Player Matchup

Geb
Geb
LvL20_Renegade
Geb
Level 129
God Stats
1W - 5L
1,359 SR
Queue Stats
218W - 205L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
MeiMisakia
Baron Samedi
Level 126
God Stats
5W - 4L
1,394 SR
Queue Stats
321W - 353L
1,377 Elo+
Party 1
Apollo
Apollo
throbbenHood
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,390 Elo+
Party 1
Team Averages
Level 98
1,418 SR
1,433 Elo+

VS

Team Averages
Level 90
1,581 SR
1,513 Elo+
He Bo
He Bo
alex1pie
He Bo
Level 120
God Stats
10W - 7L
1,400 SR
Queue Stats
147W - 126L
1,479 Elo+
Party 2
Loki
Loki
sharon2480
Loki
Level 128
God Stats
28W - 22L
1,524 SR
Queue Stats
475W - 422L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
xOps BLING20
Cthulhu
Level 22
God Stats
2W - 2L
1,819 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,547
629
7,932
14,318
12,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
MeiMisakia
Baron Samedi
9
0 / 9 / 2
6,664
555
4,636
9,824
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
10
1 / 5 / 1
7,449
621
5,998
9,284
3,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
alex1pie
He Bo
12
9 / 1 / 6
8,953
746
10,083
7,860
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 1 / 13
8,779
732
8,843
6,066
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xOps BLING20
Cthulhu
13
5 / 0 / 10
8,656
721
8,567
9,167
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
19
19
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Baron Samedi
MeiMisakia
Baron Samedi
0
9
2
0.11
W
He Bo
alex1pie
He Bo
9
1
6
12
W
5
1
13
11.5
L
Apollo
1
5
1
0.3
W
Cthulhu
xOps BLING20
Cthulhu
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,566
Damage
27,493
33,426
Taken
23,093
19,905
Mitigated
15,563
5,124
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,932
1,144
0
2,215
14,318
12,322
0
6,017
7,326
20,744
0
L
Baron Samedi
MeiMisakia
Baron Samedi
4,636
199
821
956
9,824
4,250
0
5,947
3,475
14,104
0
W
He Bo
alex1pie
He Bo
10,083
194
0
1,750
7,860
3,007
112
5,131
2,729
26,107
0
W
8,843
3,177
0
2,034
6,066
2,331
0
3,418
2,648
0
28,635
L
Apollo
5,998
2,926
314
818
9,284
3,333
0
5,076
3,663
0
19,220
W
Cthulhu
xOps BLING20
Cthulhu
8,567
553
210
1,287
9,167
10,225
322
4,160
5,007
21,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,660
Gold Earned
26,388
95
Minions Killed
126
1
Camps Cleared
9
580,614
Distance Traveled
667,431
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,547
629
26
2
0
215,577
3
L
Baron Samedi
6,664
555
35
3
1
172,173
0
W
He Bo
8,953
746
45
4
1
208,012
2
W
Loki
8,779
732
37
3
7
223,917
2
L
Apollo
7,449
621
34
3
0
192,864
0
W
Cthulhu
8,656
721
44
4
1
235,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role