Player Matchup

Ravana
Ravana
BLUEJULZ1
Ravana
Level 59
God Stats
4W - 3L
1,575 SR
Queue Stats
162W - 152L
1,537 Elo+
Party 3
Thoth
Thoth
PointOrbit
Thoth
Level 44
God Stats
3W - 5L
1,415 SR
Queue Stats
117W - 110L
1,537 Elo+
Party 3
Cupid
Cupid
Ryan Oliveiira
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,401 Elo+
Party 4
Tyr
Tyr
ShoTzZ_H
Tyr
Level 68
God Stats
14W - 7L
1,622 SR
Queue Stats
204W - 229L
1,416 Elo+
Party 4
Cthulhu
Cthulhu
s1mple_-z
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,326 Elo+
Party 4
Team Averages
Level 48
1,523 SR
1,443 Elo+

VS

Team Averages
Level 48
1,500 SR
1,549 Elo+
Agni
Agni
Awokenbeef
Agni
Level 48
God Stats
10W - 4L
1,542 SR
Queue Stats
154W - 110L
1,565 Elo+
Party 2
Hachiman
Hachiman
DRNUT69
Hachiman
Level 44
God Stats
2W - 3L
1,392 SR
Queue Stats
162W - 134L
1,533 Elo+
Party 2
Mulan
Mulan
Killer_Gamer12x
Mulan
Level 68
God Stats
2W - 0L
1,754 SR
Queue Stats
17W - 15L
1,591 Elo+
Party 1
King Arthur
King Arthur
TheeAltKnight
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,616 Elo+
Party 1
Ao Kuang
Ao Kuang
Tsugumori_-
Ao Kuang
Level 69
God Stats
2W - 1L
1,311 SR
Queue Stats
34W - 38L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BLUEJULZ1
Ravana
20
8 / 12 / 1
15,321
451
23,564
27,180
18,459
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
20
1 / 11 / 3
13,401
394
25,680
21,258
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
3 / 9 / 5
13,490
397
11,118
18,339
6,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
0 / 5 / 5
12,837
378
7,694
41,119
34,651
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
s1mple_-z
Cthulhu
14
1 / 13 / 4
10,478
308
10,783
35,303
28,438
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 11
23,261
684
39,846
18,273
7,094
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
DRNUT69
Hachiman
20
8 / 7 / 14
18,485
544
26,399
39,107
15,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 2 / 15
17,383
511
19,773
19,116
25,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
TheeAltKnight
King Arthur
20
6 / 3 / 22
16,717
492
20,632
42,030
39,828
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ao Kuang
Tsugumori_-
Ao Kuang
20
8 / 3 / 9
16,521
486
17,502
28,928
13,859
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
121
13
Kills
50
50
Deaths
16
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
20
1
11
25.5
L
Ravana
BLUEJULZ1
Ravana
8
12
1
0.71
W
Hachiman
DRNUT69
Hachiman
8
7
14
2.14
W
8
2
15
7.75
L
Thoth
1
11
3
0.23
L
3
9
5
0.61
L
0
5
5
0.5
W
King Arthur
TheeAltKnight
King Arthur
6
3
22
5.67
W
Ao Kuang
Tsugumori_-
Ao Kuang
8
3
9
4.17
L
Cthulhu
s1mple_-z
Cthulhu
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,839
Damage
124,152
143,199
Taken
147,454
94,974
Mitigated
101,757
20,509
Healing
72,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,846
1,765
866
10,717
18,273
7,094
6,563
4,289
13,984
236,714
0
L
Ravana
BLUEJULZ1
Ravana
23,564
5,434
0
3,869
27,180
18,459
0
13,448
13,732
0
77,350
W
Hachiman
DRNUT69
Hachiman
26,399
17,265
0
18,348
39,107
15,690
5,899
8,634
30,473
0
223,270
W
19,773
1,378
0
5,835
19,116
25,286
1,046
3,685
15,431
0
106,032
L
Thoth
25,680
293
75
3,282
21,258
7,367
0
11,116
10,142
121,329
0
L
11,118
5,690
186
2,778
18,339
6,059
0
6,961
11,378
0
84,896
L
7,694
227
0
7,219
41,119
34,651
309
11,601
29,518
0
78,190
W
King Arthur
TheeAltKnight
King Arthur
20,632
4,875
986
18,135
42,030
39,828
743
15,286
24,976
0
90,086
W
Ao Kuang
Tsugumori_-
Ao Kuang
17,502
3,199
174
17,750
28,928
13,859
1,444
7,739
21,189
107,730
20,171
L
Cthulhu
s1mple_-z
Cthulhu
10,783
287
0
3,100
35,303
28,438
0
14,044
21,259
26,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,527
Gold Earned
92,367
597
Minions Killed
932
0
Camps Cleared
0
3,049,585
Distance Traveled
3,189,755
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
23,261
684
331
10
0
678,233
2
L
Ravana
15,321
451
103
3
0
525,232
3
W
Hachiman
18,485
544
200
6
0
582,025
1
W
Mulan
17,383
511
153
5
0
639,950
8
L
Thoth
13,401
394
173
5
0
589,336
3
L
Cupid
13,490
397
140
4
0
592,502
4
L
Tyr
12,837
378
146
4
0
766,674
0
W
King Arthur
16,717
492
114
3
0
675,565
14
W
Ao Kuang
16,521
486
134
4
0
613,982
2
L
Cthulhu
10,478
308
35
1
0
575,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role