Player Matchup

Yemoja
Yemoja
IncursioTnshou0
Yemoja
Level 28
God Stats
2W - 1L
1,707 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 1
Ra
Ra
YabbinDabbinDude
Ra
Level 26
God Stats
6W - 7L
1,444 SR
Queue Stats
6W - 7L
1,182 Elo+
Party 1
Bellona
Bellona
taylorromishmo69
Bellona
Level 29
God Stats
4W - 3L
1,387 SR
Queue Stats
8W - 9L
1,190 Elo+
Party 1
Team Averages
Level 28
1,513 SR
1,177 Elo+

VS

Team Averages
Level 39
1,305 SR
1,141 Elo+
Zhong Kui
Zhong Kui
GoodFamKarlane
Zhong Kui
Level 74
God Stats
3W - 3L
1,167 SR
Queue Stats
27W - 46L
1,145 Elo+
Party 2
Mulan
Mulan
billybobjojr666
Mulan
Level 26
God Stats
19W - 12L
1,432 SR
Queue Stats
30W - 45L
1,187 Elo+
Party 2
Apollo
Apollo
thispapaisbig
Apollo
Level 18
God Stats
15W - 22L
1,318 SR
Queue Stats
20W - 45L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
10,250
603
10,231
22,132
15,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 9 / 4
10,631
625
11,373
19,215
8,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 6
9,946
585
11,250
23,260
23,379
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoodFamKarlane
Zhong Kui
18
11 / 0 / 9
12,729
749
24,964
14,839
10,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 12
12,022
707
18,524
15,497
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 9 / 8
11,094
653
10,240
17,143
5,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
21
21
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
GoodFamKarlane
Zhong Kui
11
0
9
15.5
L
3
6
5
0.92
L
5
9
4
0.78
W
6
2
12
6
L
2
6
6
0.83
W
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,854
Damage
53,728
64,607
Taken
47,479
46,501
Mitigated
29,503
18,212
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
GoodFamKarlane
Zhong Kui
24,964
3,678
0
9,247
14,839
10,607
984
6,243
8,596
64,035
0
L
10,231
1,296
3,624
5,087
22,132
15,042
186
9,039
12,641
31,453
0
L
11,373
1,468
1,657
2,008
19,215
8,080
172
8,334
10,347
36,330
0
W
18,524
2,217
0
6,528
15,497
13,098
324
7,314
8,183
0
37,367
L
11,250
1,557
1,117
4,719
23,260
23,379
257
8,216
14,333
0
23,003
W
10,240
5,773
0
1,845
17,143
5,798
1,308
8,387
8,756
0
26,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
35,845
110
Minions Killed
175
1
Camps Cleared
5
848,698
Distance Traveled
924,277
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,729
749
109
6
3
311,453
0
L
Yemoja
10,250
603
30
2
0
279,851
4
L
Ra
10,631
625
59
3
0
274,075
2
W
Mulan
12,022
707
37
2
2
329,485
3
L
Bellona
9,946
585
21
1
1
294,772
2
W
Apollo
11,094
653
29
2
0
283,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role