Player Matchup

Achilles
Achilles
Afredo_la_sauce
Achilles
Level 13
God Stats
12W - 12L
1,745 SR
Queue Stats
14W - 15L
1,552 Elo+
Solo
Susano
Susano
Dannybxtch
Susano
Level 23
God Stats
2W - 1L
1,597 SR
Queue Stats
27W - 36L
1,340 Elo+
Solo
Sobek
Sobek
M73Acorns
Sobek
Level 28
God Stats
32W - 33L
1,504 SR
Queue Stats
85W - 89L
1,482 Elo+
Solo
Heimdallr
Heimdallr
lolobaca
Heimdallr
Level 28
God Stats
45W - 59L
1,432 SR
Queue Stats
91W - 99L
1,379 Elo+
Solo
Merlin
Merlin
sonic_shadow52
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,451 Elo+

VS

Team Averages
Level 25
1,543 SR
1,497 Elo+
Xing Tian
Xing Tian
ASM2WAYBEZ
Xing Tian
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
Its Senpai G
Sylvanus
Level 17
God Stats
12W - 10L
1,657 SR
Queue Stats
60W - 50L
1,575 Elo+
Party 1
Izanami
Izanami
Yup im Rach
Izanami
Level 17
God Stats
3W - 9L
1,525 SR
Queue Stats
44W - 35L
1,593 Elo+
Party 1
Cliodhna
Cliodhna
domDK08
Cliodhna
Level 26
God Stats
6W - 8L
1,535 SR
Queue Stats
35W - 50L
1,321 Elo+
Party 2
Ra
Ra
dordk13
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
8 / 2 / 2
10,687
562
15,836
23,549
21,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Dannybxtch
Susano
16
5 / 1 / 4
9,767
514
7,813
11,343
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
M73Acorns
Sobek
13
4 / 2 / 5
8,864
467
9,837
16,755
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
lolobaca
Heimdallr
15
2 / 5 / 5
9,047
476
7,837
11,463
4,240
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 4
8,576
451
5,896
6,018
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ASM2WAYBEZ
Xing Tian
12
4 / 2 / 5
9,160
482
9,198
19,438
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Its Senpai G
Sylvanus
17
2 / 6 / 1
9,969
525
15,338
19,508
20,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Yup im Rach
Izanami
16
7 / 5 / 2
10,660
561
12,584
14,340
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
domDK08
Cliodhna
8
0 / 1 / 0
6,055
319
299
3,366
866
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 11 / 0
6,924
364
2,207
9,582
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
23
Kills
13
13
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ASM2WAYBEZ
Xing Tian
4
2
5
3.25
W
Achilles
8
2
2
4.5
W
Susano
Dannybxtch
Susano
5
1
4
7
L
Sylvanus
Its Senpai G
Sylvanus
2
6
1
0.42
W
Sobek
M73Acorns
Sobek
4
2
5
3.25
L
Izanami
Yup im Rach
Izanami
7
5
2
1.6
L
Cliodhna
domDK08
Cliodhna
0
1
0
0
L
0
11
0
0
W
Heimdallr
lolobaca
Heimdallr
2
5
5
0.9
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,219
Damage
39,626
69,128
Taken
66,234
48,367
Mitigated
45,838
23,933
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ASM2WAYBEZ
Xing Tian
9,198
1,583
0
5,031
19,438
15,932
0
6,746
12,692
18,000
0
W
Achilles
15,836
6,309
0
12,662
23,549
21,752
180
12,817
10,642
0
63,047
W
Susano
Dannybxtch
Susano
7,813
1,765
0
2,253
11,343
4,309
118
2,945
8,398
0
55,257
L
Sylvanus
Its Senpai G
Sylvanus
15,338
4,697
675
8,696
19,508
20,835
701
1,739
17,769
58,502
19,748
W
Sobek
M73Acorns
Sobek
9,837
574
0
5,704
16,755
16,019
0
4,719
11,996
34,530
0
L
Izanami
Yup im Rach
Izanami
12,584
8,641
0
3,213
14,340
5,978
3,048
4,221
10,119
0
85,816
L
Cliodhna
domDK08
Cliodhna
299
39
0
544
3,366
866
0
1,003
2,363
0
11,708
L
2,207
250
323
1,312
9,582
2,227
0
2,024
7,558
32,221
0
W
Heimdallr
lolobaca
Heimdallr
7,837
3,972
0
2,977
11,463
4,240
948
2,742
8,697
0
70,998
W
5,896
665
0
337
6,018
2,047
930
1,616
4,324
34,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
42,768
420
Minions Killed
396
0
Camps Cleared
0
1,812,246
Distance Traveled
1,483,519
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,160
482
13
1
0
434,023
2
W
Achilles
10,687
562
111
6
0
380,626
0
W
Susano
9,767
514
93
5
0
342,470
2
L
Sylvanus
9,969
525
135
7
0
292,828
1
W
Sobek
8,864
467
37
2
0
386,189
6
L
Izanami
10,660
561
172
9
0
329,429
0
L
Cliodhna
6,055
319
21
1
0
99,805
0
L
Ra
6,924
364
55
3
0
327,434
0
W
Heimdallr
9,047
476
107
6
0
349,727
5
W
Merlin
8,576
451
72
4
0
353,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role