Player Matchup

Sobek
Sobek
Khronos Ananke
Sobek
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 127L
1,328 Elo+
Party 3
Erlang Shen
Erlang Shen
SanguisDraconum
Erlang Shen
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 155L
1,318 Elo+
Party 3
Zeus
Zeus
bad-karma201
Zeus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 230L
1,374 Elo+
Solo
Izanami
Izanami
moemoe0510
Izanami
Level 47
God Stats
6W - 15L
1,442 SR
Queue Stats
201W - 404L
1,322 Elo+
Solo
Nemesis
Nemesis
vxxTheGoatxxv
Nemesis
Level 88
God Stats
1W - 0L
1,793 SR
Queue Stats
16W - 23L
1,278 Elo+
Solo
Team Averages
Level 58
1,547 SR
1,324 Elo+

VS

Team Averages
Level 58
1,429 SR
1,279 Elo+
Hou Yi
Hou Yi
Arostron91
Hou Yi
Level 75
God Stats
0W - 4L
1,104 SR
Queue Stats
261W - 238L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
N1FTY N1MR0D
Kuzenbo
Level 77
God Stats
3W - 2L
1,674 SR
Queue Stats
9W - 25L
1,221 Elo+
Party 2
Neith
Neith
SharpDosage
Neith
Level 25
God Stats
0W - 1L
1,320 SR
Queue Stats
26W - 50L
1,272 Elo+
Party 2
Cliodhna
Cliodhna
ThRiFTy V0nJoN
Cliodhna
Level 87
God Stats
1W - 2L
1,522 SR
Queue Stats
46W - 75L
1,276 Elo+
Party 2
Thoth
Thoth
Wingrar
Thoth
Level 28
God Stats
3W - 4L
1,525 SR
Queue Stats
203W - 181L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 17
12,751
850
9,410
21,437
28,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
SanguisDraconum
Erlang Shen
20
3 / 2 / 21
10,977
732
5,990
28,194
13,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 6 / 11
12,253
817
22,495
14,523
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
moemoe0510
Izanami
20
7 / 8 / 19
12,431
829
24,854
16,064
6,070
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
17
6 / 8 / 10
11,370
758
7,003
16,380
6,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arostron91
Hou Yi
19
6 / 8 / 11
11,615
774
19,890
15,343
5,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
N1FTY N1MR0D
Kuzenbo
17
3 / 6 / 11
9,987
666
7,064
15,649
26,503
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 7 / 12
10,172
678
11,681
14,408
6,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
19
11 / 8 / 13
12,039
803
21,822
15,475
6,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Wingrar
Thoth
19
8 / 7 / 14
11,716
781
20,691
15,936
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
93
36
Kills
32
32
Deaths
36
78
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Arostron91
Hou Yi
6
8
11
1.44
W
8
8
17
2.06
L
Kuzenbo
N1FTY N1MR0D
Kuzenbo
3
6
11
1.42
W
Erlang Shen
SanguisDraconum
Erlang Shen
3
2
21
6.75
L
4
7
12
1.43
L
Cliodhna
11
8
13
2.19
L
Thoth
Wingrar
Thoth
8
7
14
2.14
W
12
6
11
2.92
W
Izanami
moemoe0510
Izanami
7
8
19
2.06
W
Nemesis
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,752
Damage
81,148
96,598
Taken
76,811
60,681
Mitigated
51,197
35,282
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Arostron91
Hou Yi
19,890
7,087
911
1,081
15,343
5,882
1,067
5,896
9,447
0
35,349
W
9,410
348
319
2,883
21,437
28,735
29
4,606
16,831
23,747
0
L
Kuzenbo
N1FTY N1MR0D
Kuzenbo
7,064
2,288
1,556
1,943
15,649
26,503
211
4,622
11,027
11,593
0
W
Erlang Shen
SanguisDraconum
Erlang Shen
5,990
1,059
1,299
15,530
28,194
13,665
499
7,569
20,625
0
17,984
L
11,681
4,348
2,055
3,378
14,408
6,189
501
7,302
7,106
0
22,504
L
Cliodhna
21,822
3,345
2,636
1,788
15,475
6,652
260
5,615
9,860
0
34,680
L
Thoth
Wingrar
Thoth
20,691
2,065
596
2,449
15,936
5,971
1,155
8,470
7,466
31,078
0
W
22,495
1,316
2,286
3,165
14,523
5,820
1,078
5,795
8,728
34,188
0
W
Izanami
moemoe0510
Izanami
24,854
16,295
2,733
2,828
16,064
6,070
2,756
5,834
10,230
0
54,898
W
Nemesis
7,003
2,836
1,097
3,142
16,380
6,391
162
3,951
12,429
0
9,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,782
Gold Earned
55,529
167
Minions Killed
114
0
Camps Cleared
0
1,289,049
Distance Traveled
1,219,005
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,615
774
44
3
0
225,816
0
W
Sobek
12,751
850
16
1
0
267,063
0
L
Kuzenbo
9,987
666
6
0
0
249,081
0
W
Erlang Shen
10,977
732
24
2
0
316,535
0
L
Neith
10,172
678
27
2
0
246,173
0
L
Cliodhna
12,039
803
22
1
0
253,856
0
L
Thoth
11,716
781
15
1
0
244,079
0
W
Zeus
12,253
817
34
2
0
212,814
4
W
Izanami
12,431
829
89
6
0
229,157
0
W
Nemesis
11,370
758
4
0
0
263,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role