Player Matchup

Cliodhna
Cliodhna
Azreigh
Cliodhna
Level 129
God Stats
15W - 7L
1,537 SR
Queue Stats
188W - 167L
1,474 Elo+
Solo
Sol
Sol
BestSploot
Sol
Level 53
God Stats
16W - 9L
1,613 SR
Queue Stats
53W - 63L
1,463 Elo+
Party 1
Charybdis
Charybdis
T04st13
Charybdis
Level 89
God Stats
1W - 1L
1,505 SR
Queue Stats
108W - 92L
1,455 Elo+
Solo
Terra
Terra
mlimelo
Terra
Level 77
God Stats
8W - 3L
1,672 SR
Queue Stats
59W - 70L
1,403 Elo+
Solo
Pele
Pele
wakuflaku
Pele
Level 56
God Stats
25W - 32L
1,515 SR
Queue Stats
61W - 80L
1,503 Elo+
Party 1
Team Averages
Level 81
1,569 SR
1,460 Elo+

VS

Team Averages
Level 87
1,567 SR
1,480 Elo+
Guan Yu
Guan Yu
ImHighLetsFly
Guan Yu
Level 65
God Stats
24W - 25L
1,541 SR
Queue Stats
176W - 183L
1,492 Elo+
Solo
Cliodhna
Cliodhna
RiddleBerry
Cliodhna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 146L
1,458 Elo+
Solo
Yemoja
Yemoja
TheDarkScholar
Yemoja
Level 109
God Stats
29W - 27L
1,539 SR
Queue Stats
929W - 886L
1,459 Elo+
Solo
Medusa
Medusa
sac3105
Medusa
Level 98
God Stats
10W - 9L
1,530 SR
Queue Stats
440W - 516L
1,490 Elo+
Solo
Sol
Sol
segagenesis
Sol
Level 107
God Stats
4W - 7L
1,726 SR
Queue Stats
257W - 245L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Azreigh
Cliodhna
20
4 / 1 / 5
12,202
610
13,094
11,978
7,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 11
11,026
551
13,952
12,086
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
T04st13
Charybdis
17
5 / 2 / 4
10,980
549
7,577
14,018
4,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
mlimelo
Terra
14
0 / 3 / 13
9,421
471
6,057
15,269
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
19
13 / 2 / 5
12,058
603
15,860
15,097
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
2 / 6 / 2
9,557
478
6,166
20,134
21,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
RiddleBerry
Cliodhna
14
4 / 8 / 2
9,332
467
12,228
15,183
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 3 / 5
8,866
443
5,764
17,150
18,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
sac3105
Medusa
15
2 / 5 / 4
9,854
493
8,442
15,202
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 2
9,079
454
6,708
11,213
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
26
Kills
12
12
Deaths
26
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Azreigh
Cliodhna
4
1
5
6.5
W
4
4
11
2.38
L
Guan Yu
2
6
2
0.5
L
Cliodhna
RiddleBerry
Cliodhna
4
8
2
0.63
W
Charybdis
T04st13
Charybdis
5
2
4
3.5
L
2
3
5
1.5
W
Terra
mlimelo
Terra
0
3
13
2.17
L
Medusa
sac3105
Medusa
2
5
4
0.8
L
2
4
2
0.75
W
Pele
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,540
Damage
39,308
68,448
Taken
78,882
39,247
Mitigated
52,262
21,357
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Azreigh
Cliodhna
13,094
2,666
0
3,189
11,978
7,974
147
1,414
9,943
0
104,262
W
13,952
4,737
0
2,016
12,086
4,905
2,516
3,678
8,360
66,206
6,397
L
Guan Yu
6,166
872
1,017
7,299
20,134
21,043
585
2,496
17,638
0
43,688
L
Cliodhna
RiddleBerry
Cliodhna
12,228
1,496
0
2,635
15,183
4,790
0
4,466
10,717
0
54,899
W
Charybdis
T04st13
Charybdis
7,577
4,936
0
5,504
14,018
4,498
3,570
1,915
12,056
0
84,869
L
5,764
829
2,831
3,247
17,150
18,006
317
4,303
12,847
25,471
0
W
Terra
mlimelo
Terra
6,057
452
2,594
2,903
15,269
15,767
225
3,088
12,133
20,543
0
L
Medusa
sac3105
Medusa
8,442
4,146
0
2,888
15,202
4,931
1,867
3,363
11,839
0
70,300
L
6,708
1,426
0
2,547
11,213
3,492
806
4,341
6,872
61,022
0
W
Pele
15,860
4,613
0
5,151
15,097
6,103
1,218
2,704
12,347
0
84,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
46,688
591
Minions Killed
445
0
Camps Cleared
0
2,052,382
Distance Traveled
1,779,362
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,202
610
188
9
0
441,587
1
W
Sol
11,026
551
115
6
0
374,951
4
L
Guan Yu
9,557
478
84
4
0
344,914
4
L
Cliodhna
9,332
467
83
4
0
347,315
0
W
Charybdis
10,980
549
140
7
0
380,997
2
L
Yemoja
8,866
443
61
3
0
385,893
1
W
Terra
9,421
471
21
1
0
396,732
6
L
Medusa
9,854
493
112
6
0
345,355
3
L
Sol
9,079
454
105
5
0
355,885
4
W
Pele
12,058
603
127
6
0
458,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role