Player Matchup

Yemoja
Yemoja
Gabman2303
Yemoja
Level 68
God Stats
5W - 0L
1,842 SR
Queue Stats
7W - 10L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
Winterhawk97
Cliodhna
Level 103
God Stats
6W - 1L
1,737 SR
Queue Stats
68W - 62L
1,586 Elo+
Party 1
Cabrakan
Cabrakan
YolkyMantis98
Cabrakan
Level 107
God Stats
1W - 2L
1,690 SR
Queue Stats
93W - 98L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
illegalPete
Hou Yi
Level 129
God Stats
4W - 2L
1,597 SR
Queue Stats
81W - 79L
1,616 Elo+
Party 1
Sol
Sol
rowedyourmom
Sol
Level 79
God Stats
9W - 2L
1,680 SR
Queue Stats
137W - 136L
1,562 Elo+
Party 1
Team Averages
Level 97
1,709 SR
1,557 Elo+

VS

Team Averages
Level 132
1,599 SR
1,503 Elo+
Cliodhna
Cliodhna
Brandino316
Cliodhna
Level 158
God Stats
4W - 3L
1,869 SR
Queue Stats
498W - 419L
1,621 Elo+
Party 2
Hercules
Hercules
CrotasSnatch
Hercules
Level 131
God Stats
10W - 2L
1,738 SR
Queue Stats
398W - 358L
1,568 Elo+
Party 2
Khepri
Khepri
SexyOldMan
Khepri
Level 120
God Stats
7W - 4L
1,500 SR
Queue Stats
82W - 84L
1,162 Elo+
Party 2
Ullr
Ullr
SexyOldWoman
Ullr
Level 143
God Stats
10W - 5L
1,702 SR
Queue Stats
274W - 235L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
Sirciganek1
Baron Samedi
Level 107
God Stats
1W - 4L
1,188 SR
Queue Stats
935W - 884L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gabman2303
Yemoja
12
0 / 0 / 7
8,043
447
3,966
8,767
4,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Winterhawk97
Cliodhna
17
3 / 2 / 6
10,192
566
11,559
12,803
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
YolkyMantis98
Cabrakan
15
6 / 2 / 3
9,569
532
7,207
9,921
13,122
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
16
3 / 2 / 4
9,493
527
8,041
6,564
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 4 / 4
8,878
493
6,501
9,089
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brandino316
Cliodhna
16
5 / 3 / 1
9,564
531
12,909
14,121
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
CrotasSnatch
Hercules
1
0 / 0 / 0
4,980
277
0
0
0
Khepri
SexyOldMan
Khepri
12
0 / 3 / 3
7,444
414
2,230
11,991
9,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 2
8,277
460
4,444
10,865
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Sirciganek1
Baron Samedi
17
4 / 3 / 2
10,433
580
8,854
12,422
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
10
10
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Brandino316
Cliodhna
5
3
1
1.83
L
Hercules
CrotasSnatch
Hercules
0
0
0
0
W
Yemoja
Gabman2303
Yemoja
0
0
7
3.5
L
Khepri
SexyOldMan
Khepri
0
3
3
0.5
L
1
4
2
0.5
L
Baron Samedi
Sirciganek1
Baron Samedi
4
3
2
1.67
W
Cliodhna
Winterhawk97
Cliodhna
3
2
6
3
W
Cabrakan
YolkyMantis98
Cabrakan
6
2
3
3.75
W
Hou Yi
3
2
4
2.5
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,274
Damage
28,437
47,144
Taken
49,399
26,802
Mitigated
24,626
15,723
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Brandino316
Cliodhna
12,909
1,415
0
5,273
14,121
5,544
164
4,366
9,755
0
73,217
L
Hercules
CrotasSnatch
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Gabman2303
Yemoja
3,966
464
3,455
2,428
8,767
4,946
0
1,704
7,053
23,007
0
L
Khepri
SexyOldMan
Khepri
2,230
99
1,810
1,867
11,991
9,406
0
4,684
7,307
11,970
0
L
4,444
2,000
0
2,694
10,865
4,134
0
2,813
8,052
0
69,024
L
Baron Samedi
Sirciganek1
Baron Samedi
8,854
838
394
3,465
12,422
5,542
84
5,811
6,611
71,770
0
W
Cliodhna
Winterhawk97
Cliodhna
11,559
765
0
5,453
12,803
4,216
0
3,019
9,686
0
79,993
W
Cabrakan
YolkyMantis98
Cabrakan
7,207
899
0
2,002
9,921
13,122
120
2,753
6,980
40,471
0
W
Hou Yi
8,041
3,012
0
1,196
6,564
2,132
1,040
369
6,195
0
66,677
W
6,501
1,805
0
1,189
9,089
2,386
516
3,053
5,908
53,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
40,698
500
Minions Killed
433
0
Camps Cleared
0
1,750,560
Distance Traveled
1,404,274
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,564
531
123
7
0
390,659
4
L
Hercules
4,980
277
0
0
0
0
0
W
Yemoja
8,043
447
29
2
0
342,365
17
L
Khepri
7,444
414
21
1
0
381,481
7
L
Ullr
8,277
460
127
7
0
318,906
5
L
Baron Samedi
10,433
580
162
9
0
313,228
9
W
Cliodhna
10,192
566
145
8
0
428,738
6
W
Cabrakan
9,569
532
74
4
0
305,051
5
W
Hou Yi
9,493
527
146
8
0
328,658
4
W
Sol
8,878
493
106
6
0
345,748
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role