Player Matchup

Serqet
Serqet
 
Serqet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
CallMeTheXade
Mercury
Level 136
God Stats
7W - 9L
1,549 SR
Queue Stats
179W - 176L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
Natsuki8759
Danzaburou
Level 67
God Stats
96W - 68L
1,568 SR
Queue Stats
258W - 222L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
WhiteBoiLovesRap
Cliodhna
Level 105
God Stats
10W - 10L
1,354 SR
Queue Stats
122W - 95L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
verminator99
Baron Samedi
Level 121
God Stats
33W - 20L
1,716 SR
Queue Stats
326W - 271L
1,499 Elo+
Party 2
Team Averages
Level 103
1,538 SR
1,516 Elo+

VS

Team Averages
Level 102
1,579 SR
1,551 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moonlîght
Tsukuyomi
Level 148
God Stats
86W - 74L
1,607 SR
Queue Stats
571W - 530L
1,599 Elo+
Party 1
Bacchus
Bacchus
OwOWotDis
Bacchus
Level 96
God Stats
14W - 13L
1,684 SR
Queue Stats
335W - 293L
1,578 Elo+
Party 1
Sol
Sol
TheRealPenith
Sol
Level 102
God Stats
22W - 25L
1,605 SR
Queue Stats
162W - 171L
1,576 Elo+
Solo
King Arthur
King Arthur
dîssî
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 2 / 8
6,005
500
2,114
8,777
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
12
5 / 1 / 4
7,245
604
5,401
6,403
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Natsuki8759
Danzaburou
11
1 / 2 / 3
6,445
537
2,692
6,581
2,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 3
7,022
585
5,810
8,280
3,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
verminator99
Baron Samedi
12
7 / 3 / 3
6,980
582
10,991
8,966
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 4 / 1
5,908
492
6,393
9,177
4,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Moonlîght
Tsukuyomi
10
1 / 4 / 3
5,835
486
4,902
10,034
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
OwOWotDis
Bacchus
10
3 / 2 / 3
5,961
497
5,846
9,362
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 3
6,375
531
6,162
6,825
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
dîssî
King Arthur
11
1 / 1 / 1
5,968
497
2,955
6,622
4,215
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
10
10
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
2
8
2
L
Baron Samedi
 
Baron Samedi
4
4
1
1.13
W
Mercury
5
1
4
7
L
Tsukuyomi
Moonlîght
Tsukuyomi
1
4
3
0.63
W
Danzaburou
Natsuki8759
Danzaburou
1
2
3
1.25
L
Bacchus
OwOWotDis
Bacchus
3
2
3
2.25
L
1
3
3
0.83
W
1
2
3
1.25
L
King Arthur
dîssî
King Arthur
1
1
1
1.5
W
Baron Samedi
verminator99
Baron Samedi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
26,258
39,007
Taken
42,020
17,809
Mitigated
21,915
14,843
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,114
202
0
1,918
8,777
6,120
92
5,662
2,785
0
7,968
L
Baron Samedi
 
Baron Samedi
6,393
339
290
1,942
9,177
4,004
0
4,271
4,804
23,502
0
W
Mercury
5,401
3,317
0
1,324
6,403
2,557
0
2,093
4,310
0
43,020
L
Tsukuyomi
Moonlîght
Tsukuyomi
4,902
1,501
0
2,574
10,034
3,029
0
1,155
8,777
0
31,810
W
Danzaburou
Natsuki8759
Danzaburou
2,692
1,433
0
2,343
6,581
2,171
0
3,260
3,245
0
37,671
L
Bacchus
OwOWotDis
Bacchus
5,846
159
619
2,177
9,362
8,738
0
3,590
5,616
20,596
0
L
6,162
2,253
0
2,495
6,825
1,929
1,966
2,163
4,662
39,110
0
W
5,810
429
0
3,043
8,280
3,361
0
621
7,526
1,024
43,569
L
King Arthur
dîssî
King Arthur
2,955
538
0
1,596
6,622
4,215
0
0
6,622
0
29,814
W
Baron Samedi
verminator99
Baron Samedi
10,991
960
1,845
4,370
8,966
3,600
0
6,010
2,740
34,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
30,047
343
Minions Killed
277
0
Camps Cleared
0
1,175,213
Distance Traveled
1,093,892
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,005
500
18
2
0
242,610
1
L
Baron Samedi
5,908
492
33
3
0
207,432
3
W
Mercury
7,245
604
94
8
0
268,666
0
L
Tsukuyomi
5,835
486
65
5
0
253,195
7
W
Danzaburou
6,445
537
70
6
0
212,277
2
L
Bacchus
5,961
497
36
3
0
195,605
4
L
Sol
6,375
531
76
6
0
197,845
2
W
Cliodhna
7,022
585
113
9
0
231,191
3
L
King Arthur
5,968
497
67
6
0
239,815
0
W
Baron Samedi
6,980
582
48
4
0
220,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role