Player Matchup

Cupid
Cupid
BeTheWax
Cupid
Level 82
God Stats
6W - 6L
1,581 SR
Queue Stats
59W - 48L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Coolpcjr2
Cthulhu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 69L
1,223 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
F6 Loopy
Morgan Le Fay
Level 66
God Stats
9W - 8L
1,395 SR
Queue Stats
64W - 71L
1,041 Elo+
Party 2
Kali
Kali
F6Damage
Kali
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
FatalTBG
Kuzenbo
Level 63
God Stats
1W - 2L
1,311 SR
Queue Stats
2W - 7L
1,243 Elo+
Party 2
Team Averages
Level 73
1,457 SR
1,269 Elo+

VS

Team Averages
Level 106
1,454 SR
1,422 Elo+
Medusa
Medusa
Camycoo
Medusa
Level 125
God Stats
0W - 1L
1,791 SR
Queue Stats
121W - 130L
1,454 Elo+
Party 1
Geb
Geb
Hector546
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 419L
1,377 Elo+
Solo
Bellona
Bellona
Momo is fat
Bellona
Level 106
God Stats
5W - 7L
1,400 SR
Queue Stats
281W - 286L
1,522 Elo+
Solo
Serqet
Serqet
Syntu
Serqet
Level 109
God Stats
4W - 2L
1,284 SR
Queue Stats
50W - 49L
1,431 Elo+
Party 1
Janus
Janus
WarMachine2720
Janus
Level 68
God Stats
2W - 5L
1,298 SR
Queue Stats
221W - 276L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BeTheWax
Cupid
20
26 / 3 / 11
15,747
716
38,569
15,114
6,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Coolpcjr2
Cthulhu
18
6 / 1 / 14
11,960
544
11,337
16,915
17,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
F6 Loopy
Morgan Le Fay
17
3 / 5 / 13
11,120
505
6,469
17,862
7,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
4 / 5 / 11
11,742
534
7,311
20,423
7,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
FatalTBG
Kuzenbo
16
4 / 3 / 24
11,584
527
10,920
18,374
21,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Camycoo
Medusa
18
7 / 7 / 2
11,895
541
11,298
14,800
6,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 14 / 6
8,707
396
6,457
22,835
15,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Momo is fat
Bellona
17
1 / 4 / 1
10,840
493
9,914
16,476
19,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
Syntu
Serqet
17
4 / 8 / 7
11,293
513
10,264
22,430
16,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 10 / 4
10,979
499
16,233
19,350
7,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
43
Kills
17
17
Deaths
43
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
BeTheWax
Cupid
26
3
11
10.5
L
Medusa
Camycoo
Medusa
7
7
2
1.14
W
Cthulhu
Coolpcjr2
Cthulhu
6
1
14
13
W
Morgan Le Fay
F6 Loopy
Morgan Le Fay
3
5
13
1.9
W
Kali
4
5
11
1.9
W
Kuzenbo
FatalTBG
Kuzenbo
4
3
24
5.33
L
0
14
6
0.21
L
Bellona
Momo is fat
Bellona
1
4
1
0.38
L
Serqet
Syntu
Serqet
4
8
7
0.94
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,606
Damage
54,166
88,688
Taken
95,891
59,957
Mitigated
66,343
29,285
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BeTheWax
Cupid
38,569
30,226
1,168
4,781
15,114
6,020
5,625
3,676
11,161
0
97,386
L
Medusa
Camycoo
Medusa
11,298
5,050
0
1,616
14,800
6,854
197
3,463
11,337
0
69,802
W
Cthulhu
Coolpcjr2
Cthulhu
11,337
630
0
3,405
16,915
17,130
417
4,007
11,565
58,344
0
W
Morgan Le Fay
F6 Loopy
Morgan Le Fay
6,469
1,038
202
5,048
17,862
7,303
1,704
5,725
11,671
71,583
0
W
Kali
7,311
4,423
0
11,157
20,423
7,922
1,522
3,084
16,142
0
57,367
W
Kuzenbo
FatalTBG
Kuzenbo
10,920
2,524
9
3,515
18,374
21,582
1,287
5,109
12,113
32,279
0
L
6,457
494
0
1,487
22,835
15,855
103
8,786
14,049
31,374
0
L
Bellona
Momo is fat
Bellona
9,914
2,599
0
3,360
16,476
19,855
529
6,290
10,186
0
67,287
L
Serqet
Syntu
Serqet
10,264
1,182
0
4,368
22,430
16,008
0
4,480
17,950
0
63,927
L
16,233
320
75
2,446
19,350
7,771
98
5,707
13,643
68,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,153
Gold Earned
53,714
455
Minions Killed
552
0
Camps Cleared
0
2,079,336
Distance Traveled
1,879,464
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,747
716
121
6
0
414,314
1
L
Medusa
11,895
541
140
6
0
391,175
2
W
Cthulhu
11,960
544
99
5
0
443,417
0
W
Morgan Le Fay
11,120
505
92
4
0
368,775
1
W
Kali
11,742
534
113
5
0
448,850
0
W
Kuzenbo
11,584
527
30
1
0
403,980
5
L
Geb
8,707
396
52
2
0
319,055
3
L
Bellona
10,840
493
149
7
0
388,268
3
L
Serqet
11,293
513
98
4
0
427,119
0
L
Janus
10,979
499
113
5
0
353,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role