Player Matchup

Guan Yu
Guan Yu
IIIlGooselIII
Guan Yu
Level 65
God Stats
2W - 1L
1,331 SR
Queue Stats
51W - 55L
1,458 Elo+
Party 2
Ares
Ares
InsaneIsaac2465
Ares
Level 83
God Stats
14W - 13L
1,605 SR
Queue Stats
120W - 151L
1,441 Elo+
Party 2
Sol
Sol
Kazuma Sayin
Sol
Level 40
God Stats
4W - 6L
1,433 SR
Queue Stats
38W - 50L
1,479 Elo+
Party 2
Charybdis
Charybdis
SoulLotus33
Charybdis
Level 58
God Stats
7W - 7L
1,427 SR
Queue Stats
77W - 105L
1,420 Elo+
Party 2
Horus
Horus
ninjablox31
Horus
Level 49
God Stats
49W - 58L
1,506 SR
Queue Stats
55W - 65L
1,439 Elo+
Party 2
Team Averages
Level 59
1,460 SR
1,447 Elo+

VS

Team Averages
Level 68
1,431 SR
1,368 Elo+
Vulcan
Vulcan
A420S4MUR41
Vulcan
Level 29
God Stats
2W - 7L
1,265 SR
Queue Stats
125W - 133L
1,401 Elo+
Party 1
Apollo
Apollo
AdamHill1916
Apollo
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,095 Elo+
Solo
Cliodhna
Cliodhna
ChurchRogers
Cliodhna
Level 123
God Stats
1W - 1L
1,751 SR
Queue Stats
10W - 11L
1,484 Elo+
Party 3
Hades
Hades
qLightables
Hades
Level 103
God Stats
0W - 4L
1,139 SR
Queue Stats
35W - 43L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
somethingL0UD
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
4 / 0 / 15
8,305
1,186
8,965
6,003
3,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 22
8,080
1,154
7,073
7,854
7,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 1 / 16
8,801
1,257
8,874
7,172
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SoulLotus33
Charybdis
15
7 / 0 / 16
9,117
1,302
9,419
4,957
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 0 / 16
9,051
1,293
8,756
5,449
3,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

333

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 5 / 1
7,420
1,060
7,537
7,281
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
1 / 3 / 1
7,155
1,022
3,370
6,971
1,841
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
ChurchRogers
Cliodhna
12
0 / 6 / 2
6,833
976
5,043
10,789
2,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 1
6,588
941
4,040
6,124
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
0 / 6 / 2
7,183
1,026
5,317
15,076
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
9
24
Kills
2
2
Deaths
24
85
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
5
1
0.3
L
Apollo
1
3
1
0.5
L
Cliodhna
ChurchRogers
Cliodhna
0
6
2
0.17
W
Guan Yu
4
0
15
11.5
W
1
1
22
12
W
4
1
16
12
W
Charybdis
SoulLotus33
Charybdis
7
0
16
15
W
8
0
16
16
L
0
4
1
0.13
L
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,087
Damage
25,307
31,435
Taken
46,241
19,305
Mitigated
23,201
13,073
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,537
2,928
0
0
7,281
2,317
0
3,236
3,977
31,739
0
L
Apollo
3,370
2,400
128
993
6,971
1,841
0
2,512
4,373
0
16,485
L
Cliodhna
ChurchRogers
Cliodhna
5,043
544
0
7
10,789
2,978
0
2,795
7,902
0
14,819
W
Guan Yu
8,965
2,216
1,386
678
6,003
3,272
0
3,364
2,557
0
21,341
W
7,073
439
795
387
7,854
7,318
0
4,153
3,677
14,252
0
W
8,874
2,526
0
1,209
7,172
2,843
0
3,811
3,297
30,249
0
W
Charybdis
SoulLotus33
Charybdis
9,419
5,499
200
1,772
4,957
2,062
0
3,144
1,735
0
22,380
W
8,756
5,173
3,558
3,088
5,449
3,810
0
2,096
3,275
0
13,676
L
4,040
471
0
445
6,124
2,938
0
2,166
3,878
10,042
0
L
Cthulhu
5,317
635
0
688
15,076
13,127
0
4,780
10,164
9,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
35,179
144
Minions Killed
130
8
Camps Cleared
3
783,302
Distance Traveled
612,119
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,420
1,060
66
9
1
145,558
1
L
Apollo
7,155
1,022
25
4
1
121,129
0
L
Cliodhna
6,833
976
24
3
0
134,017
0
W
Guan Yu
8,305
1,186
24
3
2
167,029
0
W
Ares
8,080
1,154
10
1
0
158,697
1
W
Sol
8,801
1,257
74
11
3
154,772
0
W
Charybdis
9,117
1,302
27
4
2
146,553
0
W
Horus
9,051
1,293
9
1
1
156,251
4
L
Hades
6,588
941
6
1
0
87,911
0
L
Cthulhu
7,183
1,026
9
1
1
123,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role