Player Matchup

Ullr
Ullr
AcridFiend905
Ullr
Level 60
God Stats
0W - 4L
1,171 SR
Queue Stats
133W - 143L
1,532 Elo+
Party 1
Geb
Geb
MiniAcrid
Geb
Level 29
God Stats
4W - 4L
1,661 SR
Queue Stats
127W - 129L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
XentharQC
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,416 Elo+
Solo
Da Ji
Da Ji
clawlion8
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,478 Elo+
Solo
Discordia
Discordia
icemane21
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,503 Elo+
Solo
Team Averages
Level 34
1,466 SR
1,494 Elo+

VS

Team Averages
Level 108
1,489 SR
1,619 Elo+
Skadi
Skadi
ARBETORxELITE2
Skadi
Level 112
God Stats
2W - 1L
1,260 SR
Queue Stats
42W - 55L
1,454 Elo+
Solo
Set
Set
EckohBot
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 90L
1,717 Elo+
Party 2
Odin
Odin
StirIing
Odin
Level 147
God Stats
5W - 3L
1,624 SR
Queue Stats
529W - 463L
1,752 Elo+
Party 2
He Bo
He Bo
XploitX2
He Bo
Level 25
God Stats
3W - 4L
1,417 SR
Queue Stats
130W - 74L
1,722 Elo+
Party 2
Chaac
Chaac
yulexico
Chaac
Level 128
God Stats
10W - 2L
1,646 SR
Queue Stats
155W - 173L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 9
8,731
794
6,187
11,774
4,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 4 / 6
8,624
784
7,484
20,312
18,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
XentharQC
Kukulkan
17
4 / 4 / 6
9,439
858
11,802
10,841
4,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
clawlion8
Da Ji
15
3 / 7 / 6
8,617
783
5,247
10,855
4,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
icemane21
Discordia
14
0 / 6 / 8
7,807
710
11,778
9,739
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 12
8,287
753
5,129
8,409
3,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 4 / 8
10,431
948
13,428
9,013
4,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
15
1 / 4 / 11
8,765
797
7,462
18,939
12,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
XploitX2
He Bo
19
8 / 3 / 11
10,720
975
19,391
8,321
3,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
yulexico
Chaac
17
6 / 3 / 11
9,942
904
13,718
15,572
9,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
15
Kills
26
26
Deaths
18
35
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
L
5
5
9
1.9
W
11
4
8
3.75
L
3
4
6
1.5
W
Odin
1
4
11
1.63
L
Kukulkan
XentharQC
Kukulkan
4
4
6
1.75
W
He Bo
XploitX2
He Bo
8
3
11
4.5
L
Da Ji
clawlion8
Da Ji
3
7
6
0.86
L
Discordia
icemane21
Discordia
0
6
8
0.67
W
Chaac
yulexico
Chaac
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,498
Damage
59,128
63,521
Taken
60,254
36,854
Mitigated
32,931
16,126
Healing
24,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,129
1,951
809
1,081
8,409
3,128
398
6,646
1,763
0
13,662
L
6,187
2,193
1,157
1,689
11,774
4,810
335
4,114
7,660
0
8,363
W
13,428
7,579
1,072
2,183
9,013
4,456
856
3,458
5,555
0
19,548
L
7,484
710
3,157
4,822
20,312
18,939
82
5,822
14,490
12,090
0
W
Odin
7,462
663
2,097
7,308
18,939
12,416
44
7,200
11,739
0
11,329
L
Kukulkan
XentharQC
Kukulkan
11,802
722
405
2,086
10,841
4,940
404
3,984
6,857
33,485
0
W
He Bo
XploitX2
He Bo
19,391
924
888
1,307
8,321
3,347
531
3,236
5,085
40,367
0
L
Da Ji
clawlion8
Da Ji
5,247
1,267
854
388
10,855
4,848
0
3,059
7,796
0
8,400
L
Discordia
icemane21
Discordia
11,778
935
438
1,130
9,739
3,317
0
2,412
7,327
24,445
0
W
Chaac
yulexico
Chaac
13,718
1,340
200
7,887
15,572
9,584
731
10,524
5,048
0
27,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
48,145
101
Minions Killed
120
0
Camps Cleared
0
985,045
Distance Traveled
1,070,849
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,287
753
19
2
0
171,386
0
L
Ullr
8,731
794
4
0
0
191,811
0
W
Set
10,431
948
20
2
0
213,473
0
L
Geb
8,624
784
4
0
0
213,580
0
W
Odin
8,765
797
12
1
0
209,530
2
L
Kukulkan
9,439
858
59
5
0
187,731
0
W
He Bo
10,720
975
49
4
0
228,882
2
L
Da Ji
8,617
783
12
1
0
183,091
0
L
Discordia
7,807
710
22
2
0
208,832
1
W
Chaac
9,942
904
20
2
0
247,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role