Player Matchup

Heimdallr
Heimdallr
Ark101
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,513 Elo+
Party 1
Loki
Loki
Gaara222
Loki
Level 24
God Stats
2W - 3L
1,363 SR
Queue Stats
4W - 8L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HEllSlN6
Morgan Le Fay
Level 23
God Stats
22W - 15L
1,609 SR
Queue Stats
60W - 57L
1,461 Elo+
Solo
Izanami
Izanami
RopaDope1427
Izanami
Level 29
God Stats
7W - 5L
1,577 SR
Queue Stats
19W - 17L
1,536 Elo+
Solo
Cthulhu
Cthulhu
TheLuen12
Cthulhu
Level 12
God Stats
1W - 1L
1,575 SR
Queue Stats
5W - 10L
1,513 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,489 Elo+

VS

Team Averages
Level 18
1,473 SR
1,500 Elo+
Olorun
Olorun
BIGSOQ
Olorun
Level 10
God Stats
2W - 0L
1,697 SR
Queue Stats
7W - 5L
1,505 Elo+
Solo
Hercules
Hercules
HollowSesh26
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 16L
1,833 Elo+
Solo
Tsukuyomi
Tsukuyomi
Knifes123
Tsukuyomi
Level 23
God Stats
2W - 1L
1,240 SR
Queue Stats
46W - 36L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
Paradox4141
Danzaburou
Level 15
God Stats
5W - 3L
1,562 SR
Queue Stats
14W - 12L
1,401 Elo+
Party 2
Ares
Ares
Puddles1Bear
Ares
Level 17
God Stats
11W - 21L
1,364 SR
Queue Stats
17W - 27L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ark101
Heimdallr
12
3 / 9 / 2
8,244
434
8,623
13,211
4,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
5 / 3 / 4
8,868
467
6,634
8,910
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HEllSlN6
Morgan Le Fay
16
2 / 4 / 1
9,780
515
15,648
13,051
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
RopaDope1427
Izanami
16
1 / 8 / 0
9,511
501
4,774
15,149
5,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TheLuen12
Cthulhu
11
1 / 6 / 3
7,497
395
7,073
12,661
10,319
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIGSOQ
Olorun
14
0 / 4 / 3
8,998
474
2,711
14,395
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
HollowSesh26
Hercules
19
12 / 0 / 5
12,104
637
13,897
16,711
19,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Knifes123
Tsukuyomi
16
12 / 2 / 6
10,746
566
10,644
12,596
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Paradox4141
Danzaburou
13
3 / 2 / 7
8,334
439
8,412
11,589
4,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 4 / 8
9,810
516
7,349
17,292
15,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
30
30
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ark101
Heimdallr
3
9
2
0.44
W
Olorun
BIGSOQ
Olorun
0
4
3
0.38
L
Loki
5
3
4
2.33
L
Morgan Le Fay
HEllSlN6
Morgan Le Fay
2
4
1
0.63
W
Hercules
HollowSesh26
Hercules
12
0
5
14.5
W
Tsukuyomi
Knifes123
Tsukuyomi
12
2
6
7.5
W
Danzaburou
Paradox4141
Danzaburou
3
2
7
3.25
W
3
4
8
1.75
L
Izanami
RopaDope1427
Izanami
1
8
0
0.13
L
Cthulhu
TheLuen12
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
43,013
62,982
Taken
72,583
29,986
Mitigated
51,576
9,139
Healing
21,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ark101
Heimdallr
8,623
4,888
0
892
13,211
4,464
1,599
1,138
12,024
0
37,070
W
Olorun
BIGSOQ
Olorun
2,711
714
182
6,233
14,395
7,535
1,397
5,443
8,532
50,994
0
L
Loki
6,634
738
0
790
8,910
3,682
0
1,035
7,875
0
34,660
L
Morgan Le Fay
HEllSlN6
Morgan Le Fay
15,648
834
0
3,140
13,051
5,923
490
2,673
10,296
71,330
0
W
Hercules
HollowSesh26
Hercules
13,897
4,531
0
4,735
16,711
19,587
1,138
4,049
12,540
334
85,176
W
Tsukuyomi
Knifes123
Tsukuyomi
10,644
2,686
0
4,532
12,596
4,859
975
4,002
8,472
0
49,407
W
Danzaburou
Paradox4141
Danzaburou
8,412
2,486
0
1,261
11,589
4,006
3,174
3,440
8,073
0
35,182
W
7,349
246
2,250
2,597
17,292
15,589
379
4,899
12,245
27,369
0
L
Izanami
RopaDope1427
Izanami
4,774
3,817
0
3,599
15,149
5,598
762
1,811
13,338
0
77,001
L
Cthulhu
TheLuen12
Cthulhu
7,073
1,159
0
718
12,661
10,319
0
4,334
8,307
23,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
49,992
416
Minions Killed
454
0
Camps Cleared
0
1,575,096
Distance Traveled
1,955,631
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,244
434
71
4
0
314,699
0
W
Olorun
8,998
474
108
6
0
335,009
7
L
Loki
8,868
467
52
3
0
295,544
1
L
Morgan Le Fay
9,780
515
127
7
0
336,429
4
W
Hercules
12,104
637
172
9
0
406,175
5
W
Tsukuyomi
10,746
566
85
4
0
436,371
3
W
Danzaburou
8,334
439
56
3
0
365,865
3
W
Ares
9,810
516
33
2
0
412,211
0
L
Izanami
9,511
501
131
7
0
331,525
0
L
Cthulhu
7,497
395
35
2
0
296,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role