Player Matchup

Khepri
Khepri
JUICY_Maverick
Khepri
Level 6
God Stats
2W - 2L
1,579 SR
Queue Stats
3W - 5L
1,529 Elo+
Solo
Apollo
Apollo
Sefar20
Apollo
Level 29
God Stats
4W - 2L
1,631 SR
Queue Stats
98W - 105L
1,472 Elo+
Solo
Cthulhu
Cthulhu
WoolPlane964518
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo
Vulcan
Vulcan
meatsydangler
Vulcan
Level 8
God Stats
1W - 1L
1,235 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
soulcollector312
Nemesis
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
77W - 68L
1,579 Elo+
Solo
Team Averages
Level 11
1,489 SR
1,466 Elo+

VS

Team Averages
Level 15
1,513 SR
1,461 Elo+
Tsukuyomi
Tsukuyomi
ATRAIN07892910
Tsukuyomi
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
163W - 234L
1,531 Elo+
Solo
Neith
Neith
BDA1910
Neith
Level 11
God Stats
21W - 13L
1,522 SR
Queue Stats
108W - 120L
1,501 Elo+
Solo
Zeus
Zeus
INTENSO8722
Zeus
Level 5
God Stats
4W - 10L
1,315 SR
Queue Stats
5W - 11L
1,249 Elo+
Solo
Eset
Eset
Ulises-Ramirez12
Eset
Level 29
God Stats
6W - 2L
1,726 SR
Queue Stats
10W - 7L
1,547 Elo+
Solo
Ares
Ares
satinphyru420
Ares
Level 7
God Stats
2W - 1L
1,503 SR
Queue Stats
21W - 21L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 14 / 1
9,197
383
6,840
31,195
30,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
Sefar20
Apollo
8
1 / 3 / 1
7,666
319
5,874
7,217
1,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 13 / 3
8,227
343
7,016
27,410
9,541
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 6 / 1
8,636
360
7,767
10,142
3,555
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
12 / 2 / 1
13,583
566
18,526
19,194
14,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ATRAIN07892910
Tsukuyomi
19
8 / 3 / 6
12,658
527
16,437
16,214
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
BDA1910
Neith
17
10 / 4 / 9
11,819
492
20,575
19,346
7,441
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
7 / 6 / 6
11,061
461
12,199
15,483
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 7
10,811
450
11,334
16,678
6,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 0 / 16
13,104
546
12,285
13,033
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
17
Kills
37
38
Deaths
19
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ATRAIN07892910
Tsukuyomi
8
3
6
3.67
W
Neith
BDA1910
Neith
10
4
9
3.63
W
7
6
6
1.67
L
2
14
1
0.18
L
Apollo
Sefar20
Apollo
1
3
1
0.5
W
4
6
7
1.25
L
0
13
3
0.12
L
2
6
1
0.42
W
8
0
16
16
L
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,023
Damage
72,830
95,158
Taken
80,754
59,715
Mitigated
39,180
17,398
Healing
31,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ATRAIN07892910
Tsukuyomi
16,437
3,544
0
7,494
16,214
7,380
2,515
3,442
12,772
0
97,146
W
Neith
BDA1910
Neith
20,575
15,358
0
9,114
19,346
7,441
2,639
3,737
15,609
0
81,305
W
12,199
3,030
0
4,418
15,483
6,216
1,497
7,859
7,624
56,271
0
L
6,840
1,462
174
3,318
31,195
30,709
334
12,155
19,040
20,367
0
L
Apollo
Sefar20
Apollo
5,874
3,974
0
2,192
7,217
1,863
60
1,677
5,540
0
28,550
W
11,334
1,786
862
6,393
16,678
6,066
917
3,357
13,321
72,378
0
L
7,016
526
318
1,623
27,410
9,541
84
13,083
14,327
24,430
0
L
7,767
3,804
483
2,339
10,142
3,555
782
3,458
6,684
37,647
0
W
12,285
951
0
3,611
13,033
12,077
621
3,469
9,564
44,555
0
L
18,526
7,471
0
6,951
19,194
14,047
2,528
5,445
13,749
0
101,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
59,453
324
Minions Killed
525
0
Camps Cleared
0
1,494,083
Distance Traveled
1,990,812
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,658
527
164
7
0
464,518
0
W
Neith
11,819
492
92
4
0
360,209
4
W
Zeus
11,061
461
94
4
0
311,302
1
L
Khepri
9,197
383
16
1
0
351,173
0
L
Apollo
7,666
319
56
2
0
183,880
1
W
Eset
10,811
450
107
4
0
403,702
0
L
Cthulhu
8,227
343
27
1
0
339,171
8
L
Vulcan
8,636
360
63
3
0
223,683
0
W
Ares
13,104
546
68
3
0
451,081
1
L
Nemesis
13,583
566
162
7
0
396,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role