 111
God Stats
11W - 11L
1,457 SR
Queue Stats
532W - 586L
1,328 Elo+
Solo
Susano
Susano
BetterJester2
Susano
Level 96
God Stats
1W - 1L
1,390 SR
Queue Stats
141W - 185L
1,327 Elo+
Solo
Loki
Loki
X_420_BIG_Smoke
Loki
Level 43
God Stats
1W - 0L
1,773 SR
Queue Stats
28W - 14L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marthanuts
Izanami
19
4 / 4 / 3
10,210
851
10,318
11,439
4,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 10 / 3
7,393
616
7,134
14,145
6,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 7 / 2
8,362
697
4,466
14,527
11,483
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
SSTactics
Anhur
14
1 / 8 / 3
7,959
663
10,215
11,783
4,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Sage Psylocke
The Morrigan
15
2 / 8 / 4
8,732
728
10,010
11,047
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 2 / 28
9,821
818
4,726
15,689
16,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
 
Charybdis
15
6 / 3 / 14
9,565
797
7,183
11,477
5,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
18
6 / 2 / 24
10,987
916
18,767
13,823
9,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 3 / 17
9,862
822
11,176
15,503
7,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
17 / 1 / 15
11,541
962
13,178
10,841
7,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
135
9
Kills
37
37
Deaths
11
15
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
28
8.5
W
Charybdis
 
Charybdis
6
3
14
4.33
W
Zhong Kui
6
2
24
9
W
5
3
17
4.5
L
Izanami
Marthanuts
Izanami
4
4
3
1.38
L
0
10
3
0.15
L
2
7
2
0.43
L
Anhur
SSTactics
Anhur
1
8
3
0.31
L
The Morrigan
Sage Psylocke
The Morrigan
2
8
4
0.5
W
17
1
15
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
55,030
62,941
Taken
67,333
30,742
Mitigated
46,240
11,074
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,726
931
10,758
2,971
15,689
16,037
501
3,864
11,738
13,217
0
W
Charybdis
 
Charybdis
7,183
3,689
787
203
11,477
5,429
2,794
2,645
8,707
0
23,397
W
Zhong Kui
18,767
2,533
1,511
1,741
13,823
9,981
1,341
2,678
10,923
40,173
0
W
11,176
1,312
3,239
2,345
15,503
7,761
545
2,123
13,253
0
24,340
L
Izanami
Marthanuts
Izanami
10,318
5,194
147
4,064
11,439
4,201
0
2,828
8,611
0
36,757
L
7,134
1,298
0
628
14,145
6,665
0
4,226
9,919
0
11,390
L
4,466
2,110
858
2,312
14,527
11,483
0
7,029
7,498
9,351
0
L
Anhur
SSTactics
Anhur
10,215
8,288
241
685
11,783
4,039
0
4,105
7,678
0
16,334
L
The Morrigan
Sage Psylocke
The Morrigan
10,010
1,164
1,088
1,051
11,047
4,354
0
5,257
5,725
12,736
2,282
W
13,178
1,115
78
1,181
10,841
7,032
96
1,017
9,468
0
22,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
51,776
97
Minions Killed
122
0
Camps Cleared
0
861,482
Distance Traveled
1,085,059
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,821
818
9
1
0
209,563
0
W
Charybdis
9,565
797
32
3
0
188,873
1
W
Zhong Kui
10,987
916
43
4
0
158,015
0
W
Susano
9,862
822
21
2
0
256,144
1
L
Izanami
10,210
851
53
4
0
203,714
2
L
Thor
7,393
616
14
1
0
160,270
0
L
Hel
8,362
697
7
1
0
156,162
1
L
Anhur
7,959
663
11
1
0
168,255
1
L
The Morrigan
8,732
728
12
1
0
173,081
0
W
Loki
11,541
962
17
1
0
272,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role