Player Matchup

Gilgamesh
Gilgamesh
AreusEX
Gilgamesh
Level 36
God Stats
3W - 1L
1,671 SR
Queue Stats
32W - 43L
1,431 Elo+
Party 2
Fenrir
Fenrir
Bign84Slayer
Fenrir
Level 22
God Stats
10W - 6L
1,491 SR
Queue Stats
61W - 66L
1,235 Elo+
Party 3
Ah Puch
Ah Puch
Disperse20
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NinjaRuler25028
Danzaburou
Level 21
God Stats
8W - 4L
1,647 SR
Queue Stats
43W - 35L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
TraudRaid
Cthulhu
Level 26
God Stats
5W - 4L
1,607 SR
Queue Stats
176W - 176L
1,384 Elo+
Party 3
Team Averages
Level 27
1,583 SR
1,412 Elo+

VS

Team Averages
Level 25
1,442 SR
1,304 Elo+
Gilgamesh
Gilgamesh
K-E-N-T-O-1-3
Gilgamesh
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 29L
1,285 Elo+
Party 1
Xbalanque
Xbalanque
MacroStar14
Xbalanque
Level 29
God Stats
12W - 11L
1,467 SR
Queue Stats
30W - 35L
1,332 Elo+
Party 1
Sylvanus
Sylvanus
Omega_MapacheS4
Sylvanus
Level 28
God Stats
40W - 40L
1,611 SR
Queue Stats
111W - 114L
1,330 Elo+
Party 1
Pele
Pele
Parallax3
Pele
Level 17
God Stats
10W - 13L
1,244 SR
Queue Stats
21W - 25L
1,286 Elo+
Solo
Merlin
Merlin
Rocavil44
Merlin
Level 25
God Stats
1W - 3L
1,387 SR
Queue Stats
77W - 91L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AreusEX
Gilgamesh
12
4 / 1 / 1
7,139
549
4,494
8,676
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
11
5 / 1 / 4
6,991
538
4,785
8,467
3,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Disperse20
Ah Puch
12
4 / 1 / 2
7,466
574
6,469
5,394
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NinjaRuler25028
Danzaburou
10
0 / 3 / 4
5,885
453
6,297
8,295
1,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TraudRaid
Cthulhu
9
1 / 4 / 3
5,890
453
6,879
10,173
5,447
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K-E-N-T-O-1-3
Gilgamesh
9
1 / 4 / 0
5,753
443
3,150
11,060
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
MacroStar14
Xbalanque
10
4 / 3 / 3
6,199
477
6,581
9,134
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
10
3 / 1 / 4
6,622
509
5,645
10,843
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
2 / 3 / 0
6,272
482
5,186
8,256
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Rocavil44
Merlin
11
0 / 3 / 1
6,358
489
3,769
5,664
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
10
10
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AreusEX
Gilgamesh
4
1
1
4.5
W
Fenrir
5
1
4
7
W
Ah Puch
Disperse20
Ah Puch
4
1
2
5
L
Gilgamesh
K-E-N-T-O-1-3
Gilgamesh
1
4
0
0.25
L
Xbalanque
MacroStar14
Xbalanque
4
3
3
1.83
W
Danzaburou
NinjaRuler25028
Danzaburou
0
3
4
0.67
L
Sylvanus
3
1
4
5
L
Pele
2
3
0
0.67
L
Merlin
Rocavil44
Merlin
0
3
1
0.17
W
Cthulhu
TraudRaid
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,924
Damage
24,331
41,005
Taken
44,957
16,448
Mitigated
19,356
12,308
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AreusEX
Gilgamesh
4,494
934
39
2,841
8,676
3,870
639
428
8,248
0
30,877
W
Fenrir
4,785
1,428
0
3,531
8,467
3,415
262
1,791
6,676
0
19,732
W
Ah Puch
Disperse20
Ah Puch
6,469
666
0
2,176
5,394
1,724
468
1,890
3,504
33,596
0
L
Gilgamesh
K-E-N-T-O-1-3
Gilgamesh
3,150
796
0
1,127
11,060
5,374
366
986
10,008
0
19,273
L
Xbalanque
MacroStar14
Xbalanque
6,581
1,690
0
2,489
9,134
2,536
0
3,056
6,078
0
27,724
W
Danzaburou
NinjaRuler25028
Danzaburou
6,297
3,210
0
2,608
8,295
1,992
450
1,758
6,537
0
28,295
L
Sylvanus
5,645
1,453
806
5,010
10,843
6,913
0
3,551
7,292
21,225
0
L
Pele
5,186
2,330
0
1,595
8,256
2,895
0
2,600
5,522
0
29,625
L
Merlin
Rocavil44
Merlin
3,769
299
0
491
5,664
1,638
0
2,757
2,489
35,620
0
W
Cthulhu
TraudRaid
Cthulhu
6,879
1,050
157
956
10,173
5,447
0
3,547
6,626
23,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
31,204
245
Minions Killed
241
0
Camps Cleared
0
1,246,776
Distance Traveled
1,233,128
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,139
549
55
4
0
248,737
1
W
Fenrir
6,991
538
37
3
0
284,438
0
W
Ah Puch
7,466
574
76
6
0
234,189
1
L
Gilgamesh
5,753
443
29
2
0
267,922
6
L
Xbalanque
6,199
477
47
4
0
245,803
2
W
Danzaburou
5,885
453
45
3
0
231,227
1
L
Sylvanus
6,622
509
38
3
0
229,194
4
L
Pele
6,272
482
51
4
0
238,154
0
L
Merlin
6,358
489
76
6
0
252,055
2
W
Cthulhu
5,890
453
32
2
0
248,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role