Player Matchup

Heimdallr
Heimdallr
Masters
DoppelgangerH
Heimdallr
Masters
Level 159
God Stats
11W - 20L
1,471 SR
Queue Stats
934W - 951L
1,951 MMR
Solo
Arachne
Arachne
Diamond V
Sparky985
Arachne
Diamond V
Level 148
God Stats
34W - 21L
1,682 SR
Queue Stats
138W - 124L
2,067 MMR
Solo
Ganesha
Ganesha
Platinum II
The Strikers 3
Ganesha
Platinum II
Level 149
God Stats
4W - 4L
1,276 SR
Queue Stats
87W - 71L
1,984 MMR
Solo
Scylla
Scylla
Platinum I
froggerss
Scylla
Platinum I
Level 154
God Stats
7W - 6L
1,858 SR
Queue Stats
175W - 156L
2,089 MMR
Solo
Hades
Hades
Diamond V
wackassgame
Hades
Diamond V
Level 159
God Stats
21W - 9L
1,699 SR
Queue Stats
213W - 201L
2,085 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,597 SR
2,035 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,553 SR
2,038 MMR
Cerberus
Cerberus
Platinum III
Burlang
Cerberus
Platinum III
Level 100
God Stats
1W - 5L
1,442 SR
Queue Stats
164W - 156L
1,940 MMR
Solo
Mulan
Mulan
Platinum II
DeathsScythe99
Mulan
Platinum II
Level 157
God Stats
0W - 1L
1,520 SR
Queue Stats
105W - 108L
2,038 MMR
Solo
Apollo
Apollo
Diamond V
Hsraptormx
Apollo
Diamond V
Level 148
God Stats
25W - 18L
1,654 SR
Queue Stats
437W - 433L
2,094 MMR
Party 1
Discordia
Discordia
Diamond V
SKIBOYY
Discordia
Diamond V
Level 128
God Stats
12W - 9L
1,661 SR
Queue Stats
352W - 347L
2,067 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Seuzjr123
Gilgamesh
Diamond V
Level 126
God Stats
1W - 5L
1,491 SR
Queue Stats
297W - 278L
2,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoppelgangerH
Heimdallr
20
6 / 2 / 6
14,171
590
20,572
15,678
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Sparky985
Arachne
20
5 / 1 / 12
13,631
568
19,707
25,383
15,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 2 / 18
12,458
519
8,223
16,047
18,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
froggerss
Scylla
20
10 / 2 / 5
14,172
591
15,270
14,567
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 7 / 5
14,206
592
17,088
22,964
18,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ArtioMorgan Le FayAthenaTiamatOdin

VS

Bans
GebArtemisSetXing TianUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burlang
Cerberus
15
0 / 3 / 8
10,048
419
8,917
25,235
32,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 6 / 5
11,383
474
10,130
22,431
18,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Hsraptormx
Apollo
18
1 / 5 / 5
11,554
481
9,443
17,717
6,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
SKIBOYY
Discordia
17
3 / 6 / 4
10,997
458
16,052
14,216
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Seuzjr123
Gilgamesh
18
8 / 9 / 4
12,398
517
19,722
25,694
11,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
29
Kills
14
14
Deaths
29
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Burlang
Cerberus
0
3
8
1.33
L
2
6
5
0.75
W
Heimdallr
DoppelgangerH
Heimdallr
6
2
6
4.5
L
Apollo
Hsraptormx
Apollo
1
5
5
0.7
L
Discordia
SKIBOYY
Discordia
3
6
4
0.83
L
Gilgamesh
Seuzjr123
Gilgamesh
8
9
4
1.11
W
Arachne
Sparky985
Arachne
5
1
12
11
W
0
2
18
4.5
W
Scylla
froggerss
Scylla
10
2
5
6.25
W
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,860
Damage
64,264
94,639
Taken
105,293
65,861
Mitigated
74,076
35,038
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Burlang
Cerberus
8,917
261
0
5,452
25,235
32,575
0
9,010
15,979
39,571
0
L
10,130
1,868
258
5,399
22,431
18,090
0
8,235
14,148
0
78,207
W
Heimdallr
DoppelgangerH
Heimdallr
20,572
11,268
0
6,115
15,678
7,380
1,938
4,023
11,655
0
128,154
L
Apollo
Hsraptormx
Apollo
9,443
5,832
0
5,091
17,717
6,906
459
4,025
13,598
0
86,521
L
Discordia
SKIBOYY
Discordia
16,052
614
91
3,223
14,216
4,784
648
6,687
7,315
78,559
0
L
Gilgamesh
Seuzjr123
Gilgamesh
19,722
5,779
0
4,009
25,694
11,721
424
12,036
13,498
0
98,909
W
Arachne
Sparky985
Arachne
19,707
12,303
0
12,955
25,383
15,759
5,796
7,496
17,887
0
116,006
W
8,223
384
0
3,486
16,047
18,557
0
5,642
10,405
30,578
0
W
Scylla
froggerss
Scylla
15,270
1,029
225
3,944
14,567
5,761
597
7,034
7,533
80,220
0
W
17,088
2,508
873
7,440
22,964
18,404
561
3,800
19,164
83,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,638
Gold Earned
56,380
649
Minions Killed
716
0
Camps Cleared
0
2,334,035
Distance Traveled
2,311,183
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,048
419
91
4
0
492,556
5
L
Mulan
11,383
474
159
7
0
465,156
9
W
Heimdallr
14,171
590
187
8
0
415,805
1
L
Apollo
11,554
481
176
7
0
441,541
7
L
Discordia
10,997
458
157
7
0
444,689
9
L
Gilgamesh
12,398
517
133
6
0
467,241
1
W
Arachne
13,631
568
131
5
0
591,840
4
W
Ganesha
12,458
519
15
1
0
466,105
14
W
Scylla
14,172
591
147
6
0
465,489
6
W
Hades
14,206
592
169
7
0
394,796
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role