Player Matchup

Horus
Horus
DoomturtleV2
Horus
Level 66
God Stats
42W - 32L
1,653 SR
Queue Stats
116W - 122L
1,580 Elo+
Party 2
Yemoja
Yemoja
EclipsalAbyss
Yemoja
Level 100
God Stats
4W - 3L
1,644 SR
Queue Stats
97W - 101L
1,525 Elo+
Party 2
Baba Yaga
Baba Yaga
Kingcandy441593
Baba Yaga
Level 96
God Stats
29W - 27L
1,558 SR
Queue Stats
348W - 353L
1,417 Elo+
Party 2
Chaac
Chaac
MsNyxxXD
Chaac
Level 158
God Stats
0W - 2L
1,450 SR
Queue Stats
114W - 130L
1,522 Elo+
Party 2
Medusa
Medusa
SirSagely
Medusa
Level 89
God Stats
18W - 21L
1,504 SR
Queue Stats
268W - 289L
1,418 Elo+
Party 2
Team Averages
Level 102
1,562 SR
1,493 Elo+

VS

Team Averages
Level 133
1,486 SR
1,537 Elo+
Cthulhu
Cthulhu
CopperFeline
Cthulhu
Level 104
God Stats
6W - 6L
1,589 SR
Queue Stats
359W - 346L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
Octocado
Guan Yu
Level 148
God Stats
1W - 1L
1,210 SR
Queue Stats
202W - 191L
1,541 Elo+
Solo
Olorun
Olorun
Thicc Plane Boy
Olorun
Level 108
God Stats
3W - 1L
1,531 SR
Queue Stats
404W - 351L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
iTZ_DeeJaY_K-oS
Heimdallr
Level 160
God Stats
13W - 18L
1,483 SR
Queue Stats
1,660W - 1,578L
1,528 Elo+
Solo
Cliodhna
Cliodhna
roy1747
Cliodhna
Level 146
God Stats
4W - 4L
1,619 SR
Queue Stats
313W - 258L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,349
519
10,406
11,487
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
6,505
361
3,047
6,542
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Kingcandy441593
Baba Yaga
15
1 / 3 / 5
8,525
474
8,134
8,948
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MsNyxxXD
Chaac
15
1 / 2 / 0
9,028
502
5,259
9,722
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
SirSagely
Medusa
14
0 / 4 / 0
8,121
451
3,908
9,986
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CopperFeline
Cthulhu
15
1 / 1 / 5
9,004
500
5,215
9,904
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Octocado
Guan Yu
16
4 / 0 / 8
10,179
566
9,648
11,969
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 3
9,777
543
4,065
9,603
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
iTZ_DeeJaY_K-oS
Heimdallr
16
2 / 3 / 1
9,304
517
6,122
11,659
3,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
roy1747
Cliodhna
18
6 / 4 / 4
10,490
583
8,010
13,221
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
16
16
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CopperFeline
Cthulhu
1
1
5
3.5
L
5
4
2
1.5
L
1
3
0
0.33
L
Baba Yaga
Kingcandy441593
Baba Yaga
1
3
5
1.17
L
Chaac
MsNyxxXD
Chaac
1
2
0
0.5
W
Guan Yu
Octocado
Guan Yu
4
0
8
8
L
Medusa
SirSagely
Medusa
0
4
0
0
W
3
1
3
4.5
W
Heimdallr
iTZ_DeeJaY_K-oS
Heimdallr
2
3
1
0.83
W
Cliodhna
roy1747
Cliodhna
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
33,060
46,685
Taken
56,356
22,717
Mitigated
33,150
11,924
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CopperFeline
Cthulhu
5,215
915
160
1,809
9,904
10,037
0
790
8,439
44,269
0
L
10,406
4,651
718
3,412
11,487
5,648
0
1,203
10,143
0
62,758
L
3,047
734
367
752
6,542
3,044
0
805
5,737
11,588
0
L
Baba Yaga
Kingcandy441593
Baba Yaga
8,134
1,384
0
1,866
8,948
2,912
0
214
8,734
50,364
0
L
Chaac
MsNyxxXD
Chaac
5,259
558
0
3,559
9,722
8,394
0
3,025
5,923
183
55,587
W
Guan Yu
Octocado
Guan Yu
9,648
2,099
2,202
5,761
11,969
11,520
0
4,152
7,817
0
43,632
L
Medusa
SirSagely
Medusa
3,908
2,157
0
1,250
9,986
2,719
0
3,118
6,868
0
60,083
W
4,065
1,880
340
5,532
9,603
3,513
463
1,258
8,345
78,414
0
W
Heimdallr
iTZ_DeeJaY_K-oS
Heimdallr
6,122
1,974
0
3,558
11,659
3,924
2,983
3,287
8,322
0
57,608
W
Cliodhna
roy1747
Cliodhna
8,010
1,806
0
4,059
13,221
4,156
0
1,927
11,201
0
80,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
48,754
437
Minions Killed
548
0
Camps Cleared
0
1,603,793
Distance Traveled
1,740,768
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,004
500
86
5
0
338,945
6
L
Horus
9,349
519
105
6
0
448,485
1
L
Yemoja
6,505
361
17
1
0
152,851
1
L
Baba Yaga
8,525
474
87
5
0
342,514
6
L
Chaac
9,028
502
113
6
0
339,110
5
W
Guan Yu
10,179
566
74
4
0
388,226
0
L
Medusa
8,121
451
115
6
0
320,833
5
W
Olorun
9,777
543
145
8
0
320,540
8
W
Heimdallr
9,304
517
105
6
0
321,303
2
W
Cliodhna
10,490
583
138
8
0
371,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role