Player Matchup

Bellona
Bellona
D_DavyJones_s
Bellona
Level 29
God Stats
7W - 12L
1,379 SR
Queue Stats
91W - 107L
1,402 Elo+
Solo
Cliodhna
Cliodhna
Erdän
Cliodhna
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo
Cthulhu
Cthulhu
GTTI
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 15L
1,770 Elo+
Party 1
Ra
Ra
JoZer0
Ra
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 49L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Kodashipop0
Danzaburou
Level 63
God Stats
3W - 1L
1,562 SR
Queue Stats
149W - 150L
1,486 Elo+
Party 1
Team Averages
Level 28
1,488 SR
1,535 Elo+

VS

Team Averages
Level 15
1,498 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Joao10manoel
Charybdis
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
101W - 131L
1,379 Elo+
Solo
Vamana
Vamana
John wick6418
Vamana
Level 11
God Stats
0W - 2L
1,442 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
mestreSal
Sylvanus
Level 7
God Stats
4W - 4L
1,550 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
10 / 4 / 10
12,287
559
13,709
18,847
19,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Erdän
Cliodhna
17
14 / 2 / 12
12,613
573
15,506
14,859
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
GTTI
Cthulhu
14
2 / 5 / 14
9,729
442
8,017
19,177
21,759
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
18
7 / 2 / 11
12,296
559
18,221
11,993
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Kodashipop0
Danzaburou
19
17 / 3 / 6
13,766
626
23,393
19,911
8,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 12 / 4
11,161
507
17,028
17,598
7,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
 
Arachne
16
7 / 11 / 4
10,693
486
14,390
24,722
10,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Joao10manoel
Charybdis
12
1 / 10 / 3
8,669
394
7,326
14,351
4,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 9 / 6
8,030
365
3,329
22,216
17,528
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
mestreSal
Sylvanus
14
1 / 8 / 6
8,535
388
2,602
16,456
12,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
50
Kills
14
16
Deaths
50
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
12
4
0.58
L
Arachne
 
Arachne
7
11
4
0.82
W
Bellona
10
4
10
3.75
W
Cliodhna
Erdän
Cliodhna
14
2
12
10
W
Cthulhu
GTTI
Cthulhu
2
5
14
1.8
W
Ra
7
2
11
6.25
L
Charybdis
Joao10manoel
Charybdis
1
10
3
0.25
L
0
9
6
0.33
W
Danzaburou
Kodashipop0
Danzaburou
17
3
6
6.67
L
Sylvanus
mestreSal
Sylvanus
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,846
Damage
44,675
84,787
Taken
95,343
60,479
Mitigated
52,351
33,252
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
17,028
2,673
0
1,849
17,598
7,102
155
4,425
13,097
69,175
0
L
Arachne
 
Arachne
14,390
8,965
0
5,638
24,722
10,315
0
8,163
16,289
0
67,980
W
Bellona
13,709
4,050
0
5,542
18,847
19,636
2,125
6,306
12,541
10,705
47,844
W
Cliodhna
Erdän
Cliodhna
15,506
1,685
0
5,115
14,859
5,541
213
3,154
11,705
0
74,155
W
Cthulhu
GTTI
Cthulhu
8,017
1,425
74
3,488
19,177
21,759
393
3,611
15,566
29,442
0
W
Ra
18,221
767
4,156
5,389
11,993
5,089
2,403
4,012
7,981
86,359
0
L
Charybdis
Joao10manoel
Charybdis
7,326
4,081
0
1,247
14,351
4,696
624
3,345
10,888
0
42,520
L
3,329
1,469
0
3,934
22,216
17,528
256
7,214
14,848
0
28,704
W
Danzaburou
Kodashipop0
Danzaburou
23,393
11,990
0
9,488
19,911
8,454
4,924
2,547
17,364
0
111,457
L
Sylvanus
mestreSal
Sylvanus
2,602
854
684
1,373
16,456
12,710
0
5,188
11,166
14,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,691
Gold Earned
47,088
565
Minions Killed
348
0
Camps Cleared
0
2,230,881
Distance Traveled
1,623,461
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,161
507
110
5
0
325,169
1
L
Arachne
10,693
486
98
4
0
366,943
1
W
Bellona
12,287
559
111
5
0
439,863
0
W
Cliodhna
12,613
573
109
5
0
477,370
1
W
Cthulhu
9,729
442
39
2
0
388,417
0
W
Ra
12,296
559
160
7
0
520,814
5
L
Charybdis
8,669
394
84
4
0
244,418
1
L
Vamana
8,030
365
36
2
0
403,684
0
W
Danzaburou
13,766
626
146
7
0
404,417
0
L
Sylvanus
8,535
388
20
1
0
283,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role