Player Matchup

Cerberus
Cerberus
EmperorNick12
Cerberus
Level 128
God Stats
6W - 2L
1,919 SR
Queue Stats
60W - 41L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
SlapDaDonK
Danzaburou
Level 140
God Stats
12W - 3L
1,688 SR
Queue Stats
108W - 73L
1,631 Elo+
Party 1
Raijin
Raijin
Squill555
Raijin
Level 144
God Stats
4W - 1L
1,810 SR
Queue Stats
137W - 89L
1,658 Elo+
Party 1
Team Averages
Level 137
1,806 SR
1,651 Elo+

VS

Team Averages
Level 138
1,509 SR
1,692 Elo+
Cu Chulainn
Cu Chulainn
JPaIms
Cu Chulainn
Level 152
God Stats
169W - 133L
1,765 SR
Queue Stats
721W - 412L
1,866 Elo+
Solo
Janus
Janus
TRUE x ORANGE
Janus
Level 140
God Stats
4W - 16L
1,412 SR
Queue Stats
171W - 154L
1,607 Elo+
Solo
Neith
Neith
shinklouis
Neith
Level 123
God Stats
2W - 8L
1,348 SR
Queue Stats
771W - 783L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmperorNick12
Cerberus
13
4 / 3 / 12
8,823
735
5,771
15,072
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SlapDaDonK
Danzaburou
13
6 / 3 / 8
9,609
801
11,369
9,390
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Squill555
Raijin
13
7 / 2 / 8
9,387
782
10,896
8,133
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JPaIms
Cu Chulainn
11
3 / 5 / 4
7,907
659
10,391
14,506
11,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 6 / 3
8,251
688
7,715
8,325
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
2 / 6 / 5
7,758
647
7,136
9,217
2,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
8
8
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EmperorNick12
Cerberus
4
3
12
3.33
L
Cu Chulainn
JPaIms
Cu Chulainn
3
5
4
1
W
Danzaburou
SlapDaDonK
Danzaburou
6
3
8
3.33
W
Raijin
Squill555
Raijin
7
2
8
5.5
L
3
6
3
0.75
L
Neith
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
25,242
32,595
Taken
32,048
22,599
Mitigated
17,411
8,379
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EmperorNick12
Cerberus
5,771
226
0
4,240
15,072
16,080
14
4,194
10,526
10,082
0
L
Cu Chulainn
JPaIms
Cu Chulainn
10,391
2,081
0
3,899
14,506
11,996
0
5,488
8,093
2,146
25,052
W
Danzaburou
SlapDaDonK
Danzaburou
11,369
4,369
0
2,413
9,390
3,323
1,383
1,887
7,377
0
37,412
W
Raijin
Squill555
Raijin
10,896
1,289
0
1,726
8,133
3,196
0
2,172
5,817
28,762
0
L
7,715
281
0
804
8,325
2,418
0
3,977
3,842
26,953
0
L
Neith
7,136
2,726
0
1,623
9,217
2,997
0
5,677
2,989
0
22,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
23,916
146
Minions Killed
140
5
Camps Cleared
5
639,707
Distance Traveled
661,212
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,823
735
21
2
1
225,302
1
L
Cu Chulainn
7,907
659
20
2
1
231,390
4
W
Danzaburou
9,609
801
82
7
3
218,003
3
W
Raijin
9,387
782
43
4
1
196,402
3
L
Janus
8,251
688
74
6
2
237,932
3
L
Neith
7,758
647
46
4
2
191,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role