Player Matchup

Chang'e
Chang'e
CrabbyQuangtran
Chang'e
Level 29
God Stats
40W - 14L
1,751 SR
Queue Stats
75W - 35L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
Fermat3rd
Kukulkan
Level 20
God Stats
3W - 1L
1,436 SR
Queue Stats
113W - 102L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
LuvlyPeaches
Nu Wa
Level 18
God Stats
37W - 13L
1,616 SR
Queue Stats
46W - 21L
1,603 Elo+
Party 1
Khepri
Khepri
ShebbyD
Khepri
Level 16
God Stats
14W - 2L
1,799 SR
Queue Stats
34W - 18L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
lamaine
Cthulhu
Level 5
God Stats
4W - 4L
1,301 SR
Queue Stats
20W - 12L
1,348 Elo+
Party 2
Team Averages
Level 18
1,580 SR
1,531 Elo+

VS

Team Averages
Level 24
1,509 SR
1,487 Elo+
Serqet
Serqet
 
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Catapsi
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,459 Elo+
Solo
Chaac
Chaac
Truex3
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,447 Elo+
Solo
Discordia
Discordia
Zatanna101
Discordia
Level 26
God Stats
1W - 1L
1,762 SR
Queue Stats
70W - 44L
1,558 Elo+
Solo
Hun Batz
Hun Batz
snazzydoggo
Hun Batz
Level 28
God Stats
2W - 3L
1,285 SR
Queue Stats
71W - 64L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 13
12,620
1,262
24,462
14,810
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Fermat3rd
Kukulkan
17
4 / 1 / 10
10,282
1,028
7,702
4,534
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
9 / 3 / 17
12,511
1,251
17,820
12,311
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
ShebbyD
Khepri
18
2 / 0 / 22
11,611
1,161
5,909
12,000
19,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
lamaine
Cthulhu
19
3 / 1 / 24
11,378
1,138
10,191
12,697
15,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

258

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
1 / 7 / 7
9,782
978
7,117
17,820
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Catapsi
Morgan Le Fay
16
2 / 4 / 7
10,299
1,030
16,288
14,589
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Truex3
Chaac
16
0 / 3 / 5
9,169
917
6,484
11,528
6,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Zatanna101
Discordia
16
3 / 8 / 3
10,110
1,011
15,552
13,974
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
snazzydoggo
Hun Batz
17
4 / 11 / 5
10,835
1,084
7,894
17,549
5,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
37
32
Kills
10
10
Deaths
33
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
7
0.64
L
Morgan Le Fay
Catapsi
Morgan Le Fay
2
4
7
1.38
W
14
5
13
4.1
W
Kukulkan
Fermat3rd
Kukulkan
4
1
10
9
W
9
3
17
5.83
W
Khepri
ShebbyD
Khepri
2
0
22
13
L
Chaac
Truex3
Chaac
0
3
5
0.83
L
Discordia
Zatanna101
Discordia
3
8
3
0.56
W
Cthulhu
lamaine
Cthulhu
3
1
24
15
L
Hun Batz
snazzydoggo
Hun Batz
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,084
Damage
53,335
56,352
Taken
75,460
49,682
Mitigated
26,052
11,920
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,117
1,696
0
82
17,820
5,890
0
15,562
2,258
0
15,222
L
Morgan Le Fay
Catapsi
Morgan Le Fay
16,288
764
226
2,078
14,589
5,080
0
13,065
1,524
48,871
0
W
24,462
2,322
4,622
5,759
14,810
6,745
0
10,420
4,119
47,618
0
W
Kukulkan
Fermat3rd
Kukulkan
7,702
483
0
0
4,534
1,983
0
1,709
2,711
18,802
0
W
17,820
4,253
0
0
12,311
5,909
0
6,965
5,175
30,642
0
W
Khepri
ShebbyD
Khepri
5,909
925
0
1,339
12,000
19,607
0
5,270
6,630
10,488
0
L
Chaac
Truex3
Chaac
6,484
340
0
1,001
11,528
6,265
0
8,836
2,692
0
22,275
L
Discordia
Zatanna101
Discordia
15,552
637
0
30
13,974
3,475
0
12,490
1,484
34,926
0
W
Cthulhu
lamaine
Cthulhu
10,191
789
200
0
12,697
15,438
0
7,476
5,141
32,788
0
L
Hun Batz
snazzydoggo
Hun Batz
7,894
2,188
204
702
17,549
5,342
0
16,131
1,418
0
34,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,402
Gold Earned
50,195
174
Minions Killed
189
8
Camps Cleared
7
1,035,029
Distance Traveled
934,782
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,782
978
13
1
2
210,031
5
L
Morgan Le Fay
10,299
1,030
51
5
0
189,846
0
W
Chang'e
12,620
1,262
57
6
3
191,292
0
W
Kukulkan
10,282
1,028
39
4
3
191,470
0
W
Nu Wa
12,511
1,251
15
2
2
189,903
0
W
Khepri
11,611
1,161
8
1
0
233,173
0
L
Chaac
9,169
917
37
4
2
183,770
0
L
Discordia
10,110
1,011
42
4
0
170,168
0
W
Cthulhu
11,378
1,138
55
6
0
229,191
1
L
Hun Batz
10,835
1,084
46
5
3
180,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role